Related papers: Head2Head: Video-based Neural Head Synthesis
We present a deep learning-based framework for portrait reenactment from a single picture of a target (one-shot) and a video of a driving subject. Existing facial reenactment methods suffer from identity mismatch and produce inconsistent…
We propose an approach for forecasting video of complex human activity involving multiple people. Direct pixel-level prediction is too simple to handle the appearance variability in complex activities. Hence, we develop novel intermediate…
The video-based facial expression recognition aims to classify a given video into several basic emotions. How to integrate facial features of individual frames is crucial for this task. In this paper, we propose the Frame Attention Networks…
DiffusionAvatars synthesizes a high-fidelity 3D head avatar of a person, offering intuitive control over both pose and expression. We propose a diffusion-based neural renderer that leverages generic 2D priors to produce compelling images of…
Video face re-aging deals with altering the apparent age of a person to the target age in videos. This problem is challenging due to the lack of paired video datasets maintaining temporal consistency in identity and age. Most re-aging…
Inspired by the impressive performance of recent face image editing methods, several studies have been naturally proposed to extend these methods to the face video editing task. One of the main challenges here is temporal consistency among…
Recently, deep learning approaches have achieved promising results in various fields of computer vision. In this paper, we tackle the problem of head pose estimation through a Convolutional Neural Network (CNN). Differently from other…
We present a 3D-aware one-shot head reenactment method based on a fully volumetric neural disentanglement framework for source appearance and driver expressions. Our method is real-time and produces high-fidelity and view-consistent output,…
We present a novel approach to generating photo-realistic images of a face with accurate lip sync, given an audio input. By using a recurrent neural network, we achieved mouth landmarks based on audio features. We exploited the power of…
Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…
Recovering the 3D geometric structure of a face from a single input image is a challenging active research area in computer vision. In this paper, we present a novel method for reconstructing 3D heads from a single or multiple image(s)…
Readily editable mesh blendshapes have been widely used in animation pipelines, while recent advancements in neural geometry and appearance representations have enabled high-quality inverse rendering. Building upon these observations, we…
We propose a neural talking-head video synthesis model and demonstrate its application to video conferencing. Our model learns to synthesize a talking-head video using a source image containing the target person's appearance and a driving…
Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…
The objective of face animation is to generate dynamic and expressive talking head videos from a single reference face, utilizing driving conditions derived from either video or audio inputs. Current approaches often require fine-tuning for…
In this paper, we propose a novel framework based on deep neural networks for face sketch synthesis from a photo. Imitating the process of how artists draw sketches, our framework synthesizes face sketches in a cascaded manner. A content…
As a domain-specific super-resolution problem, facial image hallucination has enjoyed a series of breakthroughs thanks to the advances of deep convolutional neural networks. However, the direct migration of existing methods to video is…
In this paper, we present a deep learning based image feature extraction method designed specifically for face images. To train the feature extraction model, we construct a large scale photo-realistic face image dataset with ground-truth…
This paper presents a novel approach for synthesizing facial affect, which is based on our annotating 600,000 frames of the 4DFAB database in terms of valence and arousal. The input of this approach is a pair of these emotional state…
Advances in computer vision have brought us to the point where we have the ability to synthesise realistic fake content. Such approaches are seen as a source of disinformation and mistrust, and pose serious concerns to governments around…