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From colored pixels to hyper-realistic 3D landscapes of virtual reality, video games have evolved immensely over the last few decades. However, video game input still requires two-handed dexterous finger manipulations for simultaneous…
The quantification of visual affect data (e.g. face images) is essential to build and monitor automated affect modeling systems efficiently. Considering this, this work proposes quantified facial Temporal-expressiveness Dynamics (TED) to…
In recent years, Affective Computing and its applications have become a fast-growing research topic. Furthermore, the rise of Deep Learning has introduced significant improvements in the emotion recognition system compared to classical…
Recognizing faces and their underlying emotions is an important aspect of biometrics. In fact, estimating emotional states from faces has been tackled from several angles in the literature. In this paper, we follow the novel route of using…
Convolutional neural networks (CNNs) are widely used to recognize the user's state through electroencephalography (EEG) signals. In the previous studies, the EEG signals are usually fed into the CNNs in the form of high-dimensional raw…
Expressing and identifying emotions through facial and physical expressions is a significant part of social interaction. Emotion recognition is an essential task in computer vision due to its various applications and mainly for allowing a…
Acupuncture is a form of medicine that involves inserting needles into targeted areas of the body and requires knowledge of both Traditional Chinese Medicine (TCM) and Evidence-Based Medicine (EBM). The process of acquiring such knowledge…
Recent state-of-the-art performances of Vision Transformers (ViT) in computer vision tasks demonstrate that a general-purpose architecture, which implements long-range self-attention, could replace the local feature learning operations of…
The world has transitioned into a new phase of online learning in response to the recent Covid19 pandemic. Now more than ever, it has become paramount to push the limits of online learning in every manner to keep flourishing the education…
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…
In recent years, deep learning has achieved innovative advancements in various fields, including the analysis of human emotions and behaviors. Initiatives such as the Affective Behavior Analysis in-the-wild (ABAW) competition have been…
Effective urban warfare training requires situational awareness and muscle memory, developed through repeated practice in realistic yet controlled environments. A key drill, Enter and Clear the Room (ECR), demands threat assessment,…
This study addresses the challenges of dynamics and complexity in intelligent human-computer interaction and proposes a reinforcement learning-based optimization framework to improve long-term returns and overall experience. Human-computer…
Digitalisation in education and its influence on teaching methods is the focus of this study, which examines the use of ChatGPT in a role-playing game used in the Cloud Computing Engineering Master's programme at the University of Applied…
Facial behavior analysis is a broad topic with various categories such as facial emotion recognition, age, and gender recognition. Many studies focus on individual tasks while the multi-task learning approach is still an open research issue…
Emotion plays a significant role in our daily life. Recognition of emotion is wide-spread in the field of health care and human-computer interaction. Emotion is the result of the coordinated activities of cortical and subcortical neural…
The inputs and preferences of human users are important considerations in situations where these users interact with autonomous cyber or cyber-physical systems. In these scenarios, one is often interested in aligning behaviors of the system…
Virtual Reality (VR) has been a beneficial training tool in fields such as advanced manufacturing. However, users may experience a high cognitive load due to various factors, such as the use of VR hardware or tasks within the VR…
Virtual reality finds various applications in productivity, entertainment, and training scenarios requiring working memory and attentional resources. Working memory relies on prioritizing relevant information and suppressing irrelevant…
Game difficulty is a crucial aspect of game design, that can be directly influenced by tweaking game mechanics. Perceived difficulty can however also be influenced by simply altering the graphics to something more threatening. Here, we…