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Quadrupedal robots resemble the physical ability of legged animals to walk through unstructured terrains. However, designing a controller for quadrupedal robots poses a significant challenge due to their functional complexity and requires…

Robotics · Computer Science 2023-03-06 I Made Aswin Nahrendra , Byeongho Yu , Hyun Myung

Legged robots must exhibit robust and agile locomotion across diverse, unstructured terrains, a challenge exacerbated under blind locomotion settings where terrain information is unavailable. This work introduces a hierarchical…

Robotics · Computer Science 2025-11-05 Matheus P. Angarola , Francisco Affonso , Marcelo Becker

Real-time control for robotics is a popular research area in the reinforcement learning community. Through the use of techniques such as reward shaping, researchers have managed to train online agents across a multitude of domains. Despite…

Robotics · Computer Science 2023-04-21 Mihai Anca , Jonathan D. Thomas , Dabal Pedamonti , Matthew Studley , Mark Hansen

In the NIPS 2017 Learning to Run challenge, participants were tasked with building a controller for a musculoskeletal model to make it run as fast as possible through an obstacle course. Top participants were invited to describe their…

Designing a humanoid locomotion controller is challenging and classically split up in sub-problems. Footstep planning is one of those, where the sequence of footsteps is defined. Even in simpler environments, finding a minimal sequence, or…

Robotics · Computer Science 2024-12-18 Clément Gaspard , Grégoire Passault , Mélodie Daniel , Olivier Ly

While quadruped robots usually have good stability and load capacity, bipedal robots offer a higher level of flexibility / adaptability to different tasks and environments. A multi-modal legged robot can take the best of both worlds. In…

Robotics · Computer Science 2022-02-25 Chen Yu , Andre Rosendo

Hexapod robots are potentially suitable for carrying out tasks in cluttered environments since they are stable, compact, and light weight. They also have multi-joint legs and variable height bodies that make them good candidates for tasks…

Robotics · Computer Science 2024-12-17 Tomson Qu , Dichen Li , Avideh Zakhor , Wenhao Yu , Tingnan Zhang

We present a unified gait-conditioned reinforcement learning framework that enables humanoid robots to perform standing, walking, running, and smooth transitions within a single recurrent policy. A compact reward routing mechanism…

Robotics · Computer Science 2025-09-16 Tianhu Peng , Lingfan Bao , Chengxu Zhou

Reinforcement learning (RL) has demonstrated impressive performance in legged locomotion over various challenging environments. However, due to the sim-to-real gap and lack of explainability, unconstrained RL policies deployed in the real…

Robotics · Computer Science 2025-06-06 Haoyu Wang , Ruyi Zhou , Liang Ding , Tie Liu , Zhelin Zhang , Peng Xu , Haibo Gao , Zongquan Deng

We present a general, two-stage reinforcement learning approach to create robust policies that can be deployed on real robots without any additional training using a single demonstration generated by trajectory optimization. The…

Robotics · Computer Science 2022-01-25 Miroslav Bogdanovic , Majid Khadiv , Ludovic Righetti

We tackle the problem of perceptive locomotion in dynamic environments. In this problem, a quadrupedal robot must exhibit robust and agile walking behaviors in response to environmental clutter and moving obstacles. We present a…

Robotics · Computer Science 2023-02-21 Mingyo Seo , Ryan Gupta , Yifeng Zhu , Alexy Skoutnev , Luis Sentis , Yuke Zhu

Teaching an anthropomorphic robot from human example offers the opportunity to impart humanlike qualities on its movement. In this work we present a reinforcement learning based method for teaching a real world bipedal robot to perform…

Climbing, crouching, bridging gaps, and walking up stairs are just a few of the advantages that quadruped robots have over wheeled robots, making them more suitable for navigating rough and unstructured terrain. However, executing such…

Robotics · Computer Science 2025-09-16 Guillaume Gagné-Labelle , Vassil Atanassov , Ioannis Havoutis

We present a footstep planning policy for quadrupedal locomotion that is able to directly take into consideration a-priori safety information in its decisions. At its core, a learning process analyzes terrain patches, classifying each…

Robotics · Computer Science 2025-01-30 Shafeef Omar , Lorenzo Amatucci , Victor Barasuol , Giulio Turrisi , Claudio Semini

Reliable and stable locomotion has been one of the most fundamental challenges for legged robots. Deep reinforcement learning (deep RL) has emerged as a promising method for developing such control policies autonomously. In this paper, we…

Robotics · Computer Science 2020-11-04 Sehoon Ha , Peng Xu , Zhenyu Tan , Sergey Levine , Jie Tan

High-speed legged locomotion struggles with stability and transfer losses at higher command velocities during deployment. One reason is that most curricula vary difficulty along single axis, for example increase the range of command…

Robotics · Computer Science 2026-03-17 Prakhar Mishra , Amir Hossain Raj , Xuesu Xiao , Dinesh Manocha

Deep reinforcement learning is a promising approach to learning policies in uncontrolled environments that do not require domain knowledge. Unfortunately, due to sample inefficiency, deep RL applications have primarily focused on simulated…

Robotics · Computer Science 2022-08-17 Laura Smith , Ilya Kostrikov , Sergey Levine

The aim of this work is to enable quadrupedal robots to mount skateboards using Reverse Curriculum Reinforcement Learning. Although prior work has demonstrated skateboarding for quadrupeds that are already positioned on the board, the…

Robotics · Computer Science 2025-05-13 Danil Belov , Artem Erkhov , Elizaveta Pestova , Ilya Osokin , Dzmitry Tsetserukou , Pavel Osinenko

Quadruped robots demonstrate exceptional potential for navigating complex terrain in critical applications such as search and rescue missions and infrastructure inspection However autonomous traversal of confined 3D environments including…

Robotics · Computer Science 2026-05-14 Amir Hossain Raj , Dibyendu Das , Xuesu Xiao

Reinforcement learning (rl) is a popular paradigm for sequential decision making problems. The past decade's advances in rl have led to breakthroughs in many challenging domains such as video games, board games, robotics, and chip design.…

Machine Learning · Computer Science 2022-11-01 Yanick Schraner