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In this paper, we describe a robust algorithm for 2-Manifold generation of various kinds of ShapeNet Models. The input of our pipeline is a triangle mesh, with a set of vertices and triangular faces. The output of our pipeline is a…

Computational Geometry · Computer Science 2018-02-07 Jingwei Huang , Hao Su , Leonidas Guibas

We present a method for generating high-quality watertight manifold meshes from multi-view input images. Existing volumetric rendering methods are robust in optimization but tend to generate noisy meshes with poor topology. Differentiable…

Computer Vision and Pattern Recognition · Computer Science 2025-01-20 Xinyue Wei , Fanbo Xiang , Sai Bi , Anpei Chen , Kalyan Sunkavalli , Zexiang Xu , Hao Su

Point clouds and polygonal meshes are widely used when modeling real-world scenarios. Here, point clouds arise, for instance, from acquisition processes applied in various surroundings, such as reverse engineering, rapid prototyping, or…

Computational Geometry · Computer Science 2025-11-24 Henriette Lipschütz , Ulrich Reitebuch , Konrad Polthier , Martin Skrodzki

Face is one of the most important things for communication with the world around us. It also forms our identity and expressions. Estimating the face structure is a fundamental task in computer vision with applications in different areas…

Computer Vision and Pattern Recognition · Computer Science 2019-10-07 Kimia Dinashi , Ramin Toosi , Mohammad Ali Akhaee

Triangle meshes are fundamental to 3D applications, enabling efficient modification and rasterization while maintaining compatibility with standard rendering pipelines. However, current automatic mesh generation methods typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Yuxuan Wang , Xuanyu Yi , Haohan Weng , Qingshan Xu , Xiaokang Wei , Xianghui Yang , Chunchao Guo , Long Chen , Hanwang Zhang

The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Mathias Vetsch , Sandro Lombardi , Marc Pollefeys , Martin R. Oswald

Meshes are important representations of physical 3D entities in the virtual world. Applications like rendering, simulations and 3D printing require meshes to be manifold so that they can interact with the world like the real objects they…

Computer Vision and Pattern Recognition · Computer Science 2020-12-03 Kunal Gupta , Manmohan Chandraker

When obtaining interior 3D voxel data from triangular meshes, most existing methods fail to handle low quality meshes which happens to take up a big portion on the internet. In this work we present a robust voxelization method that is based…

Graphics · Computer Science 2021-07-22 Joseph Chen , Ko-Wei Tai , Wen-Chin Chen , Ming Ouhyoung

We present a framework to generate watertight mesh representations in an unsupervised manner from noisy point clouds of complex, heterogeneous objects with free-form surfaces. The resulting meshes are ready to use in applications like…

Robotics · Computer Science 2016-09-06 Tobias Fromm , Christian A. Mueller , Andreas Birk

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or deformation of a template, or as a disordered triangle soup…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Tianchang Shen , Zhaoshuo Li , Marc Law , Matan Atzmon , Sanja Fidler , James Lucas , Jun Gao , Nicholas Sharp

There has been an emerging trend in non-Euclidean statistical analysis of aiming to recover a low dimensional structure, namely a manifold, underlying the high dimensional data. Recovering the manifold requires the noise to be of certain…

Machine Learning · Statistics 2024-06-11 Zhigang Yao , Yuqing Xia

Popular Virtual Reality (VR) tools allow users to draw varying-width, ribbon-like 3D brush strokes by moving a hand-held controller in 3D space. Artists frequently use dense collections of such strokes to draw virtual 3D shapes. We propose…

Graphics · Computer Science 2019-04-30 Enrique Rosales , Jafet Rodriguez , Alla Sheffer

3D printing of surfaces has become an established method for prototyping and visualisation. However, surfaces often contain certain degenerations, such as self-intersecting faces or non-manifold parts, which pose problems in obtaining a 3D…

Computational Geometry · Computer Science 2024-05-28 Christian Amend , Tom Goertzen

Recent developments for mathematical modeling and numerical simulation of biomolecular systems raise new demands for qualified, stable, and efficient surface meshing, especially in implicit-solvent modeling. In our former work, we have…

Numerical Analysis · Mathematics 2016-11-11 Tiantian Liu , Minxin Chen , Benzhuo Lu

The problem of Cortical Surface Reconstruction from magnetic resonance imaging has been traditionally addressed using lengthy pipelines of image processing techniques like FreeSurfer, CAT, or CIVET. These frameworks require very long…

Image and Video Processing · Electrical Eng. & Systems 2022-06-15 Rodrigo Santa Cruz , Léo Lebrat , Darren Fu , Pierrick Bourgeat , Jurgen Fripp , Clinton Fookes , Olivier Salvado

We devise a numerical method for passive advection of a surface, such as the interface between two incompressible fluids, across a computational mesh. The method is called isoAdvector, and is developed for general meshes consisting of…

Fluid Dynamics · Physics 2016-11-29 Johan Roenby , Henrik Bredmose , Hrvoje Jasak

Unstructured meshes are among the most versatile approaches for capturing non-canonical geometries in fluid dynamics simulations. Despite this, most high-fidelity first-principles phase-change models are developed and applied on structured…

Computational Physics · Physics 2026-04-17 Jan Kren , Bojan Ničeno , Yohei Sato

Medical images, especially volumetric images, are of high resolution and often exceed the capacity of standard desktop GPUs. As a result, most deep learning-based medical image analysis tasks require the input images to be downsampled,…

Image and Video Processing · Electrical Eng. & Systems 2021-08-29 Jianning Li , Antonio Pepe , Christina Gsaxner , Yuan Jin , Jan Egger

In this paper we propose a new approach to incrementally initialize a manifold surface for automatic 3D reconstruction from images. More precisely we focus on the automatic initialization of a 3D mesh as close as possible to the final…

Computer Vision and Pattern Recognition · Computer Science 2016-04-22 Andrea Romanoni , Amaël Delaunoy , Marc Pollefeys , Matteo Matteucci

Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Andrei Zaharescu , Edmond Boyer , Radu Horaud
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