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In motion simulation, motion cueing algorithms are used for the trajectory planning of the motion simulator platform, where workspace limitations prevent direct reproduction of reference trajectories. Strategies such as motion washout,…

Systems and Control · Electrical Eng. & Systems 2025-04-04 Hendrik Scheidel , Camilo Gonzalez , Houshyar Asadi , Tobias Bellmann , Andreas Seefried , Shady Mohamed , Saeid Nahavandi

Following Coteaching, generally in the literature, two models are used in sample selection based approaches for training with noisy labels. Meanwhile, it is also well known that Dropout when present in a network trains an ensemble of…

Machine Learning · Computer Science 2022-03-01 Lakshya

We consider large-scale Markov decision processes (MDPs) with parameter uncertainty, under the robust MDP paradigm. Previous studies showed that robust MDPs, based on a minimax approach to handle uncertainty, can be solved using dynamic…

Machine Learning · Computer Science 2013-06-27 Aviv Tamar , Huan Xu , Shie Mannor

Maximum entropy modeling is a flexible and popular framework for formulating statistical models given partial knowledge. In this paper, rather than the traditional method of optimizing over the continuous density directly, we learn a smooth…

Methodology · Statistics 2017-05-01 Gabriel Loaiza-Ganem , Yuanjun Gao , John P. Cunningham

As access to high-quality, domain-specific data grows increasingly scarce, multi-epoch training has become a practical strategy for adapting large language models (LLMs). However, autoregressive models often suffer from performance…

Computation and Language · Computer Science 2025-12-30 Jiapeng Wang , Yiwen Hu , Yanzipeng Gao , Haoyu Wang , Shuo Wang , Hongyu Lu , Jiaxin Mao , Wayne Xin Zhao , Junyi Li , Xiao Zhang

We consider the problem of offline reinforcement learning where only a set of system transitions is made available for policy optimization. Following recent advances in the field, we consider a model-based reinforcement learning algorithm…

Machine Learning · Computer Science 2024-02-06 Abdelhakim Benechehab , Albert Thomas , Balázs Kégl

Sequence prediction models can be learned from example sequences with a variety of training algorithms. Maximum likelihood learning is simple and efficient, yet can suffer from compounding error at test time. Reinforcement learning such as…

Machine Learning · Computer Science 2019-07-02 Bowen Tan , Zhiting Hu , Zichao Yang , Ruslan Salakhutdinov , Eric Xing

A tenet of reinforcement learning is that the agent always observes rewards. However, this is not true in many realistic settings, e.g., a human observer may not always be available to provide rewards, sensors may be limited or…

Machine Learning · Computer Science 2026-03-24 Alireza Kazemipour , Simone Parisi , Matthew E. Taylor , Michael Bowling

We present a novel reinforcement learning method to train the quadruped robot in a simulated environment. The idea of controlling quadruped robots in a dynamic environment is quite challenging and my method presents the optimum policy and…

Robotics · Computer Science 2025-02-25 Nabeel Ahmad Khan Jadoon , Mongkol Ekpanyapong

This paper investigates the model-based methods in multi-agent reinforcement learning (MARL). We specify the dynamics sample complexity and the opponent sample complexity in MARL, and conduct a theoretic analysis of return discrepancy upper…

Machine Learning · Computer Science 2022-03-18 Weinan Zhang , Xihuai Wang , Jian Shen , Ming Zhou

Ensembling is a popular and effective method for improving machine learning (ML) models. It proves its value not only in classical ML but also for deep learning. Ensembles enhance the quality and trustworthiness of ML solutions, and allow…

Machine Learning · Computer Science 2022-06-28 Polina Proscura , Alexey Zaytsev

In this paper, we present a novel maximum entropy formulation of the Differential Dynamic Programming algorithm and derive two variants using unimodal and multimodal value functions parameterizations. By combining the maximum entropy…

Optimization and Control · Mathematics 2022-03-01 Oswin So , Ziyi Wang , Evangelos A. Theodorou

We introduce Dynamic Dropout, a novel regularization technique designed to enhance the training efficiency of Transformer models by dynamically adjusting the dropout rate based on training epochs or validation loss improvements. This…

Machine Learning · Computer Science 2024-11-06 Hanrui Yan , Dan Shao

Ensembling a neural network is a widely recognized approach to enhance model performance, estimate uncertainty, and improve robustness in deep supervised learning. However, deep ensembles often come with high computational costs and memory…

We study reinforcement learning for the optimal control of Branching Markov Decision Processes (BMDPs), a natural extension of (multitype) Branching Markov Chains (BMCs). The state of a (discrete-time) BMCs is a collection of entities of…

Machine Learning · Computer Science 2021-06-15 Ernst Moritz Hahn , Mateo Perez , Sven Schewe , Fabio Somenzi , Ashutosh Trivedi , Dominik Wojtczak

Agents trained with deep reinforcement learning algorithms are capable of performing highly complex tasks including locomotion in continuous environments. We investigate transferring the learning acquired in one task to a set of previously…

Machine Learning · Computer Science 2024-03-06 Suzan Ece Ada , Emre Ugur , H. Levent Akin

Efficient exploration remains a central challenge in reinforcement learning, serving as a useful pretraining objective for data collection, particularly when an external reward function is unavailable. A principled formulation of the…

Machine Learning · Computer Science 2026-03-16 Jacob Adamczyk , Adam Kamoski , Rahul V. Kulkarni

We consider a problem of learning the reward and policy from expert examples under unknown dynamics. Our proposed method builds on the framework of generative adversarial networks and introduces the empowerment-regularized maximum-entropy…

Machine Learning · Computer Science 2019-02-26 Ahmed H. Qureshi , Byron Boots , Michael C. Yip

Multi-Agent Proximal Policy Optimization (MAPPO) is a variant of the Proximal Policy Optimization (PPO) algorithm, specifically tailored for multi-agent reinforcement learning (MARL). MAPPO optimizes cooperative multi-agent settings by…

Machine Learning · Computer Science 2026-05-14 Changha Lee , Gyusang Cho

In meta-reinforcement learning, an agent is trained in multiple different environments and attempts to learn a meta-policy that can efficiently adapt to a new environment. This paper presents RAMP, a Reinforcement learning Agent using Model…

Machine Learning · Computer Science 2022-10-28 Gabriel Hartmann , Amos Azaria