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Related papers: Egocentric Human Segmentation for Mixed Reality

200 papers

An ideal digital telepresence experience requires accurate replication of a person's body, clothing, and movements. To capture and transfer these movements into virtual reality, the egocentric (first-person) perspective can be adopted,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 G. Kutay Türkoglu , Julian Tanke , Iheb Belgacem , Lev Markhasin

In this paper, we propose a novel single image action recognition algorithm which is based on the idea of semantic body part actions. Unlike existing bottom up methods, we argue that the human action is a combination of meaningful body part…

Computer Vision and Pattern Recognition · Computer Science 2016-12-15 Zhichen Zhao , Huimin Ma , Shaodi You

We propose a simple yet effective method to learn to segment new indoor scenes from video frames: State-of-the-art methods trained on one dataset, even as large as the SUNRGB-D dataset, can perform poorly when applied to images that are not…

Computer Vision and Pattern Recognition · Computer Science 2020-01-09 Sinisa Stekovic , Friedrich Fraundorfer , Vincent Lepetit

Semantic segmentation for robotic systems can enable a wide range of applications, from self-driving cars and augmented reality systems to domestic robots. We argue that a spherical representation is a natural one for egocentric…

Robotics · Computer Science 2022-10-26 Lukas Bernreiter , Lionel Ott , Roland Siegwart , Cesar Cadena

Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-08-17 Tejo Chalasani , Jan Ondrej , Aljosa Smolic

Most existing video tasks related to "human" focus on the segmentation of salient humans, ignoring the unspecified others in the video. Few studies have focused on segmenting and tracking all humans in a complex video, including pedestrians…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Ran Yu , Chenyu Tian , Weihao Xia , Xinyuan Zhao , Haoqian Wang , Yujiu Yang

We tackle the problem of estimating the 3D pose of an individual's upper limbs (arms+hands) from a chest mounted depth-camera. Importantly, we consider pose estimation during everyday interactions with objects. Past work shows that strong…

Computer Vision and Pattern Recognition · Computer Science 2014-12-02 Gregory Rogez , James S. Supancic , Deva Ramanan

In this report, we describe our approach to egocentric video object segmentation. Our method combines large-scale visual pretraining from SAM2 with depth-based geometric cues to handle complex scenes and long-term tracking. By integrating…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Mingqi Gao , Haoran Duan , Tianlu Zhang , Jungong Han

Medical images used in clinical practice are heterogeneous and not the same quality as scans studied in academic research. Preprocessing breaks down in extreme cases when anatomy, artifacts, or imaging parameters are unusual or protocols…

Image and Video Processing · Electrical Eng. & Systems 2022-08-31 Mostafa Mehdipour Ghazi , Mads Nielsen

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Rawal Khirodkar , Aayush Bansal , Lingni Ma , Richard Newcombe , Minh Vo , Kris Kitani

Estimating human pose, shape, and motion from images and videos are fundamental challenges with many applications. Recent advances in 2D human pose estimation use large amounts of manually-labeled training data for learning convolutional…

Computer Vision and Pattern Recognition · Computer Science 2018-01-22 Gül Varol , Javier Romero , Xavier Martin , Naureen Mahmood , Michael J. Black , Ivan Laptev , Cordelia Schmid

Object segmentation in infant's egocentric videos is a fundamental step in studying how children perceive objects in early stages of development. From the computer vision perspective, object segmentation in such videos pose quite a few…

Computer Vision and Pattern Recognition · Computer Science 2016-02-09 Qazaleh Mirsharif , Sidharth Sadani , Shishir Shah , Hanako Yoshida , Joseph Burling

Egocentric gestures are the most natural form of communication for humans to interact with wearable devices such as VR/AR helmets and glasses. A major issue in such scenarios for real-world applications is that may easily become necessary…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Zhengwei Wang , Qi She , Tejo Chalasani , Aljosa Smolic

We leverage unsupervised learning of depth, egomotion, and camera intrinsics to improve the performance of single-image semantic segmentation, by enforcing 3D-geometric and temporal consistency of segmentation masks across video frames. The…

Computer Vision and Pattern Recognition · Computer Science 2020-05-22 Ankita Pasad , Ariel Gordon , Tsung-Yi Lin , Anelia Angelova

We introduce an efficient video segmentation system for resource-limited edge devices leveraging heterogeneous compute. Specifically, we design network models by searching across multiple dimensions of specifications for the neural…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Jamie Menjay Lin , Siargey Pisarchyk , Juhyun Lee , David Tian , Tingbo Hou , Karthik Raveendran , Raman Sarokin , George Sung , Trent Tolley , Matthias Grundmann

Egocentric human pose estimation aims to estimate human body poses and develop body representations from a first-person camera perspective. It has gained vast popularity in recent years because of its wide range of applications in sectors…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Md Mushfiqur Azam , Kevin Desai

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yufan Deng , Daquan Zhou

Perceiving a three-dimensional (3D) scene with multiple objects while moving indoors is essential for vision-based mobile cobots, especially for enhancing their manipulation tasks. In this work, we present an end-to-end pipeline with…

Robotics · Computer Science 2024-02-20 K. Nguyen , T. Dang , M. Huber

The emergence of low-cost personal mobiles devices and wearable cameras and the increasing storage capacity of video-sharing websites have pushed forward a growing interest towards first-person videos. Since most of the recorded videos…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Michel Melo Silva , Washington Luis Souza Ramos , Joao Pedro Klock Ferreira , Mario Fernando Montenegro Campos , Erickson Rangel Nascimento

Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa