Related papers: Introducing Latent Timbre Synthesis
High-fidelity binaural audio synthesis is crucial for immersive listening, but existing methods require extensive computational resources, limiting their edge-device application. To address this, we propose the Lightweight Implicit Neural…
Autoregressive (AR) language models have emerged as powerful solutions for zero-shot text-to-speech (TTS) synthesis, capable of generating natural speech from a few seconds of audio prompts. However, conventional AR-based TTS systems…
Text-to-speech (TTS) models have been widely adopted to enhance automatic speech recognition (ASR) systems using text-only corpora, thereby reducing the cost of labeling real speech data. Existing research primarily utilizes additional text…
Timbre spaces have been used in music perception to study the perceptual relationships between instruments based on dissimilarity ratings. However, these spaces do not generalize to novel examples and do not provide an invertible mapping,…
We propose a semi-supervised singing synthesizer, which is able to learn new voices from audio data only, without any annotations such as phonetic segmentation. Our system is an encoder-decoder model with two encoders, linguistic and…
Recently, there has been a growing interest in text-to-speech (TTS) methods that can be trained with minimal supervision by combining two types of discrete speech representations and using two sequence-to-sequence tasks to decouple TTS.…
Text-to-speech (TTS) has advanced from generating natural-sounding speech to enabling fine-grained control over attributes like emotion, timbre, and style. Driven by rising industrial demand and breakthroughs in deep learning, e.g.,…
Scaling text-to-speech to a large and wild dataset has been proven to be highly effective in achieving timbre and speech style generalization, particularly in zero-shot TTS. However, previous works usually encode speech into latent using…
Existing work on pitch and timbre disentanglement has been mostly focused on single-instrument music audio, excluding the cases where multiple instruments are presented. To fill the gap, we propose DisMix, a generative framework in which…
Controllable text-to-speech (TTS) systems face significant challenges in achieving independent manipulation of speaker timbre and speaking style, often suffering from entanglement between these attributes. We present DMP-TTS, a latent…
Neural TTS has shown it can generate high quality synthesized speech. In this paper, we investigate the multi-speaker latent space to improve neural TTS for adapting the system to new speakers with only several minutes of speech or…
Controllable TTS models with natural language prompts often lack the ability for fine-grained control and face a scarcity of high-quality data. We propose a two-stage style-controllable TTS system with language models, utilizing a quantized…
End-to-end Speech Translation (ST) models have many potential advantages when compared to the cascade of Automatic Speech Recognition (ASR) and text Machine Translation (MT) models, including lowered inference latency and the avoidance of…
Integration of audio perception into large language models (LLMs) is an emerging research area for enabling machine listening applications, yet efficient transfer of rich audio semantics from audio encoders to LLMs remains underexplored.…
A new synthesis scheme is proposed to generate a random vector with prescribed joint density that induces a (latent) Gaussian tree structure. The quality of synthesis is shown by vanishing total variation distance between the synthesized…
The quality of inverse problem solutions obtained through deep learning [Barbastathis et al, 2019] is limited by the nature of the priors learned from examples presented during the training phase. In the case of quantitative phase retrieval…
While recent advances in Text-To-Speech synthesis have yielded remarkable improvements in generating high-quality speech, research on lightweight and fast models is limited. This paper introduces FLY-TTS, a new fast, lightweight and…
Producing synthetic voice, similar to human-like sound, is an emerging novelty of modern interactive media systems. Text-To-Speech (TTS) systems try to generate synthetic and authentic voices via text input. Besides, well known and familiar…
Foley sound generation, the art of creating audio for multimedia, has recently seen notable advancements through text-conditioned latent diffusion models. These systems use multimodal text-audio representation models, such as Contrastive…
The incorporation of Denoising Diffusion Models (DDMs) in the Text-to-Speech (TTS) domain is rising, providing great value in synthesizing high quality speech. Although they exhibit impressive audio quality, the extent of their semantic…