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Programming and software engineering courses in computer science curricula typically focus on both providing theoretical knowledge of programming languages and best-practices, and developing practical development skills. In a massive course…
Surprisingly promising results have been achieved by deep learning (DL) systems in recent years. Many of these achievements have been reached in academic settings, or by large technology companies with highly skilled research groups and…
Project-Based Learning (PBL) involves a variety of highly correlated multimodal data, making it a vital educational approach within STEM disciplines. With the rapid development of multimodal large language models (MLLMs), researchers have…
In this practice paper, we propose a framework for integrating AI into disciplinary engineering courses and curricula. The use of AI within engineering is an emerging but growing area and the knowledge, skills, and abilities (KSAs)…
Clinicians usually combine information from multiple sources to achieve the most accurate diagnosis, and this has sparked increasing interest in leveraging multimodal deep learning for diagnosis. However, in real clinical scenarios, due to…
Contribution: We demonstrate that it is feasible to include field specific problems in introductory mathematics courses to motivate engineering students. This is done in a way that still allows large parts of the course to be common to all…
High-quality education helps in finding a job - but student skills heterogeneity and student reluctance to move towards a professional attitude are important barriers to employability. We re-engineered some of the technical courses of a…
Nowadays, engineers need to tackle many unprecedented challenges that are often complex, and, most importantly, cannot be exhaustively compartmentalized into a single engineering discipline. In other words, most engineering problems need to…
Software testing is a critical component in the software engineering field and is important for software engineering education. Thus, it is vital for academia to continuously improve and update educational methods to reflect the current…
This paper proposes a novel curriculum for the microprocessors and microcontrollers laboratory course. The proposed curriculum blends structured laboratory experiments with an open-ended project phase, addressing complex engineering…
Scientific laboratories are among the most challenging course components to integrate into online instruction. Available technology restricts the design and nature of experiments and it can be hard to replicate the collaborative lab…
Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…
Blended learning (BL) is a recent tread among many options that can best fit learners' needs, regardless of time and place. This study aimed to discover students' perceptions of BL and the challenges faced by them while using technology.…
The combination of embodied intelligence and robots has great prospects and is becoming increasingly common. In order to work more efficiently, accurately, reliably, and safely in industrial scenarios, robots should have at least general…
This paper describes a blended learning implementation and experience supported with intelligent learning environments included in a learning management system (LMS) called @KU-UZEM. The blended learning model is realized as a combination…
As Engineering Education Research (EER) develops as a discipline it is necessary for EER scholars to contribute to the development of learning theory rather than simply being informed by it. It has been suggested that to do this effectively…
Can we make undergraduate engineering education easier and more fun? This research aims to see if we can answer the ambitious question! The digital game-based learning (DGBL) has been found to increase the efficacy of learning when applied…
Background: Software project management activities help to introduce software process models in Software Engineering courses. However, these activities should be adequately aligned with the learning outcomes and support student's…
Requirements Engineering (RE) is known to be critical for the success of software projects, and hence forms an important part of any Software Engineering (SE) education curriculum offered at tertiary level. In this paper, we report the…
Background: Large Language Models (LLMs) such as ChatGPT and CoPilot are influencing software engineering practice. Software engineering educators must teach future software engineers how to use such tools well. As of yet, there have been…