Related papers: The Iteration Number of Colour Refinement
The Colour Refinement algorithm is a classical procedure to detect symmetries in graphs, whose most prominent application is in graph-isomorphism tests. The algorithm and its generalisation, the Weisfeiler-Leman algorithm, evaluate local…
The classical Weisfeiler-Leman algorithm aka color refinement is fundamental for graph learning with kernels and neural networks. Originally developed for graph isomorphism testing, the algorithm iteratively refines vertex colors. On many…
The combinatorial refinement techniques have proven to be an efficient approach to isomorphism testing for particular classes of graphs. If the number of refinement rounds is small, this puts the corresponding isomorphism problem in a…
The individualization-refinement paradigm provides a strong toolbox for testing isomorphism of two graphs and indeed, the currently fastest implementations of isomorphism solvers all follow this approach. While these solvers are fast in…
An assignment of colours to the vertices of a graph is stable if any two vertices of the same colour have identically coloured neighbourhoods. The goal of colour refinement is to find a stable colouring that uses a minimum number of…
We show that on graphs with n vertices, the 2-dimensional Weisfeiler-Leman algorithm requires at most O(n^2/log(n)) iterations to reach stabilization. This in particular shows that the previously best, trivial upper bound of O(n^2) is…
Colour refinement is a basic algorithmic routine for graph isomorphism testing, appearing as a subroutine in almost all practical isomorphism solvers. It partitions the vertices of a graph into "colour classes" in such a way that all…
Twin-width is a graph parameter introduced in the context of first-order model checking, and has since become a central parameter in algorithmic graph theory. While many algorithmic problems become easier on arbitrary classes of bounded…
The $k$-dimensional Weisfeiler-Leman ($k$-WL) algorithm is a simple combinatorial algorithm that was originally designed as a graph isomorphism heuristic. It naturally finds applications in Babai's quasipolynomial time isomorphism…
In this paper we study the complexity of the following problems: Given a colored graph X=(V,E,c), compute a minimum cardinality set S of vertices such that no nontrivial automorphism of X fixes all vertices in S. A closely related problem…
The color refinement algorithm is mainly known as a heuristic method for graph isomorphism testing. It has surprising but natural characterizations in terms of, for example, homomorphism counts from trees and solutions to a system of linear…
In this paper we consider a variation of a recoloring problem, called the Color-Fixing. Let us have some non-proper $r$-coloring $\varphi$ of a graph $G$. We investigate the problem of finding a proper $r$-coloring of $G$, which is "the…
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order to maintain a proper coloring of a graph under insertion and deletion of vertices and edges. We present two algorithms that achieve…
The Weisfeiler-Leman dimension of a graph $G$ is the least number $k$ such that the $k$-dimensional Weisfeiler-Leman algorithm distinguishes $G$ from every other non-isomorphic graph. The dimension is a standard measure of the descriptive…
As it is well known, the isomorphism problem for vertex-colored graphs with color multiplicity at most 3 is solvable by the classical 2-dimensional Weisfeiler-Leman algorithm (2-WL). On the other hand, the prominent Cai-F\"urer-Immerman…
The Weisfeiler-Leman (WL) algorithms form a family of incomplete approaches to the graph isomorphism problem. They recently found various applications in algorithmic group theory and machine learning. In fact, the algorithms form a…
We show a method how to convert any graph into the binary number and vice versa. We derive upper bound for maximum number of graphs, that, have fixed number of vertices and can be colored with n colors (n is any given number). Proof for the…
The {\em acyclic chromatic number} of a graph is the least number of colors needed to properly color its vertices so that none of its cycles has only two colors. The {\em acyclic chromatic index} is the analogous graph parameter for edge…
The $k$-dimensional Weisfeiler-Leman algorithm is a powerful tool in graph isomorphism testing. For an input graph $G$, the algorithm determines a canonical coloring of $s$-tuples of vertices of $G$ for each $s$ between 1 and $k$. We say…
The Weisfeiler-Leman (WL) algorithm is a combinatorial procedure that computes colorings on graphs, which can often be used to detect their (non-)isomorphism. Particularly the 1- and 2-dimensional versions 1-WL and 2-WL have received much…