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Victor Klee introduce the art gallery problem during a conference in Stanford in August 1976 with that question: "How many guards are required to guard an art gallery?" In 1987, Ghosh provided an approximation algorithm for vertex guards…

Computational Geometry · Computer Science 2022-03-04 Shiva Maleki , Ali Mohades

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2016-07-20 Édouard Bonnet , Tillmann Miltzow

We study the Cooperative Guarding problem for polygons with holes in a mobile multi-agents setting. Given a set of agents, initially deployed at a point in a polygon with $n$ vertices and $h$ holes, we require the agents to collaboratively…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-01 John Augustine , Srikkanth Ramachandran

We investigate the Dispersive Art Gallery Problem with vertex guards and rectangular visibility ($r$-visibility) for a class of orthogonal polygons that reflect the properties of real-world floor plans: these office-like polygons consist of…

Computational Geometry · Computer Science 2025-06-27 Sándor P. Fekete , Kai Kobbe , Dominik Krupke , Joseph S. B. Mitchell , Christian Rieck , Christian Scheffer

We investigate a variation of the art gallery problem in which a team of mobile guards tries to track an unpredictable intruder in a simply-connected polygonal environment. In this work, we use the deployment strategy for diagonal guards…

Robotics · Computer Science 2016-11-16 Guillermo J. Laguna , Rui Zou , Sourabh Bhattacharya

In this paper we study the art gallery problem, which is one of the fundamental problems in computational geometry. The objective is to place a minimum number of guards inside a simple polygon such that the guards together can see the whole…

Computational Geometry · Computer Science 2017-01-20 Mikkel Abrahamsen , Anna Adamaszek , Tillmann Miltzow

In the problem "Localization and trilateration with the minimum number of landmarks", we faced the 3-Guard and classic Art Gallery Problems. The goal of the art gallery problem is to find the minimum number of guards within a simple polygon…

Computational Geometry · Computer Science 2025-03-14 Bahram Sadeghi Bigham , Sahar Badri , Nazanin Padkan

In this paper, we study the Contiguous Art Gallery Problem, introduced by Thomas C. Shermer at the 2024 Canadian Conference on Computational Geometry, a variant of the classical art gallery problem from 1973 by Victor Klee. In the…

Computational Geometry · Computer Science 2025-06-30 Magnus Christian Ring Merrild , Casper Moldrup Rysgaard , Jens Kristian Refsgaard Schou , Rolf Svenning

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2020-06-23 Édouard Bonnet , Tillmann Miltzow

Given a simple polygon $\cal P$, in the Art Gallery problem the goal is to find the minimum number of guards needed to cover the entire $\cal P$, where a guard is a point and can see another point $q$ when $\overline{pq}$ does not cross the…

Computational Geometry · Computer Science 2021-12-03 Arash Vaezi , Mohammad Ghodsi

The art gallery problem enquires about the least number of guards that are sufficient to ensure that an art gallery, represented by a polygon $P$, is fully guarded. In 1998, the problems of finding the minimum number of point guards, vertex…

Computational Geometry · Computer Science 2016-05-03 Pritam Bhattacharya , Subir Kumar Ghosh , Bodhayan Roy

The contiguous art gallery problem was introduced at SoCG'25 in a merged paper that combined three simultaneous results, each achieving a polynomial-time algorithm for the problem. This problem is a variant of the classical art gallery…

Computational Geometry · Computer Science 2025-08-14 Sarita de Berg , Jacobus Conradi , Ivor van der Hoog , Frank Staals

This paper addresses the problem of tracking mobile intruders in a polygonal environment. We assume that a team of diagonal guards is deployed inside the polygon to provide mobile coverage. First, we formulate the problem of tracking a…

Computational Geometry · Computer Science 2018-07-24 Guillermo J. Laguna , Sourabh Bhattacharya

We introduce a new variant of the art gallery problem that comes from safety issues. In this variant we are not interested in guard sets of smallest cardinality, but in guard sets with largest possible distances between these guards. To the…

Computational Geometry · Computer Science 2023-09-11 Christian Rieck , Christian Scheffer

The art gallery problem enquires about the least number of guards sufficient to ensure that an art gallery, represented by a simple polygon $P$, is fully guarded. Most standard versions of this problem are known to be NP-hard. In 1987,…

Computational Geometry · Computer Science 2018-04-12 Pritam Bhattacharya , Subir Kumar Ghosh , Sudebkumar Pal

Art Gallery Localization (AGL) is the problem of placing a set $T$ of broadcast towers in a simple polygon $P$ in order for a point to locate itself in the interior. For any point $p \in P$: for each tower $t \in T \cap V(p)$ (where $V(p)$…

Computational Geometry · Computer Science 2018-11-30 Prosenjit Bose , Jean-Lou De Carufel , Alina Shaikhet , Michiel Smid

This paper focuses on a variation of the Art Gallery problem that considers open edge guards and open mobile guards. A mobile guard can be placed on edges and diagonals of a polygon, and the "open" prefix means that the endpoints of such…

Computational Geometry · Computer Science 2013-06-20 Antonio Leslie Bajuelos , Santiago Canales , Gregorio Hernández , Mafalda Martins , Inês Matos

One of the earliest and most well known problems in computational geometry is the so-called art gallery problem. The goal is to compute the minimum possible number guards placed on the vertices of a simple polygon in such a way that they…

Computational Geometry · Computer Science 2009-11-25 Menelaos I. Karavelas , Elias P. Tsigaridas

Given a simple polygon $\cal P$, in the Art Gallery problem, the goal is to find the minimum number of guards needed to cover the entire $\cal P$, where a guard is a point and can see another point $q$ when $\overline{pq}$ does not cross…

Computational Geometry · Computer Science 2021-08-26 Arash Vaezi , Bodhayan Roy , Mohammad Ghodsi

Given a closed simple polygon $P$, we say two points $p,q$ see each other if the segment $pq$ is fully contained in $P$. The art gallery problem seeks a minimum size set $G\subset P$ of guards that sees $P$ completely. The only currently…

Computational Geometry · Computer Science 2024-08-07 Simon Hengeveld , Tillmann Miltzow
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