Related papers: Distance-2 Coloring in the CONGEST Model
We present a randomized distributed algorithm that computes a $\Delta$-coloring in any non-complete graph with maximum degree $\Delta \geq 4$ in $O(\log \Delta) + 2^{O(\sqrt{\log\log n})}$ rounds, as well as a randomized algorithm that…
The distributed coloring problem is arguably one of the key problems studied in the area of distributed graph algorithms. The most standard variant of the problem asks for a proper vertex coloring of a graph with $\Delta+1$ colors, where…
We obtain improved distributed algorithms in the CONGEST message-passing setting for problems on power graphs of an input graph $G$. This includes Coloring, Maximal Independent Set, and related problems. We develop a general deterministic…
Vizing showed that it suffices to color the edges of a simple graph using $\Delta + 1$ colors, where $\Delta$ is the maximum degree of the graph. However, up to this date, no efficient distributed edge-coloring algorithms are known for…
This paper studies sufficient conditions to obtain efficient distributed algorithms coloring graphs optimally (i.e.\ with the minimum number of colors) in the LOCAL model of computation. Most of the work on distributed vertex coloring so…
A vertex coloring of a graph G is called a 2-distance coloring if any two vertices at a distance at most 2 from each other receive different colors. Suppose that G is a planar graph with a maximum degree at most 5. We prove that G admits a…
Graph coloring is fundamental to distributed computing. We give the first sub-logarithmic distributed algorithm for coloring cluster graphs. These graphs are obtained from the underlying communication network by contracting nodes and edges,…
We present ${\rm poly\log\log n}$-round randomized distributed algorithms to compute vertex splittings, a partition of the vertices of a graph into $k$ parts such that a node of degree $d(u)$ has $\approx d(u)/k$ neighbors in each part. Our…
We consider coloring problems in the distributed message-passing setting. The previously-known deterministic algorithms for edge-coloring employed at least (2Delta - 1) colors, even though any graph admits an edge-coloring with Delta + 1…
In this paper, we consider algorithms for edge-coloring multigraphs $G$ of bounded maximum degree, i.e., $\Delta(G) = O(1)$. Shannon's theorem states that any multigraph of maximum degree $\Delta$ can be properly edge-colored with…
A vertex coloring of a graph $G$ is called a 2-distance coloring if any two vertices at distance at most $2$ from each other receive different colors. Let $G$ be a planar graph with girth at least $5$. We prove that $G$ admits a…
A $2$-distance $k$-coloring of a graph is a proper $k$-coloring of the vertices where vertices at distance at most 2 cannot share the same color. We prove the existence of a $2$-distance ($\Delta+1$)-coloring for graphs with maximum average…
We present a new technique to efficiently sample and communicate a large number of elements from a distributed sampling space. When used in the context of a recent LOCAL algorithm for $(\operatorname{degree}+1)$-list-coloring (D1LC), this…
Let $\epsilon \in (0, 1)$ and $n, \Delta \in \mathbb N$ be such that $\Delta = \Omega\left(\max\left\{\frac{\log n}{\epsilon},\, \left(\frac{1}{\epsilon}\log \frac{1}{\epsilon}\right)^2\right\}\right)$. Given an $n$-vertex $m$-edge simple…
A $2$-distance $k$-coloring of a graph is a proper $k$-coloring of the vertices where vertices at distance at most 2 cannot share the same color. We prove the existence of a $2$-distance ($\Delta+2$)-coloring for graphs with maximum average…
A vertex coloring of a graph $G$ is said to be a 2-distance coloring if any two vertices at distance at most $2$ from each other receive different colors, and the least number of colors for which $G$ admits a $2$-distance coloring is known…
We give a randomized $\Delta$-coloring algorithm in the LOCAL model that runs in $\text{poly} \log \log n$ rounds, where $n$ is the number of nodes of the input graph and $\Delta$ is its maximum degree. This means that randomized…
We give a randomized algorithm that properly colors the vertices of a triangle-free graph G on n vertices using O(\Delta(G)/ log \Delta(G)) colors, where \Delta(G) is the maximum degree of G. The algorithm takes O(n\Delta2(G)log\Delta(G))…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
We design fast dynamic algorithms for proper vertex and edge colorings in a graph undergoing edge insertions and deletions. In the static setting, there are simple linear time algorithms for $(\Delta+1)$- vertex coloring and…