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Set systems are used to model data that naturally arises in many contexts: social networks have communities, musicians have genres, and patients have symptoms. Visualizations that accurately reflect the information in the underlying set…

Human-Computer Interaction · Computer Science 2022-02-17 Markus Wallinger , Ben Jacobsen , Stephen Kobourov , Martin Nöllenburg

Radial charts are generally considered less effective than linear charts. Perhaps the only exception is in visualizing periodical time-dependent data, which is believed to be naturally supported by the radial layout. It has been…

We present the results of a study comparing the performance of younger adults (YA) and people in late adulthood (PLA) across ten low-level analysis tasks and five basic visualizations, employing Bayesian regression to aggregate and model…

Human-Computer Interaction · Computer Science 2025-03-05 Zack While , Ali Sarvghad

Researchers got success in mining the Web usage data effectively and efficiently. But representation of the mined patterns is often not in a form suitable for direct human consumption. Hence mechanisms and tools that can represent mined…

Human-Computer Interaction · Computer Science 2009-09-01 Ratnesh Kumar Jain , Dr. Suresh Jain , Dr. R. S. Kasana

The task board is an essential artifact in many agile development approaches. It provides a good overview of the project status. Teams often customize their task boards according to the team members' needs. They modify the structure of…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Jil Klünder , Kurt Schneider

Many human activities take minutes to unfold. To represent them, related works opt for statistical pooling, which neglects the temporal structure. Others opt for convolutional methods, as CNN and Non-Local. While successful in learning…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Noureldien Hussein , Efstratios Gavves , Arnold W. M. Smeulders

This study investigates the influence of Visual Guidance (VG) on user performance and human factors within Augmented Reality (AR) via a between-subjects experiment. VG is a crucial component in AR applications, serving as a bridge between…

Human-Computer Interaction · Computer Science 2025-03-10 Leon Pietschmann , Michel Schimpf , Zhu-Tian Chen , Hanspeter Pfister , Thomas Bohné

A Space-Time Cube enables analysts to clearly observe spatio-temporal features in movement trajectory datasets in geovisualization. However, its general usability is impacted by a lack of depth cues, a reported steep learning curve, and the…

Human-Computer Interaction · Computer Science 2019-10-10 Jorge A. Wagner Filho , Wolfgang Stuerzlinger , Luciana Nedel

Graphical perception studies typically measure visualization encoding effectiveness using the error of an "average observer", leading to canonical rankings of encodings for numerical attributes: e.g., position > area > angle > volume. Yet…

Human-Computer Interaction · Computer Science 2022-12-22 Russell Davis , Xiaoying Pu , Yiren Ding , Brian D. Hall , Karen Bonilla , Mi Feng , Matthew Kay , Lane Harrison

Time series and signals are attracting more attention across statistics, machine learning and pattern recognition as it appears widely in the industry especially in sensor and IoT related research and applications, but few advances has been…

Machine Learning · Computer Science 2018-08-15 Lu Liu , Zhiguang Wang

A storyline visualization shows interactions between characters over time. Each character is represented by an x-monotone curve. Time is mapped to the x-axis, and groups of characters that interact at a particular point $t$ in time must be…

Data Structures and Algorithms · Computer Science 2025-08-28 Alexander Dobler , Tim Hegemann , Martin Nöllenburg , Alexander Wolff

Event data is present in a variety of domains such as electronic health records, daily living activities and web clickstream records. Current visualization methods to explore event data focus on discovering sequential patterns but present…

Human-Computer Interaction · Computer Science 2019-08-05 Jessica Magallanes , Lindsey van Gemeren , Steven Wood , Maria-Cruz Villa-Uriol

With two studies, we assess how different walking trajectories (straight line, circular, and infinity) and speeds (2 km/h, 4 km/h, and 6 km/h) influence the accuracy and response time of participants reading micro visualizations on a…

Human-Computer Interaction · Computer Science 2024-07-26 Fairouz Grioui , Tanja Blascheck , Lijie Yao , Petra Isenberg

Visualizing multiple time series presents fundamental tradeoffs between scalability and visual clarity. Time series capture the behavior of many large-scale real-world processes, from stock market trends to urban activities. Users often…

Shape is commonly used to distinguish between categories in multi-class scatterplots. However, existing guidelines for choosing effective shape palettes rely largely on intuition and do not consider how these needs may change as the number…

Human-Computer Interaction · Computer Science 2024-10-18 Chin Tseng , Arran Zeyu Wang , Ghulam Jilani Quadri , Danielle Albers Szafir

Course selection is a crucial activity for students as it directly impacts their workload and performance. It is also time-consuming, prone to subjectivity, and often carried out based on incomplete information. This task can, nevertheless,…

Human-Computer Interaction · Computer Science 2021-04-02 Gonzalo Gabriel Méndez , Luis Galárraga , Katherine Chiluiza

Automatic text summarization systems commonly involve humans for preparing data or evaluating model performance, yet, there lacks a systematic understanding of humans' roles, experience, and needs when interacting with or being assisted by…

Human-Computer Interaction · Computer Science 2022-07-01 Ruijia Cheng , Alison Smith-Renner , Ke Zhang , Joel R. Tetreault , Alejandro Jaimes

Instructional videos are the dominant medium for learning physical tasks, yet they rarely match the user's real-world visual context. Motor simulation and cognitive load theories predict this mismatch should matter, but we do not know (1)…

Human-Computer Interaction · Computer Science 2026-05-19 Yayuan Li , Chenglin Li , Jingying Wang , Filippos Bellos , Anhong Guo , Jason J. Corso

Video consumption is being shifted from sit-and-watch to selective skimming. Existing video player interfaces, however, only provide indirect manipulation to support this emerging behavior. Video summarization alleviates this issue to some…

Multimedia · Computer Science 2017-08-24 Haojian Jin , Yale Song , Koji Yatani

A storyline visualization is a layout that represents the temporal dynamics of social interactions along time by the convergence of chronological lines. Among the criteria oriented at improving aesthetics and legibility of a representation…

Data Structures and Algorithms · Computer Science 2016-08-30 Martin Gronemann , Michael Jünger , Frauke Liers , Francesco Mambelli