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This paper introduces a novel criterion, persuasiveness, to select equilibria in signaling games. In response to the Stiglitz critique, persuasiveness focuses on the comparison across equilibria. An equilibrium is more persuasive than an…
We study an asymmetric form of two-mode entangled coherent state (ECS), where the two local amplitudes have different values, for testing the Bell-Clauser-Horne-Shimony-Holt (Bell-CHSH) inequality. We find that the asymmetric ECSs have…
Bell's theorem renders quantum correlations distinct from those of any local-realistic model. Although being stronger than classical correlations, quantum correlations are limited by the Tsirelson bound. This bound, however, applies for…
Drawing on ideas from game theory and quantum physics, we investigate nonlocal correlations from the point of view of equilibria in games of incomplete information. These equilibria can be classified in decreasing power as communication…
We study multi-player games with perfect information and general payoff function, where the set of stages is the set of non-positive integers $\{\ldots,-2,-1,0\}$. We define two related equilibrium concepts: one considering only deviations…
We study a class of nonlocal games, called transitive games, for which the set of perfect strategies forms a semigroup. We establish several interesting correspondences of bisynchronous transitive games with the theory of compact quantum…
A natural generalization of the binary XOR games to the class of XOR-d games with $d > 2$ outcomes is studied. We propose an algebraic bound to the quantum value of these games and use it to derive several interesting properties of these…
Pseudo-telepathy is the most recent form of rejection of locality. Many of its properties have already been discovered: for instance, the minimal entanglement, as well as the minimal cardinality of the output sets, have been characterized.…
In the standard approach to quantum games, players' moves are local unitary transformations on an entangled state that is subsequently measured. Players' payoffs are then obtained as expected values of the entries in the payoff matrix of…
We construct a non-locality game that can be won with certainty by a quantum strategy using log n shared EPR-pairs, while any classical strategy has winning probability at most 1/2+O(log n/sqrt{n}). This improves upon a recent result of…
The 2 x 2 games, in particular the Prisoner's Dilemma, have been extensively used in studies into reciprocal cooperation and, to a lesser extent, kin selection. This paper examines the suitability of the 2 x 2 games for modelling the…
The paper studies one-shot two-player games with non-Bayesian uncertainty. The players have an attitude that ranges from optimism to pessimism in the face of uncertainty. Given the attitudes, each player forms a belief about the set of…
Game-theoretic techniques and equilibria analysis facilitate the design and verification of competitive systems. While algorithmic complexity of equilibria computation has been extensively studied, practical implementation and application…
We generalize Banica's construction of the quantum isometry group of a metric space to the class of quantum metric spaces in the sense of Kuperberg and Weaver. We also introduce quantum isometries between two quantum metric spaces, and we…
This paper examines equilibria in dynamic two-sided matching games, extending Gale and Shapley's foundational model to a non-cooperative, decentralized, and dynamic framework. We focus on markets where agents have utility functions and…
The Mermin-Peres magic square game is a cooperative two-player nonlocal game in which shared quantum entanglement allows the players to win with certainty, while players limited to classical operations cannot do so, a phenomenon dubbed…
The CHSH no-signalling game studies Bell nonlocality by showcasing a gap between the win rates of classical strategies, quantum-entangled strategies, and no-signalling strategies. Similarly, the CHSH* single-system game explores the…
This paper relaxes the common prior assumption in the public and private information game of Morris and Shin (2000, 2004). For the generalized game, where the agent's prior expectations are heterogenous, it derives a sharp condition for the…
We initiate a study of random instances of nonlocal games. We show that quantum strategies are better than classical for almost any 2-player XOR game. More precisely, for large n, the entangled value of a random 2-player XOR game with n…
We add here another layer to the literature on nonatomic anonymous games started with the 1973 paper by Schmeidler. More specifically, we define a new notion of equilibrium which we call $\varepsilon$-estimated equilibrium and prove its…