Related papers: Reverberation Modeling for Source-Filter-based Neu…
Modeling room acoustics in a field setting involves some degree of blind parameter estimation from noisy and reverberant audio. Modern approaches leverage convolutional neural networks (CNNs) in tandem with time-frequency representation.…
Recursion is a fundamental concept in the design of filters and audio systems. In particular, artificial reverberation systems that use delay networks depend on recursive paths to control both echo density and the decay rate of modal…
In this paper, we propose a two-step training procedure for source separation via a deep neural network. In the first step we learn a transform (and it's inverse) to a latent space where masking-based separation performance using oracles is…
Mask Diffusion-based Vision Language Models (MDVLMs) have achieved remarkable progress in multimodal understanding tasks. However, these models are unable to correct errors in generated tokens, meaning they lack self-correction capability.…
In indoor scenes, reverberation is a crucial factor in degrading the perceived quality and intelligibility of speech. In this work, we propose a generative dereverberation method. Our approach is based on a probabilistic model utilizing a…
Most neural network speech enhancement models ignore speech production mathematical models by directly mapping Fourier transform spectrums or waveforms. In this work, we propose a neural source filter network for speech enhancement.…
Speech quality and intelligibility are significantly degraded in noisy environments. This paper presents a novel transformer-based learning framework to address the single-channel noise suppression problem for real-time applications.…
This paper introduces the T23 team's system submitted to the Singing Voice Conversion Challenge 2023. Following the recognition-synthesis framework, our singing conversion model is based on VITS, incorporating four key modules: a prior…
Recent progress in deep generative models has improved the quality of neural vocoders in speech domain. However, generating a high-quality singing voice remains challenging due to a wider variety of musical expressions in pitch, loudness,…
This paper aims at eliminating the interfering speakers' speech, additive noise, and reverberation from the noisy multi-talker speech mixture that benefits automatic speech recognition (ASR) backend. While the recently proposed Weighted…
The binaural minimum-variance distortionless-response (BMVDR) beamformer is a well-known noise reduction algorithm that can be steered using the relative transfer function (RTF) vector of the desired speech source. Exploiting the…
Recently, direct modeling of raw waveforms using deep neural networks has been widely studied for a number of tasks in audio domains. In speaker verification, however, utilization of raw waveforms is in its preliminary phase, requiring…
In recent years, speaker recognition systems based on raw waveform inputs have received increasing attention. However, the performance of such systems are typically inferior to the state-of-the-art handcrafted feature-based counterparts,…
Despite rapid advances in speech recognition, current models remain brittle to superficial perturbations to their inputs. Small amounts of noise can destroy the performance of an otherwise state-of-the-art model. To harden models against…
In this work, we propose an acoustic embedding based approach for representation learning in speech recognition. The proposed approach involves two stages comprising of acoustic filterbank learning from raw waveform, followed by modulation…
Recently, autoregressive neural vocoders have provided remarkable performance in generating high-fidelity speech and have been able to produce synthetic speech in real-time. However, autoregressive neural vocoders such as WaveFlow are…
Individualized head-related impulse responses (HRIRs) enable binaural rendering, but dense per-listener measurements are costly. We address HRIR spatial up-sampling from sparse per-listener measurements: given a few measured HRIRs for a…
Our previous work, the unified source-filter GAN (uSFGAN) vocoder, introduced a novel architecture based on the source-filter theory into the parallel waveform generative adversarial network to achieve high voice quality and pitch…
Rendering dynamic reverberation in a complicated acoustic space for moving sources and listeners is challenging but crucial for enhancing user immersion in extended-reality (XR) applications. Capturing spatially varying room impulse…
Plate and spring reverberators are electromechanical systems first used and researched as means to substitute real room reverberation. Nowadays they are often used in music production for aesthetic reasons due to their particular sonic…