English
Related papers

Related papers: User-generated Video Quality Assessment: A Subject…

200 papers

With the growing data consumption of emerging video applications and users requirement for higher resolutions, up to 8K, a huge effort has been made in video compression technologies. Recently, versatile video coding (VVC) has been…

Image and Video Processing · Electrical Eng. & Systems 2021-12-21 Charles Bonnineau , Wassim Hamidouche , Jerome Fournier , Naty Sidaty , Jean-Francois Travers , Olivier Deforges

Understanding and modeling the popularity of User Generated Content (UGC) short videos on social media platforms presents a critical challenge with broad implications for content creators and recommendation systems. This study delves deep…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Dasong Li , Wenjie Li , Baili Lu , Hongsheng Li , Sizhuo Ma , Gurunandan Krishnan , Jian Wang

Video quality assessment (VQA) has attracted growing attention in recent years. While the great expense of annotating large-scale VQA datasets has become the main obstacle for current deep-learning methods. To surmount the constraint of…

Computer Vision and Pattern Recognition · Computer Science 2023-08-03 Hongbo Liu , Mingda Wu , Kun Yuan , Ming Sun , Yansong Tang , Chuanchuan Zheng , Xing Wen , Xiu Li

Point cloud is one of the most widely used digital representation formats for three-dimensional (3D) contents, the visual quality of which may suffer from noise and geometric shift distortions during the production procedure as well as…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Zicheng Zhang , Wei Sun , Yucheng Zhu , Xiongkuo Min , Wei Wu , Ying Chen , Guangtao Zhai

Virtual human animations have a wide range of applications in virtual and augmented reality. While automatic generation methods of animated virtual humans have been developed, assessing their quality remains challenging. Recently,…

Graphics · Computer Science 2025-11-17 Rim Rekik , Stefanie Wuhrer , Ludovic Hoyet , Katja Zibrek , Anne-Hélène Olivier

Video-sharing platforms must re-encode large volumes of noisy user-generated content (UGC) to meet streaming demands. However, conventional codecs, which aim to minimize the mean squared error (MSE) between the compressed and input videos,…

Image and Video Processing · Electrical Eng. & Systems 2025-11-24 Xin Xiong , Samuel Fernández-Menduiña , Eduardo Pavez , Antonio Ortega , Neil Birkbeck , Balu Adsumilli

Ultrasound (US) is widely used for its advantages of real-time imaging, radiation-free and portability. In clinical practice, analysis and diagnosis often rely on US sequences rather than a single image to obtain dynamic anatomical…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Jiamin Liang , Xin Yang , Yuhao Huang , Kai Liu , Xinrui Zhou , Xindi Hu , Zehui Lin , Huanjia Luo , Yuanji Zhang , Yi Xiong , Dong Ni

As multimedia data flourishes on the Internet, quality assessment (QA) of multimedia data becomes paramount for digital media applications. Since multimedia data includes multiple modalities including audio, image, video, and audio-visual…

Image and Video Processing · Electrical Eng. & Systems 2024-07-30 Yuqin Cao , Xiongkuo Min , Yixuan Gao , Wei Sun , Weisi Lin , Guangtao Zhai

With the rapid advancements of the text-to-image generative model, AI-generated images (AGIs) have been widely applied to entertainment, education, social media, etc. However, considering the large quality variance among different AGIs,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Chunyi Li , Zicheng Zhang , Haoning Wu , Wei Sun , Xiongkuo Min , Xiaohong Liu , Guangtao Zhai , Weisi Lin

Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…

Multimedia · Computer Science 2020-05-05 Markus Utke , Saman Zadtootaghaj , Steven Schmidt , Sebastian Möller

A key factor in designing 3D systems is to understand how different visual cues and distortions affect the perceptual quality of 3D video. The ultimate way to assess video quality is through subjective tests. However, subjective evaluation…

Computer Vision and Pattern Recognition · Computer Science 2018-03-14 Amin Banitalebi Dehkordi

Blind video quality assessment (BVQA) is a highly challenging task due to the intrinsic complexity of video content and visual distortions, especially given the high popularity of social media videos, which originate from a wide range of…

Image and Video Processing · Electrical Eng. & Systems 2026-01-06 Wei Sun , Linhan Cao , Jun Jia , Zhichao Zhang , Zicheng Zhang , Xiongkuo Min , Guangtao Zhai

Bit depth adaptation, where the bit depth of a video sequence is reduced before transmission and up-sampled during display, can potentially reduce data rates with limited impact on perceptual quality. In this context, we conducted a…

Image and Video Processing · Electrical Eng. & Systems 2021-09-17 Alex Mackin , Di Ma , Fan Zhang , David Bull

With the rapid development of AI-generated content (AIGC), the creation of high-quality AI-generated videos has become faster and easier, resulting in the Internet being flooded with all kinds of video content. However, the impact of these…

Information Retrieval · Computer Science 2025-07-30 Haowen Gao , Liang Pang , Shicheng Xu , Leigang Qu , Tat-Seng Chua , Huawei Shen , Xueqi Cheng

Text-driven video editing has recently experienced rapid development. Despite this, evaluating edited videos remains a considerable challenge. Current metrics tend to fail to align with human perceptions, and effective quantitative metrics…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Shangkun Sun , Xiaoyu Liang , Songlin Fan , Wenxu Gao , Wei Gao

On User-Generated Content (UGC) platforms, recommendation algorithms significantly impact creators' motivation to produce content as they compete for algorithmically allocated user traffic. This phenomenon subtly shapes the volume and…

Computer Science and Game Theory · Computer Science 2024-11-04 Fan Yao , Yiming Liao , Jingzhou Liu , Shaoliang Nie , Qifan Wang , Haifeng Xu , Hongning Wang

The development of video game streaming has grown rapidly, with major platforms such as YouTube and Twitch using different codecs. To support quality assessment models that work consistently across any codec, it is necessary to have access…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Rajesh Sureddi , Shreshth Saini , Avinab Saha , Alan C. Bovik

Three-dimensional (3D) point cloud, as an emerging visual media format, is increasingly favored by consumers as it can provide more realistic visual information than two-dimensional (2D) data. Similar to 2D plane images and videos, point…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Wu Chen , Qiuping Jiang , Wei Zhou , Feng Shao , Guangtao Zhai , Weisi Lin

With the growing demand for video applications, many advanced learned video compression methods have been developed, outperforming traditional methods in terms of objective quality metrics such as PSNR. Existing methods primarily focus on…

Image and Video Processing · Electrical Eng. & Systems 2023-10-10 Meng Li , Yibo Shi , Jing Wang , Yunqi Huang

In this paper, in order to get a better understanding of the human visual preferences for AIGIs, a large-scale IQA database for AIGC is established, which is named as AIGCIQA2023. We first generate over 2000 images based on 6…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Jiarui Wang , Huiyu Duan , Jing Liu , Shi Chen , Xiongkuo Min , Guangtao Zhai