Related papers: Info3D: Representation Learning on 3D Objects usin…
In recent years, several unsupervised, "contrastive" learning algorithms in vision have been shown to learn representations that perform remarkably well on transfer tasks. We show that this family of algorithms maximizes a lower bound on…
We present a new approach to instill 4D dynamic object priors into learned 3D representations by unsupervised pre-training. We observe that dynamic movement of an object through an environment provides important cues about its objectness,…
In this work, we perform unsupervised learning of representations by maximizing mutual information between an input and the output of a deep neural network encoder. Importantly, we show that structure matters: incorporating knowledge about…
Recently, maximizing mutual information has emerged as a powerful method for unsupervised graph representation learning. The existing methods are typically effective to capture information from the topology view but ignore the feature view.…
The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision…
Representation learning methods utilizing the InfoNCE loss have demonstrated considerable capacity in reducing human annotation effort by training invariant neural feature extractors. Although different variants of the training objective…
We investigate the problem of learning category-specific 3D shape reconstruction from a variable number of RGB views of previously unobserved object instances. Most approaches for multiview shape reconstruction operate on sparse shape…
Creating representations of shapes that are invari-ant to isometric or almost-isometric transforma-tions has long been an area of interest in shape anal-ysis, since enforcing invariance allows the learningof more effective and robust shape…
The matching of 3D shapes has been extensively studied for shapes represented as surface meshes, as well as for shapes represented as point clouds. While point clouds are a common representation of raw real-world 3D data (e.g. from laser…
Object recognition has seen significant progress in the image domain, with focus primarily on 2D perception. We propose to leverage existing large-scale datasets of 3D models to understand the underlying 3D structure of objects seen in an…
Learning with complete or partial supervision is powerful but relies on ever-growing human annotation efforts. As a way to mitigate this serious problem, as well as to serve specific applications, unsupervised learning has emerged as an…
As part of human core knowledge, the representation of objects is the building block of mental representation that supports high-level concepts and symbolic reasoning. While humans develop the ability of perceiving objects situated in 3D…
We propose and demonstrate a representation learning approach by maximizing the mutual information between local features of images and text. The goal of this approach is to learn useful image representations by taking advantage of the rich…
In contrastive representation learning, data representation is trained so that it can classify the image instances even when the images are altered by augmentations. However, depending on the datasets, some augmentations can damage the…
3D morphable models (3DMMs) are a powerful tool to represent the possible shapes and appearances of an object category. Given a single test image, 3DMMs can be used to solve various tasks, such as predicting the 3D shape, pose, semantic…
Contrastive learning has emerged as a promising paradigm for 3D open-world understanding, i.e., aligning point cloud representation to image and text embedding space individually. In this paper, we introduce MixCon3D, a simple yet effective…
This paper addresses the challenges in representation learning of 3D shape features by investigating state-of-the-art backbones paired with both contrastive supervised and self-supervised learning objectives. Computer vision methods…
We propose an approach to self-supervised representation learning based on maximizing mutual information between features extracted from multiple views of a shared context. For example, one could produce multiple views of a local…
Image-based object pose estimation sounds amazing because in real applications the shape of object is oftentimes not available or not easy to take like photos. Although it is an advantage to some extent, un-explored shape information in 3D…
For the problem of 3D object recognition, researchers using deep learning methods have developed several very different input representations, including "multi-view" snapshots taken from discrete viewpoints around an object, as well as…