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Real-world networks, with their evolving relations, are best captured as temporal graphs. However, existing software libraries are largely designed for static graphs where the dynamic nature of temporal graphs is ignored. Bridging this gap,…

Social and Information Networks · Computer Science 2024-02-07 Razieh Shirzadkhani , Shenyang Huang , Elahe Kooshafar , Reihaneh Rabbany , Farimah Poursafaei

When researchers are about to start a new project or have just entered a new research field, choosing a proper research topic is always challenging. To help them have an overall understanding of the research trend in real-time and find out…

Human-Computer Interaction · Computer Science 2023-08-17 Xingyu Shen , Yueqian Lin , Zhixian Zhang , Xin Tong

The many endless rivers of text now available present a serious challenge in the task of gleaning, analyzing and discovering useful information. In this paper, we describe a methodology for visualizing text streams in real time. The…

Discrete Mathematics · Computer Science 2015-03-20 Emden Gansner , Yifan Hu , Stephen North

In any search-based digital library (DL) systems dealing with a non-trivial number of documents, users are often required to go through a long list of short document descriptions in order to identify what they are looking for. To tackle the…

Digital Libraries · Computer Science 2007-05-23 Sa-Kwang Song , Sung Hyon Myaeng

Traditional data presentations typically separate the presenter and visualization into two separate spaces--the 3D world and a 2D screen--enforcing visualization-centric stories. To create a more human-centric viewing experience, we…

Human-Computer Interaction · Computer Science 2025-05-07 Ji Won Chung , Tongyu Zhou , Ivy Chen , Kevin Hsu , Ryan A. Rossi , Alexa Siu , Shunan Guo , Franck Dernoncourt , James Tompkin , Jeff Huang

Graphs are widely used for modeling various types of interactions, such as email communications and online discussions. Many of such real-world graphs are temporal, and specifically, they grow over time with new nodes and edges. Counting…

Social and Information Networks · Computer Science 2023-01-04 Deukryeol Yoon , Dongjin Lee , Minyoung Choe , Kijung Shin

How can we tell whether a video has been sped up or slowed down? How can we generate videos at different speeds? Although videos have been central to modern computer vision research, little attention has been paid to perceiving and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Yen-Siang Wu , Rundong Luo , Jingsen Zhu , Tao Tu , Ali Farhadi , Matthew Wallingford , Yu-Chiang Frank Wang , Steve Marschner , Wei-Chiu Ma

Over the last 30 years, the World Wide Web has changed significantly. In this paper, we argue that common practices to prepare web pages for delivery conflict with many efforts to present content with minimal latency, one fundamental goal…

Networking and Internet Architecture · Computer Science 2024-03-26 Lucas Vogel , Thomas Springer , Matthias Wählisch

Dynamic graphs refer to graphs whose structure dynamically changes over time. Despite the benefits of learning vertex representations (i.e., embeddings) for dynamic graphs, existing works merely view a dynamic graph as a sequence of changes…

Machine Learning · Computer Science 2023-11-02 Yu Yang , Hongzhi Yin , Jiannong Cao , Tong Chen , Quoc Viet Hung Nguyen , Xiaofang Zhou , Lei Chen

This paper addresses automatic summarization and search in visual data comprising of videos, live streams and image collections in a unified manner. In particular, we propose a framework for multi-faceted summarization which extracts…

Computer Vision and Pattern Recognition · Computer Science 2017-04-06 Anurag Sahoo , Vishal Kaushal , Khoshrav Doctor , Suyash Shetty , Rishabh Iyer , Ganesh Ramakrishnan

In Video Instance Segmentation (VIS), current approaches either focus on the quality of the results, by taking the whole video as input and processing it offline; or on speed, by handling it frame by frame at the cost of competitive…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Çağan Selim Çoban , Oğuzhan Keskin , Jordi Pont-Tuset , Fatma Güney

There are many web-based visualization systems available to date, each having its strengths and limitations. The goals these systems set out to accomplish influence design decisions and determine how reusable and scalable they are. Weave is…

Software Engineering · Computer Science 2017-09-01 Andrew Dufilie , Georges Grinstein

We present and discuss the results of a two-year qualitative analysis of images published in IEEE Visualization (VIS) papers. Specifically, we derive a typology of 13 visualization image types, coded to distinguish visualizations and…

We initiate an open-source library for the efficient analysis of temporal graphs. We consider one of the standard models of dynamic networks in which each edge has a discrete timestamp and transition time. Recently there has been a massive…

Data Structures and Algorithms · Computer Science 2025-08-04 Lutz Oettershagen , Petra Mutzel

Deep learning models have enjoyed great success for image related computer vision tasks like image classification and object detection. For video related tasks like human action recognition, however, the advancements are not as significant…

Computer Vision and Pattern Recognition · Computer Science 2018-09-12 Xiaolin Song , Cuiling Lan , Wenjun Zeng , Junliang Xing , Jingyu Yang , Xiaoyan Sun

Graphics Interchange Format (GIF) is a highly portable graphics format that is ubiquitous on the Internet. Despite their small sizes, GIF images often contain undesirable visual artifacts such as flat color regions, false contours, color…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Yang Wang , Haibin Huang , Chuan Wang , Tong He , Jue Wang , Minh Hoai

In this paper we present a novel method to connect data on the visualization level. In general, visualizations are a dead end, when it comes to reusability. Yet, users prefer to work with visualizations as evidenced by WYSIWYG editors. To…

Human-Computer Interaction · Computer Science 2017-05-03 Daniel Hienert , Benjamin Zapilko , Philipp Schaer , Brigitte Mathiak

Many expressive visualizations are shared online only as bitmap images, making them difficult to redesign or adapt to new data. Reusing such image-based visualizations requires substantial expertise and is often time-consuming, even for…

Human-Computer Interaction · Computer Science 2026-04-20 Xiaolin Wen , Changlin Li , Manusha Karunathilaka , Can Liu , Fangzhuo Jin , Yong Wang

The challenge of graphically rendering high frame-rate videos on low compute devices can be addressed through periodic prediction of future frames to enhance the user experience in virtual reality applications. This is studied through the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Nagabhushan Somraj , Pranali Sancheti , Rajiv Soundararajan

When people explore and manage information, they think in terms of topics and themes. However, the software that supports information exploration sees text at only the surface level. In this paper we show how topic modeling -- a technique…

Human-Computer Interaction · Computer Science 2011-11-07 Jacob Eisenstein , Duen Horng "Polo" Chau , Aniket Kittur , Eric P. Xing