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This article introduces Random Error Sampling-based Neuroevolution (RESN), a novel automatic method to optimize recurrent neural network architectures. RESN combines an evolutionary algorithm with a training-free evaluation approach. The…
Recent progress in vision Transformers exhibits great success in various tasks driven by the new spatial modeling mechanism based on dot-product self-attention. In this paper, we show that the key ingredients behind the vision Transformers,…
Accurate long-range prediction of geophysical systems is difficult due to strongly nonlinear dynamics, the high computational cost of full-physics simulations, and the error accumulation that arise when one-step autoregressive surrogates…
Most games have, or can be generalised to have, a number of parameters that may be varied in order to provide instances of games that lead to very different player experiences. The space of possible parameter settings can be seen as a…
A problem related to the development of an algorithm designed to find an architecture of artificial neural network used for black-box modelling of dynamic systems with time delays has been addressed in this paper. The proposed algorithm is…
Heterogeneous Graph Neural Networks (HGNNs) are powerful tools for deep learning on heterogeneous graphs. Typical HGNNs require repetitive message passing during training, limiting efficiency for large-scale real-world graphs. Recent…
Humanoid robot manipulation is a crucial research area for executing diverse human-level tasks, involving high-level semantic reasoning and low-level action generation. However, precise scene understanding and sample-efficient learning from…
Evolutionary Algorithms (EAs) play a crucial role in the architectural configuration and training of Artificial Deep Neural Networks (DNNs), a process known as neuroevolution. However, neuroevolution is hindered by its inherent…
In Evolutionary Game Theory (EGT), a population reaches a Nash equilibrium when none of the agents can improve its objective by solely changing its strategy on its own. Roughly speaking, this equilibrium is a protection against betrayal.…
Symbolic regression is a technique that can automatically derive analytic models from data. Traditionally, symbolic regression has been implemented primarily through genetic programming that evolves populations of candidate solutions…
Generative Flow Networks (GFlowNets) are a family of probabilistic generative models that learn to sample compositional objects proportional to their rewards. One big challenge of GFlowNets is training them effectively when dealing with…
Neuroevolution is one of the methodologies that can be used for learning optimal architecture during training. It uses evolutionary algorithms to generate the topology of artificial neural networks and its parameters. The main benefits are…
Human Video Motion Transfer (HVMT) aims to, given an image of a source person, generate his/her video that imitates the motion of the driving person. Existing methods for HVMT mainly exploit Generative Adversarial Networks (GANs) to perform…
We present the Graph Forward-Forward (GFF) algorithm, an extension of the Forward-Forward procedure to graphs, able to handle features distributed over a graph's nodes. This allows training graph neural networks with forward passes only,…
As humans, we are natural any-horizon reasoners, i.e., we can decide whether to iteratively skim long videos or watch short ones in full when necessary for a given task. With this in mind, one would expect video reasoning models to reason…
Graph Neural Networks (GNNs) are a promising deep learning approach for circumventing many real-world problems on graph-structured data. However, these models usually have at least one of four fundamental limitations: over-smoothing,…
Spiking Neural Networks (SNNs) offer a biologically plausible framework for energy-efficient neuromorphic computing. However, it is a challenge to train SNNs due to their non-differentiability, efficiently. Existing gradient approximation…
We consider the problem of simultaneous learning in stochastic games with many players in the finite-horizon setting. While the typical target solution for a stochastic game is a Nash equilibrium, this is intractable with many players. We…
Neural network (NN)-based methods have emerged as an attractive approach for robot motion planning due to strong learning capabilities of NN models and their inherently high parallelism. Despite the current development in this direction,…
Collision avoidance systems play a vital role in reducing the number of vehicle accidents and saving human lives. This paper extends the previous work using evolutionary neural networks for reactive collision avoidance. We are proposing a…