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Related papers: MeshSDF: Differentiable Iso-Surface Extraction

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In this paper, we present an implicit surface reconstruction method with 3D Gaussian Splatting (3DGS), namely 3DGSR, that allows for accurate 3D reconstruction with intricate details while inheriting the high efficiency and rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Xiaoyang Lyu , Yang-Tian Sun , Yi-Hua Huang , Xiuzhe Wu , Ziyi Yang , Yilun Chen , Jiangmiao Pang , Xiaojuan Qi

We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inputs. Existing neural surface reconstruction approaches, such as DVR and IDR, require foreground…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Peng Wang , Lingjie Liu , Yuan Liu , Christian Theobalt , Taku Komura , Wenping Wang

Reconstructing 3D shapes from single-view images has been a long-standing research problem. In this paper, we present DISN, a Deep Implicit Surface Network which can generate a high-quality detail-rich 3D mesh from an 2D image by predicting…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Qiangeng Xu , Weiyue Wang , Duygu Ceylan , Radomir Mech , Ulrich Neumann

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

Recent advances in localized implicit functions have enabled neural implicit representation to be scalable to large scenes. However, the regular subdivision of 3D space employed by these approaches fails to take into account the sparsity of…

Graphics · Computer Science 2021-11-02 Jia-Heng Tang , Weikai Chen , Jie Yang , Bo Wang , Songrun Liu , Bo Yang , Lin Gao

Iso-surface extraction from an implicit field is a fundamental process in various applications of computer vision and graphics. When dealing with geometric shapes with complicated geometric details, many existing algorithms suffer from high…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Daxuan Ren , Hezi Shi , Jianmin Zheng , Jianfei Cai

Recently, building on the foundation of neural radiance field, various techniques have emerged to learn unsigned distance fields (UDF) to reconstruct 3D non-watertight models from multi-view images. Yet, a central challenge in UDF-based…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Junkai Deng , Fei Hou , Xuhui Chen , Wencheng Wang , Ying He

Modeling the mechanics of fluid in complex scenes is vital to applications in design, graphics, and robotics. Learning-based methods provide fast and differentiable fluid simulators, however most prior work is unable to accurately model how…

Machine Learning · Computer Science 2023-09-12 Arjun Mani , Ishaan Preetam Chandratreya , Elliot Creager , Carl Vondrick , Richard Zemel

Neural implicit representations are widely used for 3D shape modeling due to their smoothness and compactness, but traditional MLP-based methods struggle with sharp features, such as edges and corners in CAD models, and require long…

Graphics · Computer Science 2025-03-18 Guying Lin , Lei Yang , Congyi Zhang , Hao Pan , Yuhan Ping , Guodong Wei , Taku Komura , John Keyser , Wenping Wang

This paper studies a problem of learning surface mesh via implicit functions in an emerging field of deep learning surface reconstruction, where implicit functions are popularly implemented as multi-layer perceptrons (MLPs) with rectified…

Computer Vision and Pattern Recognition · Computer Science 2020-02-18 Jiabao Lei , Kui Jia

We present a discrete theory for modeling developable surfaces as quadrilateral meshes satisfying simple angle constraints. The basis of our model is a lesser known characterization of developable surfaces as manifolds that can be…

Graphics · Computer Science 2017-07-27 Michael Rabinovich , Tim Hoffmann , Olga Sorkine-Hornung

Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Decai Chen , Haofei Lu , Ingo Feldmann , Oliver Schreer , Peter Eisert

A surface light field represents the radiance of rays originating from any points on the surface in any directions. Traditional approaches require ultra-dense sampling to ensure the rendering quality. In this paper, we present a novel…

Computational Geometry · Computer Science 2018-10-16 Anpei Chen , Minye Wu , Yingliang Zhang , Nianyi Li , Jie Lu , Shenghua Gao , Jingyi Yu

Fueled by the power of deep learning techniques and implicit shape learning, recent advances in single-image human digitalization have reached unprecedented accuracy and could recover fine-grained surface details such as garment wrinkles.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Heming Zhu , Lingteng Qiu , Yuda Qiu , Xiaoguang Han

Unsigned distance fields (UDFs) offer broader modeling capabilities than signed distance fields (SDFs), enabling the representation of shapes with open boundaries, non-manifold structures or mixed curve and surface parts. However,…

Graphics · Computer Science 2026-05-18 Qijia Huang , Pierre Kraemer , Dominique Bechmann

Autonomous robots should operate in real-world dynamic environments and collaborate with humans in tight spaces. A key component for allowing robots to leave structured lab and manufacturing settings is their ability to evaluate online and…

Robotics · Computer Science 2022-08-01 Puze Liu , Kuo Zhang , Davide Tateo , Snehal Jauhri , Jan Peters , Georgia Chalvatzaki

We introduce a new implicit shape representation called Primary Ray-based Implicit Function (PRIF). In contrast to most existing approaches based on the signed distance function (SDF) which handles spatial locations, our representation…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Brandon Yushan Feng , Yinda Zhang , Danhang Tang , Ruofei Du , Amitabh Varshney

Recently, methods for neural surface representation and rendering, for example NeuS, have shown that learning neural implicit surfaces through volume rendering is becoming increasingly popular and making good progress. However, these…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Hanqi Jiang , Cheng Zeng , Runnan Chen , Shuai Liang , Yinhe Han , Yichao Gao , Conglin Wang

Neural implicit surface reconstruction with signed distance function has made significant progress, but recovering fine details such as thin structures and complex geometries remains challenging due to unreliable or noisy geometric priors.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Qiyu Feng , Jiwei Shan , Shing Shin Cheng , Hesheng Wang

Differentiable physics is a powerful tool in computer vision and robotics for scene understanding and reasoning about interactions. Existing approaches have frequently been limited to objects with simple shape or shapes that are known in…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Michael Strecke , Joerg Stueckler