Related papers: Towards 5G: Joint Optimization of Video Segment Ca…
The wide adoption of multimedia service capable mobile devices, the availability of better networks with higher bandwidths, and the availability of platforms offering digital content has led to an increasing popularity of multimedia…
Mobile Edge Computing (MEC) reduces the computational burden on terminal devices by shortening the distance between these devices and computing nodes. Integrating Unmanned Aerial Vehicles (UAVs) with enhanced MEC networks can leverage the…
Multi-access edge computing (MEC) promises to enable latency-critical applications by bringing computational power closer to mobile devices, but our measurements on commercial MEC deployments reveal frequent SLO violations due to high tail…
Optimal resource allocation elegantly kaizens bandwidth utilization in present-day communications systems carrying distinctive traffic types with specific quality of service (QoS) requirements, whose fulfillment may elevate users' quality…
Multi-access edge computing (MEC) is emerging as a promising paradigm to provide flexible computing services close to user devices (UDs). However, meeting the computation-hungry and delay-sensitive demands of UDs faces several challenges,…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing…
Centralized cloud computing with 100+ milliseconds network latencies cannot meet the tens of milliseconds to sub-millisecond response times required for emerging 5G applications like autonomous driving, smart manufacturing, tactile…
Network slicing is one of the most critical 5G pillars. It allows for sharing a 5G infrastructure among different tenants leading to improved service customisation and increased operators' revenues. Concurrently, introducing the…
The demand for efficient multi-rate encoding techniques has surged with the increasing prevalence of ultra-high-definition (UHD) video content, particularly in adaptive streaming scenarios where a single video must be encoded at multiple…
In mobile edge computing (MEC) networks, mobile users generate diverse machine learning tasks dynamically over time. These tasks are typically offloaded to the nearest available edge server, by considering communication and computational…
While live 360 degree video streaming delivers immersive viewing experience, it poses significant bandwidth and latency challenges for content delivery networks. Edge servers are expected to play an important role in facilitating live…
One of the key challenges in multimedia networks is video delivery over wireless channels. MRC (Multi-Resolution Coding) Layered video, divides video into a base layer and multiple enhancement layers. In this paper, we aim to improve video…
Dynamic adaptive streaming over HTTP (DASH) has recently been widely deployed in the Internet and adopted in the industry. It, however, does not impose any adaptation logic for selecting the quality of video fragments requested by clients…
This paper considers one-hop device-to-device (D2D)-assisted wireless caching networks that cache video files of varying quality levels, with the assumption that the base station can control the video quality but cache-enabled devices…
Driven by the emergence of new compute-intensive applications and the vision of the Internet of Things (IoT), it is foreseen that the emerging 5G network will face an unprecedented increase in traffic volume and computation demands.…
Caching at the wireless edge nodes is a promising way to boost the spatial and spectral efficiency, for the sake of alleviating networks from content-related traffic. Coded caching originally introduced by Maddah-Ali and Niesen…
Under the paradigm of Edge Computing (EC), a Network Operator (NO) deploys computational resources at the network edge and let third-party Service Providers (SPs) run on top of them, as tenants. Besides the clear advantages for SPs and…
We consider the problem of optimizing Quality of Experience (QoE) of clients streaming real-time video, served by networks managed by different operators that can share bandwidth with each other. The abundance of real-time video traffic is…
Vehicular communication has become a reality guided by various applications. Among those, high video quality delivery with low latency constraints required by real-time applications constitutes a very challenging task. By dint of its…
Vehicle-to-everything (V2X) communication is a key enabler that connects vehicles to neighboring vehicles, infrastructure and pedestrians. In the past few years, multimedia services have seen an enormous growth and it is expected to…