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Related papers: Egocentric Object Manipulation Graphs

200 papers

Understanding dynamic 4D scenes from an egocentric perspective-modeling changes in 3D spatial structure over time-is crucial for human-machine interaction, autonomous navigation, and embodied intelligence. While existing egocentric datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Junsheng Huang , Shengyu Hao , Bocheng Hu , Hongwei Wang , Gaoang Wang

For a given video-based Human-Object Interaction scene, modeling the spatio-temporal relationship between humans and objects are the important cue to understand the contextual information presented in the video. With the effective…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Ning Wang , Guangming Zhu , Liang Zhang , Peiyi Shen , Hongsheng Li , Cong Hua

Learning to infer labels in an open world, i.e., in an environment where the target ``labels'' are unknown, is an important characteristic for achieving autonomy. Foundation models, pre-trained on enormous amounts of data, have shown…

Computer Vision and Pattern Recognition · Computer Science 2024-05-06 Sanjoy Kundu , Shubham Trehan , Sathyanarayanan N. Aakur

World models are widely explored in embodied intelligence, yet they typically predict distinct evolutions of the world and the ego within a single stream, where the world captures persistent instruction-agnostic scene regularities and the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Zuyao Lin , Jianhui Zhang , Peidong Jia , Xiaoguang Zhao , Shanghang Zhang , Xingyu Chen

We tackle the problem of estimating the 3D pose of an individual's upper limbs (arms+hands) from a chest mounted depth-camera. Importantly, we consider pose estimation during everyday interactions with objects. Past work shows that strong…

Computer Vision and Pattern Recognition · Computer Science 2014-12-02 Gregory Rogez , James S. Supancic , Deva Ramanan

Egocentric video reasoning centers on an unobservable agent behind the camera who dynamically shapes the environment, requiring inference of hidden intentions and recognition of fine-grained interactions. This core challenge limits current…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Baoqi Pei , Yifei Huang , Jilan Xu , Yuping He , Guo Chen , Fei Wu , Yu Qiao , Jiangmiao Pang

We present a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represent relations (e.g.…

Robotics · Computer Science 2020-06-18 Antoni Rosinol , Arjun Gupta , Marcus Abate , Jingnan Shi , Luca Carlone

We focus on multi-modal fusion for egocentric action recognition, and propose a novel architecture for multi-modal temporal-binding, i.e. the combination of modalities within a range of temporal offsets. We train the architecture with three…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Evangelos Kazakos , Arsha Nagrani , Andrew Zisserman , Dima Damen

In the field of action recognition, video clips are always treated as ordered frames for subsequent processing. To achieve spatio-temporal perception, existing approaches propose to embed adjacent temporal interaction in the convolutional…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Rongchang Li , Xiao-Jun Wu , Tianyang Xu

Learning to represent and simulate the dynamics of physical systems is a crucial yet challenging task. Existing equivariant Graph Neural Network (GNN) based methods have encapsulated the symmetry of physics, \emph{e.g.}, translations,…

Machine Learning · Computer Science 2024-06-11 Liming Wu , Zhichao Hou , Jirui Yuan , Yu Rong , Wenbing Huang

3D Semantic Scene Graph Prediction aims to detect objects and their semantic relationships in 3D scenes, and has emerged as a crucial technology for robotics and AR/VR applications. While previous research has addressed dataset limitations…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 KunHo Heo , GiHyun Kim , SuYeon Kim , MyeongAh Cho

Generating videos in the first-person perspective has broad application prospects in the field of augmented reality and embodied intelligence. In this work, we explore the cross-view video prediction task, where given an exo-centric video,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Jilan Xu , Yifei Huang , Baoqi Pei , Junlin Hou , Qingqiu Li , Guo Chen , Yuejie Zhang , Rui Feng , Weidi Xie

The analysis of complex and time-evolving interactions like social dynamics represents a current challenge for the science of complex systems. Temporal networks stand as a suitable tool to schematise such systems, encoding all the appearing…

Modeling human behaviors in contextual environments has a wide range of applications in character animation, embodied AI, VR/AR, and robotics. In real-world scenarios, humans frequently interact with the environment and manipulate various…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Jiaman Li , Jiajun Wu , C. Karen Liu

An environment representation (ER) is a substantial part of every autonomous system. It introduces a common interface between perception and other system components, such as decision making, and allows downstream algorithms to deal with…

Computer Vision and Pattern Recognition · Computer Science 2019-07-30 Lukas Hoyer , Patrick Kesper , Anna Khoreva , Volker Fischer

Locating human-object interaction (HOI) actions within video serves as the foundation for multiple downstream tasks, such as human behavior analysis and human-robot skill transfer. Current temporal action localization methods typically rely…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Erhang Zhang , Junyi Ma , Yin-Dong Zheng , Yixuan Zhou , Hesheng Wang

We present EMBED (Egocentric Models Built with Exocentric Data), a method designed to transform exocentric video-language data for egocentric video representation learning. Large-scale exocentric data covers diverse activities with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Zi-Yi Dou , Xitong Yang , Tushar Nagarajan , Huiyu Wang , Jing Huang , Nanyun Peng , Kris Kitani , Fu-Jen Chu

Learning to manipulate dynamic and deformable objects from a single demonstration video holds great promise in terms of scalability. Previous approaches have predominantly focused on either replaying object relationships or actor…

Robotics · Computer Science 2024-09-24 Jianren Wang , Kangni Liu , Dingkun Guo , Xian Zhou , Christopher G Atkeson

In this paper, we evaluate state-of-the-art OCR methods on Egocentric data. We annotate text in EPIC-KITCHENS images, and demonstrate that existing OCR methods struggle with rotated text, which is frequently observed on objects being…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Valentin Popescu , Dima Damen , Toby Perrett

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion…