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We investigate the possibility of an incentive-compatible (IC, a.k.a. strategy-proof) mechanism for the classification of agents in a network according to their reviews of each other. In the $ \alpha $-classification problem we are…

Computer Science and Game Theory · Computer Science 2019-11-21 Yakov Babichenko , Oren Dean , Moshe Tennenholtz

Selecting the most influential agent in a network has huge practical value in applications. However, in many scenarios, the graph structure can only be known from agents' reports on their connections. In a self-interested setting, agents…

Computer Science and Game Theory · Computer Science 2021-07-23 Xiuzhen Zhang , Yao Zhang , Dengji Zhao

Impartial selection has recently received much attention within the multi-agent systems community. The task is, given a directed graph representing nominations to the members of a community by other members, to select the member with the…

Computer Science and Game Theory · Computer Science 2022-05-25 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

A fundamental assumption in classical mechanism design is that buyers are perfect optimizers. However, in practice, buyers may be limited by their computational capabilities or a lack of information, and may not be able to perfectly…

Theoretical Economics · Economics 2022-03-28 Santiago Balseiro , Omar Besbes , Francisco Castro

Iterative Proportional Fitting (IPF), combined with EM, is commonly used as an algorithm for likelihood maximization in undirected graphical models. In this paper, we present two iterative algorithms that generalize upon IPF. The first one…

Machine Learning · Computer Science 2013-01-07 Wim Wiegerinck , Tom Heskes

We give new bounds for the single-nomination model of impartial selection, a problem proposed by Holzman and Moulin (Econometrica, 2013). A selection mechanism, which may be randomized, selects one individual from a group of $n$ based on…

Computer Science and Game Theory · Computer Science 2023-05-18 Javier Cembrano , Felix Fischer , Max Klimm

The Probabilistic Serial mechanism is well-known for its desirable fairness and efficiency properties. It is one of the most prominent protocols for the random assignment problem. However, Probabilistic Serial is not incentive-compatible,…

Computer Science and Game Theory · Computer Science 2020-01-30 Zihe Wang , Zhide Wei , Jie Zhang

Selecting influentials in networks against strategic manipulations has attracted many researchers' attention and it also has many practical applications. Here, we aim to select one or two influentials in terms of progeny (the influential…

Computer Science and Game Theory · Computer Science 2023-06-14 Yuxin Zhao , Yao Zhang , Dengji Zhao

Mechanism design in resource allocation studies dividing limited resources among self-interested agents whose satisfaction with the allocation depends on privately held utilities. We consider the problem in a payment-free setting, with the…

Computer Science and Game Theory · Computer Science 2025-01-03 Sihan Zeng , Sujay Bhatt , Alec Koppel , Sumitra Ganesh

For the fundamental problem of allocating a set of resources among individuals with varied preferences, the quality of an allocation relates to the degree of fairness and the collective welfare achieved. Unfortunately, in many…

Computer Science and Game Theory · Computer Science 2024-08-30 Mikael Møller Høgsgaard , Panagiotis Karras , Wenyue Ma , Nidhi Rathi , Chris Schwiegelshohn

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We propose an algorithm named best-scored random forest for binary classification problems. The terminology "best-scored" means to select the one with the best empirical performance out of a certain number of purely random tree candidates…

Machine Learning · Statistics 2019-05-28 Hanyuan Hang , Xiaoyu Liu , Ingo Steinwart

We study the effectiveness of non-uniform randomized feature selection in decision tree classification. We experimentally evaluate two feature selection methodologies, based on information extracted from the provided dataset: $(i)$…

Machine Learning · Statistics 2014-03-25 Anastasios Kyrillidis , Anastasios Zouzias

We initiate the study of incentive-compatible forecasting competitions in which multiple forecasters make predictions about one or more events and compete for a single prize. We have two objectives: (1) to incentivize forecasters to report…

Computer Science and Game Theory · Computer Science 2021-09-09 Jens Witkowski , Rupert Freeman , Jennifer Wortman Vaughan , David M. Pennock , Andreas Krause

Inferential models (IMs) offer provably reliable, data-driven, possibilistic statistical inference. But despite the IM framework's theoretical and foundational advantages, efficient computation is a challenge. This paper presents a simple…

Computation · Statistics 2025-07-09 Leonardo Cella , Ryan Martin

We study the problem of designing mechanisms for \emph{information acquisition} scenarios. This setting models strategic interactions between an uniformed \emph{receiver} and a set of informed \emph{senders}. In our model the senders…

Computer Science and Game Theory · Computer Science 2023-06-13 Federico Cacciamani , Matteo Castiglioni , Nicola Gatti

Best-response mechanisms (Nisan, Schapira, Valiant, Zohar, 2011) provide a unifying framework for studying various distributed protocols in which the participants are instructed to repeatedly best respond to each others' strategies. Two…

Computer Science and Game Theory · Computer Science 2014-02-03 Diodato Ferraioli , Paolo Penna

Algorithmic decision making systems are ubiquitous across a wide variety of online as well as offline services. These systems rely on complex learning methods and vast amounts of data to optimize the service functionality, satisfaction of…

Machine Learning · Statistics 2017-03-27 Muhammad Bilal Zafar , Isabel Valera , Manuel Gomez Rodriguez , Krishna P. Gummadi

We consider the problem of \emph{pruning} a classification tree, that is, selecting a suitable subtree that balances bias and variance, in common situations with inhomogeneous training data. Namely, assuming access to mostly data from a…

Machine Learning · Statistics 2023-06-23 Nicholas Galbraith , Samory Kpotufe

We study no-money mechanisms for allocating indivisible items to strategic agents with additive preferences under a stochastic model. In this model, items' values are drawn from an underlying distribution and mechanisms are evaluated with…

Computer Science and Game Theory · Computer Science 2026-02-16 Daniel Halpern , Alexandros Psomas , Shirley Zhang
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