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We consider the learning dynamics of a single reinforcement learning optimal execution trading agent when it interacts with an event driven agent-based financial market model. Trading takes place asynchronously through a matching engine in…

Trading and Market Microstructure · Quantitative Finance 2023-11-23 Matthew Dicks , Andrew Paskaramoorthy , Tim Gebbie

Agents of general intelligence deployed in real-world scenarios must adapt to ever-changing environmental conditions. While such adaptive agents may leverage engineered knowledge, they will require the capacity to construct and evaluate…

Artificial Intelligence · Computer Science 2016-06-20 Craig Sherstan , Adam White , Marlos C. Machado , Patrick M. Pilarski

Reinforcement learning has become the central approach for language models (LMs) to learn from environmental reward or feedback. In practice, the environmental feedback is usually sparse and delayed. Learning from such signals is…

Machine Learning · Computer Science 2026-02-17 Taiwei Shi , Sihao Chen , Bowen Jiang , Linxin Song , Longqi Yang , Jieyu Zhao

A basic assumption of traditional reinforcement learning is that the value of a reward does not change once it is received by an agent. The present work forgoes this assumption and considers the situation where the value of a reward decays…

Artificial Intelligence · Computer Science 2023-03-01 Taylor Dohmen , Ashutosh Trivedi

We introduce a real-time strategy game environment based on Generals.io, a game with thousands of weekly active players. Our environment is fully compatible with Gymnasium and PettingZoo and is capable of running thousands of frames per…

Machine Learning · Computer Science 2025-07-11 Matej Straka , Martin Schmid

In value-based reinforcement learning (RL), unlike in supervised learning, the agent faces not a single, stationary, approximation problem, but a sequence of value prediction problems. Each time the policy improves, the nature of the…

Machine Learning · Computer Science 2021-01-05 Will Dabney , André Barreto , Mark Rowland , Robert Dadashi , John Quan , Marc G. Bellemare , David Silver

Obtaining a survival strategy (policy) is one of the fundamental problems of biological agents. In this paper, we generalize the formulation of previous research related to the survival of an agent and we formulate the survival problem as a…

Artificial Intelligence · Computer Science 2016-07-26 Naoto Yoshida

In the physical world, people have dynamic preferences, e.g., the same situation can lead to satisfaction for some humans and to frustration for others. Personalization is called for. The same observation holds for online behavior with…

Information Retrieval · Computer Science 2017-08-16 Ziming Li , Julia Kiseleva , Maarten de Rijke , Artem Grotov

Multi-agent settings in the real world often involve tasks with varying types and quantities of agents and non-agent entities; however, common patterns of behavior often emerge among these agents/entities. Our method aims to leverage these…

Machine Learning · Computer Science 2021-06-15 Shariq Iqbal , Christian A. Schroeder de Witt , Bei Peng , Wendelin Böhmer , Shimon Whiteson , Fei Sha

Reinforcement learning (RL) is a central problem in artificial intelligence. This problem consists of defining artificial agents that can learn optimal behaviour by interacting with an environment -- where the optimal behaviour is defined…

There has been a recent surge in interest in the application of artificial intelligence to automated trading. Reinforcement learning has been applied to single- and multi-instrument use cases, such as market making or portfolio management.…

Trading and Market Microstructure · Quantitative Finance 2020-04-16 Jonathan Sadighian

In decision-dependent games, multiple players optimize their decisions under a data distribution that shifts with their joint actions, creating complex dynamics in applications like market pricing. A practical consequence of these dynamics…

Computer Science and Game Theory · Computer Science 2025-09-04 Guangzheng Zhong , Yang Liu , Jiming Liu

Reinforcement learning algorithms rely on carefully engineering environment rewards that are extrinsic to the agent. However, annotating each environment with hand-designed, dense rewards is not scalable, motivating the need for developing…

Machine Learning · Computer Science 2018-08-14 Yuri Burda , Harri Edwards , Deepak Pathak , Amos Storkey , Trevor Darrell , Alexei A. Efros

This paper focuses on a class of reinforcement learning problems where significant events are rare and limited to a single positive reward per episode. A typical example is that of an agent who has to choose a partner to cooperate with,…

Machine Learning · Computer Science 2022-10-12 Paul Ecoffet , Nicolas Fontbonne , Jean-Baptiste André , Nicolas Bredeche

Federated learning offers a decentralized approach to machine learning, where multiple agents collaboratively train a model while preserving data privacy. In this paper, we investigate the decision-making and equilibrium behavior in…

Computer Science and Game Theory · Computer Science 2025-03-13 Lihui Yi , Xiaochun Niu , Ermin Wei

Sparse reward problems are one of the biggest challenges in Reinforcement Learning. Goal-directed tasks are one such sparse reward problems where a reward signal is received only when the goal is reached. One promising way to train an agent…

Machine Learning · Computer Science 2018-11-06 Ameet Deshpande , Srikanth Sarma , Ashutosh Jha , Balaraman Ravindran

Modern video games are becoming richer and more complex in terms of game mechanics. This complexity allows for the emergence of a wide variety of ways to play the game across the players. From the point of view of the game designer, this…

Artificial Intelligence · Computer Science 2022-11-30 Pierre Le Pelletier de Woillemont , Rémi Labory , Vincent Corruble

Game designers use human playtesting to gather feedback about game design elements when iteratively improving a game. Playtesting, however, is expensive: human testers must be recruited, playtest results must be aggregated and interpreted,…

Artificial Intelligence · Computer Science 2019-08-06 Alexander Zook , Eric Fruchter , Mark O. Riedl

Goal-Conditioned Reinforcement Learning (RL) problems often have access to sparse rewards where the agent receives a reward signal only when it has achieved the goal, making policy optimization a difficult problem. Several works augment…

Machine Learning · Computer Science 2023-10-11 Siddhant Agarwal , Ishan Durugkar , Peter Stone , Amy Zhang

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…

Multiagent Systems · Computer Science 2019-12-30 Kun Shao , Zhentao Tang , Yuanheng Zhu , Nannan Li , Dongbin Zhao
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