Related papers: Modeling Route Choice with Real-Time Information: …
Quantum repeater networks distribute entanglement over lossy links while many users share a limited pool of entangled pairs. Most existing routing schemes either always use a single best path or rely on global optimizations that are hard to…
We consider a model of learning and evolution in games whose action sets are endowed with a partition-based similarity structure intended to capture exogenous similarities between strategies. In this model, revising agents have a higher…
Recently, there has been an explosion of work on network routing in hostile environments. Hostile environments tend to be dynamic, and the motivation for this work stems from the scenario of IED placements by insurgents in a logistical…
This paper introduces two simple techniques to improve off-policy Reinforcement Learning (RL) algorithms. First, we formulate off-policy RL as a stochastic proximal point iteration. The target network plays the role of the variable of…
In this paper, we consider distributed decision-making over stochastic communication links in multi-agent systems. We show how to extend the current literature on potential games with binary log-linear learning (which mainly focuses on…
Preference-based reinforcement learning (RL) is a key paradigm for aligning policies with human judgments, yet its theoretical behavior in distributed settings where preference data are fragmented across heterogeneous users remains poorly…
We consider the synthesis of control policies for probabilistic systems, modeled by Markov decision processes, operating in partially known environments with temporal logic specifications. The environment is modeled by a set of Markov…
We study a multi-objective model on the allocation of reusable resources under model uncertainty. Heterogeneous customers arrive sequentially according to a latent stochastic process, request for certain amounts of resources, and occupy…
Motivated by timeouts in Internet services, we consider networks of infinite server queues in which routing decisions are based on deadlines. Specifically, at each node in the network, the total service time equals the minimum of several…
Most work on sequential learning assumes a fixed set of actions that are available all the time. However, in practice, actions can consist of picking subsets of readings from sensors that may break from time to time, road segments that can…
We consider a class of open stochastic processing networks, with feedback routing and overlapping server capabilities, in heavy traffic. The networks we consider satisfy the so-called complete resource pooling condition and therefore have…
We study optimal information provision in transportation networks when users are strategic and the network state is uncertain. An omniscient planner observes the network state and discloses information to the users with the goal of…
We consider the following fundamental routing problem. An adversary inputs packets arbitrarily at sources, each packet with an arbitrary destination. Traffic is constrained by link capacities and buffer sizes, and packets may be dropped at…
We consider an online network routing problem in continuous time, where calls have Poisson arrivals and exponential durations. The first-fit dynamic alternative routing algorithm sequentially selects up to $d$ random two-link routes between…
In this paper, we study the problem of online tracking in linear control systems, where the objective is to follow a moving target. Unlike classical tracking control, the target is unknown, non-stationary, and its state is revealed…
We study a centralized discrete-time dynamic two-way matching model with finitely many agent types. Agents arrive stochastically over time and join their type-dedicated queues waiting to be matched. We focus on availability-based policies…
Policy optimization is an effective reinforcement learning approach to solve continuous control tasks. Recent achievements have shown that alternating online and offline optimization is a successful choice for efficient trajectory reuse.…
Next point-of-interest (POI) recommendation requires modeling user mobility as a spatiotemporal sequence, where different behavioral factors may evolve at different temporal and spatial scales. Most existing methods compress a user's…
This paper introduces a methodology for the development of routing algorithms that takes into consideration opportunistic networking. The proposal focus on the rationale behind the methodology, and highlights its most important stages and…
The backpressure routing policy is known to be a throughput optimal policy that supports any feasible traffic demand in data networks, but may have poor delay performance when packets traverse loops in the network. In this paper, we study…