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The landscape of computer graphics has undergone significant transformations with the recent advances of differentiable rendering models. These rendering models often rely on heuristic designs that may not fully align with the final…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Fangneng Zhan , Hanxue Liang , Yifan Wang , Michael Niemeyer , Michael Oechsle , Adam Kortylewski , Cengiz Oztireli , Gordon Wetzstein , Christian Theobalt

3D point cloud understanding has made great progress in recent years. However, one major bottleneck is the scarcity of annotated real datasets, especially compared to 2D object detection tasks, since a large amount of labor is involved in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Yongming Rao , Benlin Liu , Yi Wei , Jiwen Lu , Cho-Jui Hsieh , Jie Zhou

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Jiahui Lei , Srinath Sridhar , Paul Guerrero , Minhyuk Sung , Niloy Mitra , Leonidas J. Guibas

The advances in unsupervised object-centric representation learning have significantly improved its application to downstream tasks. Recent works highlight that disentangled object representations can aid policy learning in image-based,…

Artificial Intelligence · Computer Science 2025-03-21 Leonid Ugadiarov , Vitaliy Vorobyov , Aleksandr I. Panov

Object-centric learning aims to decompose an input image into a set of meaningful object files (slots). These latent object representations enable a variety of downstream tasks. Yet, object-centric learning struggles on real-world datasets,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Krishnakant Singh , Simone Schaub-Meyer , Stefan Roth

A key goal of computer vision is to recover the underlying 3D structure from 2D observations of the world. In this paper we learn strong deep generative models of 3D structures, and recover these structures from 3D and 2D images via…

Computer Vision and Pattern Recognition · Computer Science 2018-06-20 Danilo Jimenez Rezende , S. M. Ali Eslami , Shakir Mohamed , Peter Battaglia , Max Jaderberg , Nicolas Heess

3D shape generation is a challenging problem due to the high-dimensional output space and complex part configurations of real-world objects. As a result, existing algorithms experience difficulties in accurate generative modeling of 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Salman H. Khan , Yulan Guo , Munawar Hayat , Nick Barnes

Object-based factorizations provide a useful level of abstraction for interacting with the world. Building explicit object representations, however, often requires supervisory signals that are difficult to obtain in practice. We present a…

Machine Learning · Computer Science 2019-01-08 Michael Janner , Sergey Levine , William T. Freeman , Joshua B. Tenenbaum , Chelsea Finn , Jiajun Wu

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Collecting 3D object datasets involves a large amount of manual work and is time consuming. Getting complete models of objects either requires a 3D scanner that covers all the surfaces of an object or one needs to rotate it to completely…

Learning object-centric representations from complex natural environments enables both humans and machines with reasoning abilities from low-level perceptual features. To capture compositional entities of the scene, we proposed cyclic walks…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Ziyu Wang , Mike Zheng Shou , Mengmi Zhang

While progress in 2D generative models of human appearance has been rapid, many applications require 3D avatars that can be animated and rendered. Unfortunately, most existing methods for learning generative models of 3D humans with diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Zijian Dong , Xu Chen , Jinlong Yang , Michael J. Black , Otmar Hilliges , Andreas Geiger

We present a new pipeline for holistic 3D scene understanding from a single image, which could predict object shapes, object poses, and scene layout. As it is a highly ill-posed problem, existing methods usually suffer from inaccurate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Cheng Zhang , Zhaopeng Cui , Yinda Zhang , Bing Zeng , Marc Pollefeys , Shuaicheng Liu

Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering methods, which combine techniques from computer graphics and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Ziyan Wang , Timur Bagautdinov , Stephen Lombardi , Tomas Simon , Jason Saragih , Jessica Hodgins , Michael Zollhöfer

One of the core components in online multiple object tracking (MOT) frameworks is associating new detections with existing tracklets, typically done via a scoring function. Despite the great advances in MOT, designing a reliable scoring…

Computer Vision and Pattern Recognition · Computer Science 2020-04-17 Fatemeh Saleh , Sadegh Aliakbarian , Mathieu Salzmann , Stephen Gould

Given the complexities inherent in visual scenes, such as object occlusion, a comprehensive understanding often requires observation from multiple viewpoints. Existing multi-viewpoint object-centric learning methods typically employ random…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Yinxuan Huang , Chengmin Gao , Bin Li , Xiangyang Xue

With the availability of egocentric 3D hand-object interaction datasets, there is increasing interest in developing unified models for hand-object pose estimation and action recognition. However, existing methods still struggle to recognise…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Tze Ho Elden Tse , Runyang Feng , Linfang Zheng , Jiho Park , Yixing Gao , Jihie Kim , Ales Leonardis , Hyung Jin Chang

Although modern object detection and classification models achieve high accuracy, these are typically constrained in advance on a fixed train set and are therefore not flexible to deal with novel, unseen object categories. Moreover, these…

Artificial Intelligence · Computer Science 2021-08-27 Toon Van de Maele , Tim Verbelen , Ozan Catal , Bart Dhoedt

Generalization remains the central challenge for interactive 3D scene generation. Existing learning-based approaches ground spatial understanding in limited scene dataset, restricting generalization to new layouts. We instead reprogram a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Lu Ling , Yunhao Ge , Yichen Sheng , Aniket Bera

Unsupervised representation learning techniques, such as learning word embeddings, have had a significant impact on the field of natural language processing. Similar representation learning techniques have not yet become commonplace in the…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Joël Bachmann , Kenneth Blomqvist , Julian Förster , Roland Siegwart