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Sport-related concussion (SRC) depends on sensory information from visual, vestibular, and somatosensory systems. At the same time, the current clinical administration of Vestibular/Ocular Motor Screening (VOMS) is subjective and deviates…

Image and Video Processing · Electrical Eng. & Systems 2022-10-18 Khondker Fariha Hossain , Sharif Amit Kamran , Prithul Sarker , Philip Pavilionis , Isayas Adhanom , Nicholas Murray , Alireza Tavakkoli

Visual Reinforcement Learning (Visual RL), coupled with high-dimensional observations, has consistently confronted the long-standing challenge of out-of-distribution generalization. Despite the focus on algorithms aimed at resolving visual…

Artificial Intelligence · Computer Science 2023-09-27 Zhecheng Yuan , Sizhe Yang , Pu Hua , Can Chang , Kaizhe Hu , Huazhe Xu

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

The challenges to solving the collision avoidance problem lie in adaptively choosing optimal robot velocities in complex scenarios full of interactive obstacles. In this paper, we propose a distributed approach for multi-robot navigation…

Robotics · Computer Science 2022-03-22 Ruihua Han , Shengduo Chen , Shuaijun Wang , Zeqing Zhang , Rui Gao , Qi Hao , Jia Pan

Reinforcement learning (RL) algorithms have proven transformative in a range of domains. To tackle real-world domains, these systems often use neural networks to learn policies directly from pixels or other high-dimensional sensory input.…

Machine Learning · Computer Science 2025-10-02 Nishil Patel , Sebastian Lee , Stefano Sarao Mannelli , Sebastian Goldt , Andrew Saxe

Virtual Reality (VR) offers promising avenues for innovative therapeutic interventions in populations with intellectual disabilities (ID). This paper presents the design, development, and evaluation of Space Exodus, a novel VR-based…

Human-Computer Interaction · Computer Science 2025-10-14 Santiago Berrezueta-Guzman , WenChun Chen , Stefan Wagner

Reinforcement learning (RL) is a machine learning approach that trains agents to maximize cumulative rewards through interactions with environments. The integration of RL with deep learning has recently resulted in impressive achievements…

Neural and Evolutionary Computing · Computer Science 2023-08-31 Hui Bai , Ran Cheng , Yaochu Jin

Previous studies have compared neural activities in the visual cortex to representations in deep neural networks trained on image classification. Interestingly, while some suggest that their representations are highly similar, others argued…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yu Eric Qian , Wilson S. Geisler , Xue-Xin Wei

Understanding and recognizing emotions are important and challenging issues in the metaverse era. Understanding, identifying, and predicting fear, which is one of the fundamental human emotions, in virtual reality (VR) environments plays an…

Human-Computer Interaction · Computer Science 2025-05-14 He Zhang , Xinyang Li , Yuanxi Sun , Xinyi Fu , Christine Qiu , John M. Carroll

We study the performance of brain computer interface (BCI) system in a virtual reality (VR) environment and compare it to 2D regular displays. First, we design a headset that consists of three components: a wearable electroencephalography…

Human-Computer Interaction · Computer Science 2020-06-19 Reza Abbasi-Asl , Mohammad Keshavarzi , Dorian Yao Chan

The objective of this study is to develop and use a virtual reality game as a tool to assess the effects of realistic stress on the behavioral and physiological responses of participants. The game is based on a popular Steam game called…

Human-Computer Interaction · Computer Science 2020-10-01 Daniel H. Lee , Tzyy-Ping Jung

Long-horizon tasks in robotic manipulation present significant challenges in reinforcement learning (RL) due to the difficulty of designing dense reward functions and effectively exploring the expansive state-action space. However, despite…

Machine Learning · Computer Science 2025-10-06 Adrià López Escoriza , Nicklas Hansen , Stone Tao , Tongzhou Mu , Hao Su

Learning competitive behaviors in multi-agent settings such as racing requires long-term reasoning about potential adversarial interactions. This paper presents Deep Latent Competition (DLC), a novel reinforcement learning algorithm that…

Machine Learning · Computer Science 2021-02-22 Wilko Schwarting , Tim Seyde , Igor Gilitschenski , Lucas Liebenwein , Ryan Sander , Sertac Karaman , Daniela Rus

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern video game development. In this paper, we demonstrate by…

Machine Learning · Computer Science 2020-12-14 Nancy Iskander , Aurelien Simoni , Eloi Alonso , Maxim Peter

Specifying reward signals that allow agents to learn complex behaviors is a long-standing challenge in reinforcement learning. A promising approach is to extract preferences for behaviors from unlabeled videos, which are widely available on…

Many researchers have developed VR systems for people with visual impairments by using various audio feedback techniques. However, there has been much less study of collaborative VR systems in which people with visual impairments and people…

Human-Computer Interaction · Computer Science 2021-04-01 Hojun Aan , Sangsun Han , Hyeonkyu Kim , Jimoon Kim , Pilhyoun Yoon , Kibum Kim

With the rapid development of Deep Neural Networks (DNNs), they have been applied in numerous fields. However, research indicates that DNNs are susceptible to adversarial examples, and this is equally true in the multi-label domain. To…

Artificial Intelligence · Computer Science 2024-09-27 Yujiang Liu , Wenjian Luo , Zhijian Chen , Muhammad Luqman Naseem

The P300 speller is a well known Brain-Computer Interface paradigm that has been used for over two decades. A new P300 speller paradigm (XP300) is proposed. It includes several characteristics: (i) the items are not intensified by using…

Human-Computer Interaction · Computer Science 2016-12-19 Hubert Cecotti , Bertrand Rivet

Supervised deep convolutional neural networks (DCNNs) are currently one of the best computational models that can explain how the primate ventral visual stream solves object recognition. However, embodied cognition has not been considered…

Machine Learning · Computer Science 2021-06-21 Maytus Piriyajitakonkij , Sirawaj Itthipuripat , Theerawit Wilaiprasitporn , Nat Dilokthanakul

Deep neural networks are frequently used by autonomous systems for their ability to learn complex, non-linear data patterns and make accurate predictions in dynamic environments. However, their use as black boxes introduces risks as the…

Machine Learning · Computer Science 2021-10-08 Dimitrios Boursinos , Xenofon Koutsoukos