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Many different deep networks have been used to approximate, accelerate or improve traditional image operators, such as image smoothing, super-resolution and denoising. Among these traditional operators, many contain parameters which need to…

Computer Vision and Pattern Recognition · Computer Science 2018-08-10 Qingnan Fan , Dongdong Chen , Lu Yuan , Gang Hua , Nenghai Yu , Baoquan Chen

Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Wentao Zhu , Cuiling Lan , Junliang Xing , Wenjun Zeng , Yanghao Li , Li Shen , Xiaohui Xie

Zero-shot human skeleton-based action recognition aims to construct a model that can recognize actions outside the categories seen during training. Previous research has focused on aligning sequences' visual and semantic spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Haojun Xu , Yan Gao , Jie Li , Xinbo Gao

Robotic manipulation can be formulated as inducing a sequence of spatial displacements: where the space being moved can encompass an object, part of an object, or end effector. In this work, we propose the Transporter Network, a simple…

Human motion prediction aims to generate future motions based on the observed human motions. Witnessing the success of Recurrent Neural Networks (RNN) in modeling the sequential data, recent works utilize RNN to model human-skeleton motion…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Xiangbo Shu , Liyan Zhang , Guo-Jun Qi , Wei Liu , Jinhui Tang

We present a new deep learning approach for real-time 3D human action recognition from skeletal data and apply it to develop a vision-based intelligent surveillance system. Given a skeleton sequence, we propose to encode skeleton poses and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Huy Hieu Pham , Houssam Salmane , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A Velastin

Retargeting human motion to heterogeneous robots is a fundamental challenge in robotics, primarily due to the severe kinematic and dynamic discrepancies between varying embodiments. Existing solutions typically resort to training…

Robotics · Computer Science 2026-05-27 Haoyu Zhang , Shibo Jin , Lusong Li , Jun Li , Liang Lin , Xiaodong He , Zecui Zeng

Human motion retargeting aims to transfer the motion of one person in a "driving" video or set of images to another person. Existing efforts leverage a long training video from each target person to train a subject-specific motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Jian Ren , Menglei Chai , Oliver J. Woodford , Kyle Olszewski , Sergey Tulyakov

Person re-identification (re-ID) via 3D skeletons is an important emerging topic with many merits. Existing solutions rarely explore valuable body-component relations in skeletal structure or motion, and they typically lack the ability to…

Computer Vision and Pattern Recognition · Computer Science 2022-08-26 Haocong Rao , Chunyan Miao

This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-01 Xikun Zhang , Chang Xu , Xinmei Tian , Dacheng Tao

This paper presents a new framework for human body part segmentation based on Deep Convolutional Neural Networks trained using only synthetic data. The proposed approach achieves cutting-edge results without the need of training the models…

Computer Vision and Pattern Recognition · Computer Science 2022-06-08 Alessandro Saviolo , Matteo Bonotto , Daniele Evangelista , Marco Imperoli , Jacopo Lazzaro , Emanuele Menegatti , Alberto Pretto

Time series data, defined by equally spaced points over time, is essential in fields like medicine, telecommunications, and energy. Analyzing it involves tasks such as classification, clustering, prototyping, and regression. Classification…

Machine Learning · Computer Science 2025-02-27 Ali Ismail-Fawaz

We propose DeepGRU, a novel end-to-end deep network model informed by recent developments in deep learning for gesture and action recognition, that is streamlined and device-agnostic. DeepGRU, which uses only raw skeleton, pose or vector…

Computer Vision and Pattern Recognition · Computer Science 2019-10-11 Mehran Maghoumi , Joseph J. LaViola

There exist a wide range of intra class variations of the same actions and inter class similarity among the actions, at the same time, which makes the action recognition in videos very challenging. In this paper, we present a novel…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Chhavi Dhiman , Dinesh Kumar Vishwakarma , Paras Aggarwal

Recently, skeleton based action recognition gains more popularity due to cost-effective depth sensors coupled with real-time skeleton estimation algorithms. Traditional approaches based on handcrafted features are limited to represent the…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Hongsong Wang , Liang Wang

Gait disabilities are among the most frequent worldwide. Their treatment relies on rehabilitation therapies, in which smart walkers are being introduced to empower the user's recovery and autonomy, while reducing the clinicians effort. For…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Carolina Gonçalves , João M. Lopes , Sara Moccia , Daniele Berardini , Lucia Migliorelli , Cristina P. Santos

We introduce a new regression framework designed to deal with large-scale, complex data that lies around a low-dimensional manifold with noises. Our approach first constructs a graph representation, referred to as the skeleton, to capture…

Machine Learning · Computer Science 2026-03-17 Zeyu Wei , Yen-Chi Chen

With the development of robotics, skeleton-based action recognition has become increasingly important, as human-robot interaction requires understanding the actions of humans and humanoid robots. Due to different sources of human skeletons…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jidong Kuang , Hongsong Wang , Jie Gui

Skeletonization is a popular shape analysis technique that models an object's interior as opposed to just its boundary. Fitting template-based skeletal models is a time-consuming process requiring much manual parameter tuning. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Nicolás Gaggion , Enzo Ferrante , Beatriz Paniagua , Jared Vicory

Preserving semantics, in particular in terms of contacts, is a key challenge when retargeting motion between characters of different morphologies. Our solution relies on a low-dimensional embedding of the character's mesh, based on rigged…

Graphics · Computer Science 2025-03-03 Théo Cheynel , Thomas Rossi , Baptiste Bellot-Gurlet , Damien Rohmer , Marie-Paule Cani
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