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In this paper, with a view toward fast deployment of learned locomotion gaits in low-cost hardware, we generate a library of walking trajectories, namely, forward trot, backward trot, side-step, and turn in our custom-built quadruped robot,…

Serially connected robots are promising candidates for performing tasks in confined spaces such as search-and-rescue in large-scale disasters. Such robots are typically limbless, and we hypothesize that the addition of limbs could improve…

Inspired by animals that co-adapt their brain and body to interact with the environment, we present a tendon-driven and over-actuated (i.e., n joint, n+1 actuators) bipedal robot that (i) exploits its backdrivable mechanical properties to…

Robotics · Computer Science 2024-02-07 Darío Urbina-Meléndez , Hesam Azadjou , Francisco J. Valero-Cuevas

The quest for the efficient adaptation of multilegged robotic systems to changing conditions is expected to render new insights into robotic control and locomotion. In this paper, we study the performance frontiers of the enumerative…

Robotics · Computer Science 2022-09-02 Victor Parque

During learning trials, systems are exposed to different failure conditions which may break robotic parts before a safe behavior is discovered. Humans contour this problem by grounding their learning to a safer structure/control first and…

Robotics · Computer Science 2021-04-06 Keyan Zhai , Chu'an Li , Andre Rosendo

Understanding the relation between anatomy andgait is key to successful predictive gait simulation. Inthis paper, we present Generative GaitNet, which isa novel network architecture based on deep reinforce-ment learning for controlling a…

Graphics · Computer Science 2022-01-31 Jungnam Park , Sehee Min , Phil Sik Chang , Jaedong Lee , Moonseok Park , Jehee Lee

Bipedal robots promise the ability to traverse rough terrain quickly and efficiently, and indeed, humanoid robots can now use strong ankles and careful foot placement to traverse discontinuous terrain. However, more agile underactuated…

Robotics · Computer Science 2023-09-18 Brian Acosta , Michael Posa

We present a model of the central pattern generator (CPG) network that can control gait transitions in hexapod robots in a simple manner based on phase reduction. The CPG network consists of six weakly coupled limit-cycle oscillators, whose…

Adaptation and Self-Organizing Systems · Physics 2025-06-18 Norihisa Namura , Hiroya Nakao

Successfully achieving bipedal locomotion remains challenging due to real-world factors such as model uncertainty, random disturbances, and imperfect state estimation. In this work, we propose a novel metric for locomotive robustness -- the…

Robotics · Computer Science 2024-03-14 Maegan Tucker , Kejun Li , Aaron D. Ames

The planning of whole-body motion and step time for bipedal locomotion is constructed as a model predictive control (MPC) problem, in which a sequence of optimization problems needs to be solved online. While directly solving these problems…

Robotics · Computer Science 2021-05-24 Yijie Guo , Mingwei Zhang , Hao Dong , Mingguo Zhao

We successfully evolved a neural network controller that produces dynamic walking in a simulated bipedal robot with compliant actuators, a difficult control problem. The evolutionary evaluation uses a detailed software simulation of a…

Neural and Evolutionary Computing · Computer Science 2009-07-13 Michael E. Palmer , Daniel B. Miller

The gait generator, which is capable of producing rhythmic signals for coordinating multiple joints, is an essential component in the quadruped robot locomotion control framework. The biological counterpart of the gait generator is the…

Robotics · Computer Science 2024-06-21 Yide Liu , Xiyan Liu , Dongqi Wang , Wei Yang , shaoxing Qu

It has been shown that max-plus linear systems are well suited for applications in synchronization and scheduling, such as the generation of train timetables, manufacturing, or traffic. In this paper we show that the same is true for…

Systems and Control · Computer Science 2019-03-29 G. A. D. Lopes , B. Kersbergen , B. De Schutter , T. J. J. van den Boom , R. Babuska

We present a unified gait-conditioned reinforcement learning framework that enables humanoid robots to perform standing, walking, running, and smooth transitions within a single recurrent policy. A compact reward routing mechanism…

Robotics · Computer Science 2025-09-16 Tianhu Peng , Lingfan Bao , Chengxu Zhou

We generalize the well-studied problem of gait learning in modular robots in two dimensions. Firstly, we address locomotion in a given target direction that goes beyond learning a typical undirected gait. Secondly, rather than studying one…

Neural and Evolutionary Computing · Computer Science 2020-01-23 Gongjin Lan , Matteo De Carlo , Fuda van Diggelen , Jakub M. Tomczak , Diederik M. Roijers , A. E. Eiben

We present a new approach for understanding the periodicity structure and semantics of motion datasets, independently of the morphology and skeletal structure of characters. Unlike existing methods using an overly sparse high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Peizhuo Li , Sebastian Starke , Yuting Ye , Olga Sorkine-Hornung

Legged robots have the potential to traverse complex terrain and access confined spaces beyond the reach of traditional platforms thanks to their ability to carefully select footholds and flexibly adapt their body posture while walking.…

Robotics · Computer Science 2024-03-04 Takahiro Miki , Joonho Lee , Lorenz Wellhausen , Marco Hutter

Drawing inspiration from human multi-domain walking, this work presents a novel reduced-order model based framework for realizing multi-domain robotic walking. At the core of our approach is the viewpoint that human walking can be…

Robotics · Computer Science 2023-10-06 Min Dai , Jaemin Lee , Aaron D. Ames

Limbless robots have the potential to maneuver through cluttered environments that conventional robots cannot traverse. As illustrated in their biological counterparts such as snakes and nematodes, limbless locomotors can benefit from…

The complexity of a legged robot's environment or task can inform how specialised its gait must be to ensure success. Evolving specialised robotic gaits demands many evaluations - acceptable for computer simulations, but not for physical…

Robotics · Computer Science 2019-02-13 Tønnes Frostad Nygaard , Charles Patrick Martin , Jim Torresen , Kyrre Glette