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A new channel coding approach was proposed in [1] for random multiple access communication over the discrete-time memoryless channel. The coding approach allows users to choose their communication rates independently without sharing the…
Replicating or caching popular content in memories distributed across the network is a technique to reduce peak network loads. Conventionally, the performance gain of caching was thought to result from making part of the requested data…
In a private information retrieval (PIR) system, the user needs to retrieve one of the possible messages from a set of storage servers, but wishes to keep the identity of requested message private from any given server. Existing efforts in…
Recent work has shown that attention-based language models excel at recall, the ability to ground generations in tokens previously seen in context. However, the efficiency of attention-based models is bottle-necked during inference by the…
A major practical limitation of the Maddah-Ali-Niesen coded caching techniques is their high subpacketization level. For the simple network with a single server and multiple users, Yan \emph{et al.} proposed an alternative scheme with the…
We propose a unified coded framework for distributed computing with straggling servers, by introducing a tradeoff between "latency of computation" and "load of communication" for some linear computation tasks. We show that the coded scheme…
We study the problem of constructing centralized coded caching schemes with low subpacketization level based on the placement delivery array (PDA) design framework. PDA design is an efficient way to construct centralized coded caching…
Recently multi-access coded caching schemes with number of users different from the number of caches obtained from a special case of resolvable designs called Cross Resolvable Designs (CRDs) have been reported and a new performance metric…
In this paper, we consider a coded caching scenario where users have heterogeneous interests. Taking into consideration the system model originally proposed by Wang and Peleato, for which the end-receiving users are divided into groups…
The multi-access variant of the coded caching problem in the presence of an external wiretapper is investigated . A multi-access coded caching scheme with $K$ users, $K$ caches and $N$ files, where each user has access to $L$ neighbouring…
We consider the problem of private information retrieval (PIR) from $N$ non-colluding and replicated databases when the user is equipped with a cache that holds an uncoded fraction $r$ from each of the $K$ stored messages in the databases.…
In this paper, we consider the Ice-Wine problem: Two transmitters send their messages over the Gaussian Multiple-Access Channel (MAC) and a receiver aims to recover a linear combination of codewords. The best known achievable rate-region…
We present a novel caching and coded delivery scheme for a multi-access network where multiple users can have access to the same cache (shared cache) and any cache can assist multiple users. This scheme is obtained from resolvable designs…
We investigate the problem of coded caching for nonuniform demands when the structured clique cover algorithm proposed by Maddah-Ali and Niesen for decentralized caching is used for delivery. We apply this algorithm to all user demands…
Coded caching scheme originally proposed by Maddah-Ali and Niesen (MN) considered a broadcast network consisting of a single server connected to a set of users each having a cache memory. Motivated by practical scenarios, Karamchandani…
Recently it was shown that the seminal Maddah-Ali and Niesen (MAN) coded caching scheme leaks the demand information of each user to the others. Many works have considered coded caching with demand privacy, while each non-trivial existing…
This work introduces a multi-antenna coded caching problem in a two-dimensional multi-access network, where a server with $L$ transmit antennas and $N$ files communicates to $K_1K_2$ users, each with a single receive antenna, through a…
Mobile edge caching (MEC) is a promising technique to improve the quality of service (QoS) for mobile users (MU) by bringing data to the network edge. However, optimizing the crucial QoS aspects of message freshness and service promptness,…
This work investigates a system where each user aims to retrieve a scalar linear function of the files of a library, which are Maximum Distance Separable coded and stored at multiple distributed servers. The system needs to guarantee robust…
Caching is a technique to reduce peak traffic rates by prefetching popular content into memories at the end users. Conventionally, these memories are used to deliver requested content in part from a locally cached copy rather than through…