Related papers: 4D Visualization of Dynamic Events from Unconstrai…
This paper introduces CameraCtrl II, a framework that enables large-scale dynamic scene exploration through a camera-controlled video diffusion model. Previous camera-conditioned video generative models suffer from diminished video dynamics…
Event-based vision, inspired by the human visual system, offers transformative capabilities such as low latency, high dynamic range, and reduced power consumption. This paper presents a comprehensive survey of event cameras, tracing their…
We describe an unsupervised method to detect and segment portions of images of live scenes that, at some point in time, are seen moving as a coherent whole, which we refer to as objects. Our method first partitions the motion field by…
Event cameras are promising devices for lowlatency tracking and high-dynamic range imaging. In this paper,we propose a novel approach for 6 degree-of-freedom (6-DoF)object motion tracking that combines measurements of eventand frame-based…
Unwanted camera occlusions, such as debris, dust, rain-drops, and snow, can severely degrade the performance of computer-vision systems. Dynamic occlusions are particularly challenging because of the continuously changing pattern. Existing…
Humans possess an exceptional ability to imagine 4D scenes, encompassing both motion and 3D geometry, from a single still image. This ability is rooted in our accumulated observations of similar scenes and an intuitive understanding of…
Forecasting a typical object's future motion is a critical task for interpreting and interacting with dynamic environments in computer vision. Event-based sensors, which could capture changes in the scene with exceptional temporal…
Looping videos are short video clips that can be looped endlessly without visible seams or artifacts. They provide a very attractive way to capture the dynamism of natural scenes. Existing methods have been mostly limited to 2D…
Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and…
Humans can effortlessly anticipate how objects might move or change through interaction--imagining a cup being lifted, a knife slicing, or a lid being closed. We aim to endow computational systems with a similar ability to predict plausible…
Various real-time methods for capturing and transmitting dynamic 3D spaces have been proposed, including those based on RGB-D cameras and volumetric capture. However, applying existing methods to outdoor tourist sites remains difficult…
We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…
This paper introduces a general approach to dynamic scene reconstruction from multiple moving cameras without prior knowledge or limiting constraints on the scene structure, appearance, or illumination. Existing techniques for dynamic scene…
Robotic manipulation requires understanding both the 3D spatial structure of the environment and its temporal evolution, yet most existing policies overlook one or both. They typically rely on 2D visual observations and backbones pretrained…
Dynamic Vision Sensors (DVS) capture event data with high temporal resolution and low power consumption, presenting a more efficient solution for visual processing in dynamic and real-time scenarios compared to conventional video capture…
Event cameras are advantageous for tasks that require vision sensors with low-latency and sparse output responses. However, the development of deep network algorithms using event cameras has been slow because of the lack of large labelled…
We introduce a simple and effective method for retrieval of videos showing a specific event, even when the videos of that event were captured from significantly different viewpoints. Appearance-based methods fail in such cases, as…
We introduce 3D4D, an interactive 4D visualization framework that integrates WebGL with Supersplat rendering. It transforms static images and text into coherent 4D scenes through four core modules and employs a foveated rendering strategy…
Multi-view data capture permits free-viewpoint video (FVV) content creation. To this end, several users must capture video streams, calibrated in both time and pose, framing the same object/scene, from different viewpoints. New-generation…
We propose an action-conditioned dynamics model that predicts scene changes caused by object and agent interactions in a viewpoint-invariant 3D neural scene representation space, inferred from RGB-D videos. In this 3D feature space, objects…