Related papers: CONFIG: Controllable Neural Face Image Generation
Manipulation of facial images to meet specific controls such as pose, expression, and lighting, also known as face rigging, is a complex task in computer vision. Existing methods are limited by their reliance on image datasets, which…
Deep learning methods have witnessed the great progress in image restoration with specific metrics (e.g., PSNR, SSIM). However, the perceptual quality of the restored image is relatively subjective, and it is necessary for users to control…
We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…
Recently introduced ControlNet has the ability to steer the text-driven image generation process with geometric input such as human 2D pose, or edge features. While ControlNet provides control over the geometric form of the instances in the…
Deep generative models have the capacity to render high fidelity images of content like human faces. Recently, there has been substantial progress in conditionally generating images with specific quantitative attributes, like the emotion…
Motivated by the following two observations: 1) people are aging differently under different conditions for changeable facial attributes, e.g., skin color may become darker when working outside, and 2) it needs to keep some unchanged facial…
In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and…
De-identification of face data has drawn increasing attention in recent years. It is important to protect people's identities meanwhile keeping the utility of the data in many computer vision tasks. We propose a Controllable Face…
To detect bias in face recognition networks, it can be useful to probe a network under test using samples in which only specific attributes vary in some controlled way. However, capturing a sufficiently large dataset with specific control…
Volumetric neural rendering methods, such as neural radiance fields (NeRFs), have enabled photo-realistic novel view synthesis. However, in their standard form, NeRFs do not support the editing of objects, such as a human head, within a…
In human-centric content generation, the pre-trained text-to-image models struggle to produce user-wanted portrait images, which retain the identity of individuals while exhibiting diverse expressions. This paper introduces our efforts…
StyleGAN generates photorealistic portrait images of faces with eyes, teeth, hair and context (neck, shoulders, background), but lacks a rig-like control over semantic face parameters that are interpretable in 3D, such as face pose,…
The rapid evolution of digital image manipulation techniques poses significant challenges for content verification, with models such as stable diffusion and mid-journey producing highly realistic, yet synthetic, images that can deceive…
The recent advances in deep learning have made it possible to generate photo-realistic images by using neural networks and even to extrapolate video frames from an input video clip. In this paper, for the sake of both furthering this…
3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…
Recent advances in conditional image generation from diffusion models have shown great potential in achieving impressive image quality while preserving the constraints introduced by the user. In particular, ControlNet enables precise…
This paper focuses on the problem of generating human face pictures from specific attributes. The existing CNN-based face generation models, however, either ignore the identity of the generated face or fail to preserve the identity of the…
For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…
The purpose of this paper is to design a solution to the problem of facial recognition by use of convolutional neural networks, with the intention of applying the solution in a camera-based home-entry access control system. More…
We propose MegaPortrait. It's an innovative system for creating personalized portrait images in computer vision. It has three modules: Identity Net, Shading Net, and Harmonization Net. Identity Net generates learned identity using a…