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Students often drift in and out of focus during class. Effective teachers recognize this and re-engage them when necessary. With the shift to remote learning, teachers have lost the visual feedback needed to adapt to varying student…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Aimar Silvan Ortubay , Lucas C. Parra , Jens Madsen

Most Gaze estimation research only works on a setup condition that a camera perfectly captures eyes gaze. They have not literarily specified how to set up a camera correctly for a given position of a person. In this paper, we carry out a…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Linh Van Ma , Tin Trung Tran , Moongu Jeon

Eye movements are intricate and dynamic biosignals that contain a wealth of cognitive information about the subject. However, these are ambiguous signals and therefore require meticulous feature engineering to be used by machine learning…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Louise Gillian C. Bautista , Prospero C. Naval

The attention mechanisms in deep neural networks are inspired by human's attention that sequentially focuses on the most relevant parts of the information over time to generate prediction output. The attention parameters in those models are…

Computer Vision and Pattern Recognition · Computer Science 2017-07-20 Youngjae Yu , Jongwook Choi , Yeonhwa Kim , Kyung Yoo , Sang-Hun Lee , Gunhee Kim

3D gaze information is important for scene-centric attention analysis but accurate estimation and analysis of 3D gaze in real-world environments remains challenging. We present a novel 3D gaze estimation method for monocular head-mounted…

Human-Computer Interaction · Computer Science 2017-02-07 Mohsen Mansouryar , Julian Steil , Yusuke Sugano , Andreas Bulling

In this paper, we present an analysis of eye gaze patterns pertaining to visual cues in augmented reality (AR) for head-mounted displays (HMDs). We conducted an experimental study involving a picking and assembly task, which was guided by…

Human-Computer Interaction · Computer Science 2021-11-09 Arne Seeliger , Gerrit Merz , Christian Holz , Stefan Feuerriegel

Video action recognition has made significant strides, but challenges remain in effectively using both spatial and temporal information. While existing methods often focus on either spatial features (e.g., object appearance) or temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Huilin Chen , Lei Wang , Yifan Chen , Tom Gedeon , Piotr Koniusz

Although recent gaze estimation methods lay great emphasis on attentively extracting gaze-relevant features from facial or eye images, how to define features that include gaze-relevant components has been ambiguous. This obscurity makes the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Isack Lee , Jun-Seok Yun , Hee Hyeon Kim , Youngju Na , Seok Bong Yoo

Theories for visually guided action account for online control in the presence of reliable sources of visual information, and predictive control to compensate for visuomotor delay and temporary occlusion. In this study, we characterize the…

Other Computer Science · Computer Science 2018-05-17 Kamran Binaee , Anna Starynska , Jeff B Pelz , Christopher Kanan , Gabriel Jacob Diaz

Near distances are overestimated in virtual reality, and far distances are underestimated, but an explanation for these distortions remains elusive. One potential concern is that whilst the eye rotates to look at the virtual scene, the…

Human-Computer Interaction · Computer Science 2019-05-28 Paul Linton

Online egocentric gaze estimation predicts where a camera wearer is looking from first-person video using only past and current frames, a task essential for augmented reality and assistive technologies. Unlike third-person gaze estimation,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Jia Li , Wenjie Zhao , Shijian Deng , Bolin Lai , Yuheng Wu , RUijia Chen , Jon E. Froehlich , Yuhang Zhao , Yapeng Tian

This research project addresses the challenge of accurately tracking eye movements during specific events by leveraging previous research. Given the rapid movements of human eyes, which can reach speeds of 300{\deg}/s, precise eye tracking…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Chirag Seth , Divya Naiken , Keyan Lin

Systems based on bag-of-words models from image features collected at maxima of sparse interest point operators have been used successfully for both computer visual object and action recognition tasks. While the sparse, interest-point based…

Computer Vision and Pattern Recognition · Computer Science 2013-12-31 Stefan Mathe , Cristian Sminchisescu

Eye-tracking research has proven valuable in understanding numerous cognitive functions. Recently, Frey et al. provided an exciting deep learning method for learning eye movements from fMRI data. However, it needed to co-register fMRI into…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Xiuwen Wu , Rongjie Hu , Jie Liang , Yanming Wang , Bensheng Qiu , Xiaoxiao Wang

To determine the 3D orientation and 3D location of objects in the surroundings of a camera mounted on a robot or mobile device, we developed two powerful algorithms in object detection and temporal tracking that are combined seamlessly for…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 David Joseph Tan , Nassir Navab , Federico Tombari

What does human gaze reveal about a users' intents and to which extend can these intents be inferred or even visualized? Gaze was proposed as an implicit source of information to predict the target of visual search and, more recently, to…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Hosnieh Sattar , Mario Fritz , Andreas Bulling

Although eye-tracking technology is being integrated into more VR and MR headsets, the true potential of eye tracking in enhancing user interactions within XR settings remains relatively untapped. Presently, one of the most prevalent gaze…

Human-Computer Interaction · Computer Science 2024-05-24 Naveen Sendhilnathan , Ajoy S. Fernandes , Michael J. Proulx , Tanya R. Jonker

Digitization is penetrating more and more areas of life. Tasks are increasingly being completed digitally, and are therefore not only fulfilled faster, more efficiently but also more purposefully and successfully. The rapid developments in…

Human-Computer Interaction · Computer Science 2022-02-10 Benedikt Hosp

Appearance-based gaze estimation has shown great promise in many applications by using a single general-purpose camera as the input device. However, its success is highly depending on the availability of large-scale well-annotated gaze…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Lingyu Du , Xucong Zhang , Guohao Lan

Previous studies have illustrated the potential of analysing gaze behaviours in collaborative learning to provide educationally meaningful information for students to reflect on their learning. Over the past decades, machine learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Junyuan Liang , Qi Zhou , Sahan Bulathwela , Mutlu Cukurova
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