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Efficient motion intent communication is necessary for safe and collaborative work environments with collocated humans and robots. Humans efficiently communicate their motion intent to other humans through gestures, gaze, and social cues.…

The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being designed with integrated eye tracking to enable compelling…

Human-Computer Interaction · Computer Science 2020-03-10 Brendan John , Sophie Jörg , Sanjeev Koppal , Eakta Jain

Successful learning depends on learners' ability to sustain attention, which is particularly challenging in online education due to limited teacher interaction. A potential indicator for attention is gaze synchrony, demonstrating predictive…

Human-Computer Interaction · Computer Science 2024-04-02 Babette Bühler , Efe Bozkir , Hannah Deininger , Peter Gerjets , Ulrich Trautwein , Enkelejda Kasneci

Automated estimation of the allocation of a driver's visual attention may be a critical component of future Advanced Driver Assistance Systems. In theory, vision-based tracking of the eye can provide a good estimate of gaze location. In…

Computer Vision and Pattern Recognition · Computer Science 2016-03-02 Lex Fridman , Philipp Langhans , Joonbum Lee , Bryan Reimer

It is challenging for humans -- particularly those living with physical disabilities -- to control high-dimensional, dexterous robots. Prior work explores learning embedding functions that map a human's low-dimensional inputs (e.g., via a…

Robotics · Computer Science 2021-05-04 Siddharth Karamcheti , Albert J. Zhai , Dylan P. Losey , Dorsa Sadigh

The creation of unique control methods for a hand prosthesis is still a problem that has to be addressed. The best choice of a human-machine interface (HMI) that should be used to enable natural control is still a challenge. Surface…

We explore techniques for eye gaze estimation using machine learning. Eye gaze estimation is a common problem for various behavior analysis and human-computer interfaces. The purpose of this work is to discuss various model types for eye…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Aveena Kottwani , Ayush Kumar

People with visual impairments perceive their environment non-visually and often use AI-powered assistive tools to obtain textual descriptions of visual information. Recent large vision-language model-based AI-powered tools like Be My AI…

Human-Computer Interaction · Computer Science 2024-07-15 Jingyi Xie , Rui Yu , He Zhang , Sooyeon Lee , Syed Masum Billah , John M. Carroll

People with lower and upper body disabilities can benefit from wheelchairs and robotic arms to improve mobility and independence. Prior assistive interfaces, such as touchscreens and voice-driven predefined commands, often remain…

Robotics · Computer Science 2026-02-09 Guangping Liu , Nicholas Hawkins , Billy Madden , Tipu Sultan , Madi Babaiasl

We present a new and accurate approach for gaze estimation on consumer computing devices. We take advantage of continued strides in the quality of user-facing cameras found in e.g., smartphones, laptops, and desktops - 4K or greater in…

Human-Computer Interaction · Computer Science 2026-03-23 Taejun Kim , Vimal Mollyn , Riku Arakawa , Chris Harrison

Many cameras implement auto-focus functionality. However, they typically require the user to manually identify the location to be focused on. While such an approach works for temporally-sparse autofocusing functionality (e.g., photo…

Computer Vision and Pattern Recognition · Computer Science 2017-11-10 Wolfgang Fuhl , Thiago Santini , Enkelejda Kasneci

We have pioneered the Where-You-Look-Is Where-You-Go approach to controlling mobility platforms by decoding how the user looks at the environment to understand where they want to navigate their mobility device. However, many natural…

Human-Computer Interaction · Computer Science 2021-03-05 Mahendran Subramanian , Suhyung Park , Pavel Orlov , Ali Shafti , A. Aldo Faisal

As robots become increasingly prevalent in both homes and industrial settings, the demand for intuitive and efficient human-machine interaction continues to rise. Gesture recognition offers an intuitive control method that does not require…

Robotics · Computer Science 2025-09-16 Yuqing Song , Cesare Tonola , Stefano Savazzi , Sanaz Kianoush , Nicola Pedrocchi , Stephan Sigg

We present a new mouse cursor designed to facilitate the use of the mouse by people with peripheral vision loss. The pointer consists of a collection of converging straight lines covering the whole screen and following the position of the…

Human-Computer Interaction · Computer Science 2021-03-08 Maxime Ambard

Brain-computer interfaces (BCIs) offer a way to interact with computers without relying on physical movements. Non-invasive electroencephalography (EEG)-based visual BCIs, known for efficient speed and calibration ease, face limitations in…

Human-Computer Interaction · Computer Science 2023-11-22 Changxing Huang , Nanlin Shi , Yining Miao , Xiaogang Chen , Yijun Wang , Xiaorong Gao

This work presents a novel marriage of Swarm Robotics and Brain Computer Interface technology to produce an interface which connects a user to a swarm of robots. The proposed interface enables the user to control the swarm's size and motion…

Robotics · Computer Science 2016-12-28 Aamodh Suresh , Mac Schwager

Accurate human pose estimation is essential for effective Human-Robot Interaction (HRI). By observing a user's arm movements, robots can respond appropriately, whether it's providing assistance or avoiding collisions. While visual…

Robotics · Computer Science 2025-02-11 Rotem Atari , Eran Bamani , Avishai Sintov

The way our eyes move while reading can tell us about the cognitive effort required to process the text. In the present study, we use this fact to generate texts with controllable reading ease. Our method employs a model that predicts human…

Computation and Language · Computer Science 2026-01-27 Andreas Säuberli , Darja Jepifanova , Diego Frassinelli , Barbara Plank

Do patterns of eye-hand coordination observed during real-world object interactions apply to digital, screen-based object interactions? We adapted a real-world object interaction task (physically transferring cups in sequence about a…

Human-Computer Interaction · Computer Science 2023-06-07 Jennifer K Bertrand , Craig S Chapman

ffective Human-Robot Interaction (HRI) is crucial for enhancing accessibility and usability in real-world robotics applications. However, existing solutions often rely on gesture- only or language-only commands, making interaction…

Human-Computer Interaction · Computer Science 2026-05-19 Yuzhi Lai , Shenghai Yuan , Peizheng Li , Boya Zhang , Benjamin Kiefer , Tianchen Deng , Andreas Zell