Related papers: Wish You Were Here: Context-Aware Human Generation
Scene graph generation is a sophisticated task because there is no specific recognition pattern (e.g., "looking at" and "near" have no conspicuous difference concerning vision, whereas "near" could occur between entities with different…
Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the complexities by dividing the scene into multi-layered radiance fields, however, they are…
Recent advancements in generative models have revolutionized the field of artificial intelligence, enabling the creation of highly-realistic and detailed images. In this study, we propose a novel Mask Conditional Text-to-Image Generative…
We propose a multi-scale GAN model to hallucinate realistic context (forehead, hair, neck, clothes) and background pixels automatically from a single input face mask. Instead of swapping a face on to an existing picture, our model directly…
Despite substantial progress in text-driven 3D human motion synthesis, generating realistic multi-person interaction sequences remains challenging. Notably, body inter-penetration is a pervasive issue from both data acquisition to the…
Full 3D estimation of human pose from a single image remains a challenging task despite many recent advances. In this paper, we explore the hypothesis that strong prior information about scene geometry can be used to improve pose estimation…
In this work we integrate ideas from surface-based modeling with neural synthesis: we propose a combination of surface-based pose estimation and deep generative models that allows us to perform accurate pose transfer, i.e. synthesize a new…
Automatic photo adjustment is to mimic the photo retouching style of professional photographers and automatically adjust photos to the learned style. There have been many attempts to model the tone and the color adjustment globally with…
Virtual try-on system under arbitrary human poses has huge application potential, yet raises quite a lot of challenges, e.g. self-occlusions, heavy misalignment among diverse poses, and diverse clothes textures. Existing methods aim at…
Recent advancements in image synthesis are fueled by the advent of large-scale diffusion models. Yet, integrating realistic object visualizations seamlessly into new or existing backgrounds without extensive training remains a challenge.…
Conditional image synthesis for generating photorealistic images serves various applications for content editing to content generation. Previous conditional image synthesis algorithms mostly rely on semantic maps, and often fail in complex…
Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new…
This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing generation, which limits their applications to virtual…
Human pose transfer has typically been modeled as a 2D image-to-image translation problem. This formulation ignores the human body shape prior in 3D space and inevitably causes implausible artifacts, especially when facing occlusion. To…
We present a novel and effective approach for generating new clothing on a wearer through generative adversarial learning. Given an input image of a person and a sentence describing a different outfit, our model "redresses" the person as…
Human instance matting aims to estimate an alpha matte for each human instance in an image, which is challenging as it easily fails in complex cases requiring disentangling mingled pixels belonging to multiple instances along hairy and thin…
Person Search is a relevant task that aims to jointly solve Person Detection and Person Re-identification(re-ID). Though most previous methods focus on learning robust individual features for retrieval, it's still hard to distinguish…
Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…
Recent advances in large pretrained text-to-image models have shown unprecedented capabilities for high-quality human-centric generation, however, customizing face identity is still an intractable problem. Existing methods cannot ensure…
The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…