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Policy optimization methods are popular reinforcement learning algorithms, because their incremental and on-policy nature makes them more stable than the value-based counterparts. However, the same properties also make them slow to converge…
We provide performance guarantees for a variant of simulation-based policy iteration for controlling Markov decision processes that involves the use of stochastic approximation algorithms along with state-of-the-art techniques that are…
We give an algorithm that learns a representation of data through compression. The algorithm 1) predicts bits sequentially from those previously seen and 2) has a structure and a number of computations similar to an autoencoder. The…
In this work we introduce an alternative model for the design and analysis of strategyproof mechanisms that is motivated by the recent surge of work in "learning-augmented algorithms". Aiming to complement the traditional approach in…
We consider learning problems of an intuitive and concise preference model, called lexicographic preference lists (LP-lists). Given a set of examples that are pairwise ordinal preferences over a universe of objects built of attributes of…
The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…
In this work an iterative algorithm based on unsupervised learning is presented, specifically on a Restricted Boltzmann Machine (RBM) to solve a perfect matching problem on a bipartite weighted graph. Iteratively is calculated the weights…
Recent years have demonstrated that using random feature maps can significantly decrease the training and testing times of kernel-based algorithms without significantly lowering their accuracy. Regrettably, because random features are…
This article presents a short and concise description of stochastic approximation algorithms in reinforcement learning of Markov decision processes. The algorithms can also be used as a suboptimal method for partially observed Markov…
Replication of experimental results has been a challenge faced by many scientific disciplines, including the field of machine learning. Recent work on the theory of machine learning has formalized replicability as the demand that an…
Restricted Boltzmann Machines (RBMs) are widely used probabilistic undirected graphical models with visible and latent nodes, playing an important role in statistics and machine learning. The task of structure learning for RBMs involves…
For many applications of reinforcement learning it can be more convenient to specify both a reward function and constraints, rather than trying to design behavior through the reward function. For example, systems that physically interact…
Robotic shepherding problem considers the control and navigation of a group of coherent agents (e.g., a flock of bird or a fleet of drones) through the motion of an external robot, called shepherd. Machine learning based methods have…
We present a new algorithm for recovering paths from their third-order signature tensors, an inverse problem in rough analysis. Our algorithm provides the exact solution to this learning problem and improves upon current approaches by an…
Polynomial networks and factorization machines are two recently-proposed models that can efficiently use feature interactions in classification and regression tasks. In this paper, we revisit both models from a unified perspective. Based on…
The efficiency of Gr\"obner basis computation, the standard engine for solving systems of polynomial equations, depends on the choice of monomial ordering. Despite a near-continuum of possible monomial orders, most implementations rely on…
Parameterized systems of polynomial equations arise in many applications in science and engineering with the real solutions describing, for example, equilibria of a dynamical system, linkages satisfying design constraints, and scene…
Proximal policy optimization (PPO) algorithm is a deep reinforcement learning algorithm with outstanding performance, especially in continuous control tasks. But the performance of this method is still affected by its exploration ability.…
Deep learning algorithms have recently shown to be a successful tool in estimating parameters of statistical models for which simulation is easy, but likelihood computation is challenging. But the success of these approaches depends on…
The beer game is a widely used in-class game that is played in supply chain management classes to demonstrate the bullwhip effect. The game is a decentralized, multi-agent, cooperative problem that can be modeled as a serial supply chain…