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We present Score, a rule engine designed and implemented for the Scone knowledge base system. Scone is a knowledge base system designed for storing and manipulating rich representations of general knowledge in symbolic form. It represents…

Artificial Intelligence · Computer Science 2023-05-09 Jeffrey Chen , Scott E. Fahlman

Recent advancements in large vision-language models have enabled highly expressive and diverse vector sketch generation. However, state-of-the-art methods rely on a time-consuming optimization process involving repeated feedback from a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Ellie Arar , Yarden Frenkel , Daniel Cohen-Or , Ariel Shamir , Yael Vinker

In this work, we propose an interactive system to design diverse high-quality garment images from fashion sketches and the texture information. The major challenge behind this system is to generate high-quality and detailed texture…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Yao Li , Xianggang Yu , Xiaoguang Han , Nianjuan Jiang , Kui Jia , Jiangbo Lu

Sketching is a widely used medium for generating and exploring early-stage design concepts. While generative AI (GenAI) chatbots are increasingly used for idea generation, designers often struggle to craft effective prompts and find it…

Human-Computer Interaction · Computer Science 2025-11-19 Weiyan Shi , Sunaya Upadhyay , Geraldine Quek , Kenny Tsu Wei Choo

We propose a novel image-to-pencil translation method that could not only generate high-quality pencil sketches but also offer the drawing process. Existing pencil sketch algorithms are based on texture rendering rather than the direct…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Zhengyan Tong , Xuanhong Chen , Bingbing Ni , Xiaohang Wang

In the early stages of engineering design, it is essential to know how a product behaves, especially how it moves. As designers must keep adjusting the motion until it meets the intended requirements, this process is often repetitive and…

Human-Computer Interaction · Computer Science 2025-10-10 Kalyan Ramana Gattoz , Prasad S. Onkar

This work aims to investigate the problem of 3D modeling using single free-hand sketches, which is one of the most natural ways we humans express ideas. Although sketch-based 3D modeling can drastically make the 3D modeling process more…

Multimedia · Computer Science 2023-12-08 Tianrun Chen , Chenglong Fu , Lanyun Zhu , Papa Mao , Jia Zhang , Ying Zang , Lingyun Sun

User Interface (UI) prototyping is a necessary step in the early stages of application development. Transforming sketches of a Graphical User Interface (UI) into a coded UI application is an uninspired but time-consuming task performed by a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Vanita Jain , Piyush Agrawal , Subham Banga , Rishabh Kapoor , Shashwat Gulyani

Text-to-image model personalization aims to introduce a user-provided concept to the model, allowing its synthesis in diverse contexts. However, current methods primarily focus on the case of learning a single concept from multiple images…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Omri Avrahami , Kfir Aberman , Ohad Fried , Daniel Cohen-Or , Dani Lischinski

As 3D models become critical in today's manufacturing and product design, conventional 3D modeling approaches based on Computer-Aided Design (CAD) are labor-intensive, time-consuming, and have high demands on the creators. This work aims to…

Multimedia · Computer Science 2023-10-31 Ying Zang , Chenglong Fu , Tianrun Chen , Yuanqi Hu , Qingshan Liu , Wenjun Hu

The scarcity of free-hand sketch presents a challenging problem. Despite the emergence of some large-scale sketch datasets, these datasets primarily consist of sketches at the single-object level. There continues to be a lack of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhenbei Wu , Qiang Wang , Jie Yang

In this paper, we propose Text2Scene, a model that generates various forms of compositional scene representations from natural language descriptions. Unlike recent works, our method does NOT use Generative Adversarial Networks (GANs).…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Fuwen Tan , Song Feng , Vicente Ordonez

Sketch editing requires jointly handling high-level semantic changes and precise local redrawing, a combination that is particularly challenging for sparse, style-sensitive line art. Unlike natural images, sketches rely on minimal visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Han Zou , Yan Zhang , Ruiqi Yu , Cong Xie , Jie Huang , Zhenpeng Zhan

We present a novel freehand sketch beautification method, which takes as input a freely drawn sketch of a man-made object and automatically beautifies it both geometrically and structurally. Beautifying a sketch is challenging because of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Deng Yu , Manfred Lau , Lin Gao , Hongbo Fu

Design mockups are essential instruments for visualizing and testing design ideas. However, the process of generating mockups can be time-consuming and challenging for designers. In this article, we present and evaluate two different…

Human-Computer Interaction · Computer Science 2023-03-23 Tommaso Calò , Luigi De Russis

In this paper, we tackle for the first time, the problem of self-supervised representation learning for free-hand sketches. This importantly addresses a common problem faced by the sketch community -- that annotated supervisory data are…

Computer Vision and Pattern Recognition · Computer Science 2020-02-04 Peng Xu , Zeyu Song , Qiyue Yin , Yi-Zhe Song , Liang Wang

Reconstructing 3D shape from 2D sketches has long been an open problem because the sketches only provide very sparse and ambiguous information. In this paper, we use an encoder/decoder architecture for the sketch to mesh translation. When…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Benoit Guillard , Edoardo Remelli , Pierre Yvernay , Pascal Fua

Generating sketches guided by reference styles requires precise transfer of stroke attributes, such as line thickness, deformation, and texture sparsity, while preserving semantic structure and content fidelity. To this end, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Rui Yang , Huining Li , Yiyi Long , Xiaojun Wu , Shengfeng He

We introduce the first method for automatic image generation from scene-level freehand sketches. Our model allows for controllable image generation by specifying the synthesis goal via freehand sketches. The key contribution is an attribute…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Chengying Gao , Qi Liu , Qi Xu , Limin Wang , Jianzhuang Liu , Changqing Zou

The research topic of sketch-to-portrait generation has witnessed a boost of progress with deep learning techniques. The recently proposed StyleGAN architectures achieve state-of-the-art generation ability but the original StyleGAN is not…

Graphics · Computer Science 2022-06-01 Wanchao Su , Hui Ye , Shu-Yu Chen , Lin Gao , Hongbo Fu