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We give a greedy learning algorithm for reconstructing an evolutionary tree based on a certain harmonic average on triplets of terminal taxa. After the pairwise distances between terminal taxa are estimated from sequence data, the algorithm…

Data Structures and Algorithms · Computer Science 2007-05-23 Miklos Csuros , Ming-Yang Kao

The optimal mixing evolutionary algorithms (OMEAs) have recently drawn much attention for their robustness, small size of required population, and efficiency in terms of number of function evaluations (NFE). In this paper, the performances…

Neural and Evolutionary Computing · Computer Science 2018-07-30 Yu-Fan Tung , Tian-Li Yu

The advent of modern genome sequencing techniques allows for a more stringent test of the neutrality hypothesis of Darwinian evolution, where all individuals have the same fitness. Using the individual based model of Wright and Fisher, we…

Populations and Evolution · Quantitative Biology 2017-02-01 Bahram Houchmandzadeh

The search ability of an Evolutionary Algorithm (EA) depends on the variation among the individuals in the population [3, 4, 8]. Maintaining an optimal level of diversity in the EA population is imperative to ensure that progress of the EA…

Neural and Evolutionary Computing · Computer Science 2015-10-27 Maumita Bhattacharya

This paper aims to study how the population size affects the computation time of evolutionary algorithms in a rigorous way. The computation time of an evolutionary algorithm can be measured by either the expected number of generations…

Neural and Evolutionary Computing · Computer Science 2016-06-15 Jun He , Xin Yao

Following (Kolpakov et al., 2013; Gawrychowski and Manea, 2015), we continue the study of {\em $\alpha$-gapped repeats} in strings, defined as factors $uvu$ with $|uv|\leq \alpha |u|$. Our main result is the $O(\alpha n)$ bound on the…

Formal Languages and Automata Theory · Computer Science 2015-10-05 Maxime Crochemore , Roman Kolpakov , Gregory Kucherov

Choosing the right selection rate is a long standing issue in evolutionary computation. In the continuous unconstrained case, we prove mathematically that a single parent $\mu=1$ leads to a sub-optimal simple regret in the case of the…

Neural and Evolutionary Computing · Computer Science 2020-06-22 Laurent Meunier , Yann Chevaleyre , Jeremy Rapin , Clément W. Royer , Olivier Teytaud

In evolutionary games the fitness of individuals is not constant but depends on the relative abundance of the various strategies in the population. Here we study general games among n strategies in populations of large but finite size. We…

Populations and Evolution · Quantitative Biology 2009-05-16 Tibor Antal , Arne Traulsen , Hisashi Ohtsuki , Corina E. Tarnita , Martin A. Nowak

While many optimization problems work with a fixed number of decision variables and thus a fixed-length representation of possible solutions, genetic programming (GP) works on variable-length representations. A naturally occurring problem…

Neural and Evolutionary Computing · Computer Science 2018-06-07 Benjamin Doerr , Timo Kötzing , J. A. Gregor Lagodzinski , Johannes Lengler

A rigorous runtime analysis of evolutionary multi-objective optimization for the classical vertex cover problem in the context of parameterized complexity analysis has been presented by Kratsch and Neumann (2013). In this paper, we extend…

Neural and Evolutionary Computing · Computer Science 2016-04-07 Mojgan Pourhassan , Feng Shi , Frank Neumann

The decomposition-based multi-objective evolutionary algorithm (MOEA/D) does not directly optimize a given multi-objective function $f$, but instead optimizes $N + 1$ single-objective subproblems of $f$ in a co-evolutionary manner. It…

Neural and Evolutionary Computing · Computer Science 2024-10-07 Benjamin Doerr , Martin S. Krejca , Noé Weeks

Context: Evolutionary algorithms typically require a large number of evaluations (of solutions) to converge - which can be very slow and expensive to evaluate.Objective: To solve search-based software engineering (SE) problems, using fewer…

Software Engineering · Computer Science 2017-09-19 Jianfeng Chen , Vivek Nair , Tim Menzies

We propose a randomized algorithm with query access that given a graph $G$ with arboricity $\alpha$, and average degree $d$, makes $\widetilde{O}\left(\frac{\alpha}{\varepsilon^2d}\right)$ \texttt{Degree} and…

Data Structures and Algorithms · Computer Science 2025-11-06 Debarshi Chanda

We investigate the number of maximal independent set queries required to reconstruct the edges of a hidden graph. We show that randomised adaptive algorithms need at least $\Omega(\Delta^2 \log(n / \Delta) / \log \Delta)$ queries to…

Data Structures and Algorithms · Computer Science 2024-04-05 Lukas Michel , Alex Scott

Evolutionary algorithms (EAs) have been widely and successfully applied to solve multi-objective optimization problems, due to their nature of population-based search. Population update, a key component in multi-objective EAs (MOEAs), is…

Neural and Evolutionary Computing · Computer Science 2025-02-18 Chao Bian , Yawen Zhou , Miqing Li , Chao Qian

Due to the more complicated population dynamics of the NSGA-II, none of the existing runtime guarantees for this algorithm is accompanied by a non-trivial lower bound. Via a first mathematical understanding of the population dynamics of the…

Neural and Evolutionary Computing · Computer Science 2023-03-16 Benjamin Doerr , Zhongdi Qu

Runtime analysis has recently been applied to popular evolutionary multi-objective (EMO) algorithms like NSGA-II in order to establish a rigorous theoretical foundation. However, most analyses showed that these algorithms have the same…

Neural and Evolutionary Computing · Computer Science 2024-05-24 Duc-Cuong Dang , Andre Opris , Dirk Sudholt

We prove that the Random-Edge simplex algorithm requires an expected number of at most 13n/sqrt(d) pivot steps on any simple d-polytope with n vertices. This is the first nontrivial upper bound for general polytopes. We also describe a…

Combinatorics · Mathematics 2008-07-15 Bernd Gärtner , Volker Kaibel

Parent selection methods are widely used in evolutionary computation to accelerate the optimization process, yet their theoretical benefits are still poorly understood. In this paper, we address this gap by proposing a parent selection…

Neural and Evolutionary Computing · Computer Science 2026-04-10 Andre Opris , Denis Antipov

We propose a new way to self-adjust the mutation rate in population-based evolutionary algorithms in discrete search spaces. Roughly speaking, it consists of creating half the offspring with a mutation rate that is twice the current…

Neural and Evolutionary Computing · Computer Science 2018-05-28 Benjamin Doerr , Christian Gießen , Carsten Witt , Jing Yang