Related papers: User-generated Video Quality Assessment: A Subject…
As camera-equipped robotic platforms become increasingly integrated into daily life, robotic-generated videos have begun to appear on streaming media platforms, enabling us to envision a future where humans and robots coexist. We…
Recently, with the growing popularity of mobile devices as well as video sharing platforms (e.g., YouTube, Facebook, TikTok, and Twitch), User-Generated Content (UGC) videos have become increasingly common and now account for a large…
Subjective video quality assessment (VQA) is the gold standard for measuring end-user experience across communication, streaming, and UGC pipelines. Beyond high-validity lab studies, crowdsourcing offers accurate, reliable, faster, and…
In recent years, several video quality assessment (VQA) methods have been developed, achieving high performance. However, these methods were not specifically trained for enhanced videos, which limits their ability to predict video quality…
Perceptual video quality assessment plays a vital role in the field of video processing due to the existence of quality degradations introduced in various stages of video signal acquisition, compression, transmission and display. With the…
Blind or no-reference video quality assessment of user-generated content (UGC) has become a trending, challenging, heretofore unsolved problem. Accurate and efficient video quality predictors suitable for this content are thus in great…
In this paper, we propose a deep learning based video quality assessment (VQA) framework to evaluate the quality of the compressed user's generated content (UGC) videos. The proposed VQA framework consists of three modules, the feature…
Non-professional video, commonly known as User Generated Content (UGC) has become very popular in today's video sharing applications. However, traditional metrics used in compression and quality assessment, like BD-Rate and PSNR, are…
Recently, Users Generated Content (UGC) videos becomes ubiquitous in our daily lives. However, due to the limitations of photographic equipments and techniques, UGC videos often contain various degradations, in which one of the most…
In response to the rising prominence of the Metaverse, omnidirectional videos (ODVs) have garnered notable interest, gradually shifting from professional-generated content (PGC) to user-generated content (UGC). However, the study of…
The rapid advancement of generative models has led to a growing volume of AI-generated videos, making the automatic quality assessment of such videos increasingly important. Existing AI-generated content video quality assessment (AIGC-VQA)…
The study of video prediction models is believed to be a fundamental approach to representation learning for videos. While a plethora of generative models for predicting the future frame pixel values given the past few frames exist, the…
Video Quality Assessment (VQA), which aims to predict the perceptual quality of a video, has attracted raising attention with the rapid development of streaming media technology, such as Facebook, TikTok, Kwai, and so on. Compared with…
We present the outcomes of a recent large-scale subjective study of Mobile Cloud Gaming Video Quality Assessment (MCG-VQA) on a diverse set of gaming videos. Rapid advancements in cloud services, faster video encoding technologies, and…
Recently, User-Generated Content (UGC) videos have gained popularity in our daily lives. However, UGC videos often suffer from poor exposure due to the limitations of photographic equipment and techniques. Therefore, Video Exposure…
User generated content (UGC) refers to videos that are uploaded by users and shared over the Internet. UGC may have low quality due to noise and previous compression. When re-encoding UGC for streaming or downloading, a traditional video…
The prevalence of user-generated content (UGC) on platforms such as YouTube and TikTok has rendered no-reference (NR) perceptual video quality assessment (VQA) vital for optimizing video delivery. Nonetheless, the characteristics of…
As multimedia services such as video streaming, video conferencing, virtual reality (VR), and online gaming continue to expand, ensuring high perceptual visual quality becomes a priority to maintain user satisfaction and competitiveness.…
User-Generated Content (UGC) refers to any form of content, such as posts and images, created by users rather than by professionals. In recent years, UGC has become an essential part of the evolving video game industry, influencing both…
Recent years have witnessed an exponential increase in the demand for face video compression, and the success of artificial intelligence has expanded the boundaries beyond traditional hybrid video coding. Generative coding approaches have…