Related papers: On the Power of Unambiguity in B\"uchi Complementa…
This paper considers the problem of estimating the structure of multiple related directed acyclic graph (DAG) models. Building on recent developments in exact estimation of DAGs using integer linear programming (ILP), we present an ILP…
We describe a uniform construction for converting $\omega$-automata with arbitrary acceptance conditions (based on the notion of infinity sets i.e. the set of states visited infinitely often in a run of the automaton) to equivalent…
In this paper, we look at an unambiguous version of Simon's forest factorization theorem, a very deep result which has wide connections in algebra, logic and automata. Given a morphism $\varphi$ from $\Sigma^+$ to a finite semigroup $S$, we…
In this paper we define a new descriptional complexity measure for Deterministic Finite Automata, BC-complexity, as an alternative to the state complexity. We prove that for two DFAs with the same number of states BC-complexity can differ…
Abu Radi and Kupferman (2019) demonstrated the efficient minimization of history-deterministic (transition-based) co-B\"uchi automata, building on the results of Kuperberg and Skrzypczak (2015). We give a congruence-based description of…
We provide a novel method for constructing asymptotics (to arbitrary accuracy) for the number of directed graphs that realize a fixed bidegree sequence $d = a \times b$ with maximum degree $d_{max}=O(S^{\frac{1}{2}-\tau})$ for an…
A complete deterministic finite (semi)automaton (DFA) with a set of states $Q$ is \emph{completely reachable} if every nonempty subset of $Q$ is the image of the action of some word applied to $Q$. The concept of completely reachable…
A common technique for checking properties of complex state machines is to build a finite abstraction then check the property on the abstract system -- where a passing check on the abstract system is only transferred to the original system…
In this report we study the problem of minimising deterministic automata over finite and infinite words. Deterministic finite automata are the simplest devices to recognise regular languages, and deterministic Buchi, Co-Buchi, and parity…
Ordered binary decision diagrams (OBDDs) are a fundamental data structure for the manipulation of Boolean functions, with strong applications to finite-state symbolic model checking. OBDDs allow for efficient algorithms using top-down…
In this paper, we introduce rerailing automata for $\omega$-regular languages. They generalize both deterministic parity (DPW) and minimized history-deterministic co-B\"uchi automata (with transition based acceptance, HdTbcBW) while…
Random directed acyclic graphs (DAGs) based on imposing an order on Erd\H{o}s-R\'enyi and scale free random graphs are widely used for evaluating causal discovery algorithms. We show that in such DAGs, the set of nodes reachable via open…
Large language model systems are increasingly deployed as agentic workflows that interleave reasoning, tool use, memory, and iterative refinement. These systems are effective at producing answers, but they often rely on implicit…
Complementation of finite automata on infinite words is not only a fundamental problem in automata theory, but also serves as a cornerstone for solving numerous decision problems in mathematical logic, model-checking, program analysis and…
We study representations of ideal languages by means of strongly connected synchronizing automata. For every finitely generated ideal language L we construct such an automaton with at most 2^n states, where n is the maximal length of words…
We show that every directed graph $G$ with $n$ vertices and $m$ edges admits a directed acyclic graph (DAG) with $m^{1+o(1)}$ edges, called a DAG projection, that can either $(1+1/\text{polylog} (n))$-approximate distances between all pairs…
There has been a growing interest in causal learning in recent years. Commonly used representations of causal structures, including Bayesian networks and structural equation models (SEM), take the form of directed acyclic graphs (DAGs). We…
We present an algorithm, which reduces the size of B\"uchi automata using fair simulation. Its time complexity is $\mathcal{O}(|Q|^4 \cdot |\Delta|^2)$, the space complexity is $\mathcal{O}(|Q| \cdot |\Delta|)$. Simulation is a common…
In two-player games on graphs, the simplest possible strategies are those that can be implemented without any memory. These are called positional strategies. In this paper, we characterize objectives recognizable by deterministic B\"uchi…
We compare pushdown automata (PDAs for short) against other representations. First, we show that there is a family of PDAs over a unary alphabet with $n$ states and $p \geq 2n + 4$ stack symbols that accepts one single long word for which…