Related papers: Synchronization of Deterministic Visibly Push-Down…
The model of asynchronous programming arises in many contexts, from low-level systems software to high-level web programming. We take a language-theoretic perspective and show general decidability and undecidability results for asynchronous…
We study a connection between synchronizing automata and its set $M$ of minimal reset words, i.e., such that no proper factor is a reset word. We first show that any synchronizing automaton having the set of minimal reset words whose set of…
Given an order of the underlying alphabet we can lift it to the states of a finite deterministic automaton: to compare states we use the order of the strings reaching them. When the order on strings is the co-lexicographic one \emph{and}…
The class of row monomial matrices (one unit and rest zeros in every row) with some non-standard operations of summation and usual multiplication is our main object. These matrices generate a space with respect to the mentioned operations.…
We investigate a dynamical complexity measure defined for finite automata with translucent letters (FAwtl). Roughly, this measure counts the minimal number of necessary jumps for such an automaton in order to accept an input. The model…
Given the versatility of timed automata a huge body of work has evolved that considers extensions of timed automata. One extension that has received a lot of interest is timed automata with a, possibly unbounded, stack, also called the…
This paper is about reachability analysis in a restricted subclass of multi-pushdown automata. We assume that the control states of an automaton are partially ordered, and all transitions of an automaton go downwards with respect to the…
The problem DFA-Intersection-Nonemptiness asks if a given number of deterministic automata accept a common word. In general, this problem is PSPACE-complete. Here, we investigate this problem for the subclasses of commutative automata and…
To each one-dimensional subshift $X$, we may associate a winning shift $W(X)$ which arises from a combinatorial game played on the language of $X$. Previously it has been studied what properties of $X$ does $W(X)$ inherit. For example, $X$…
Automata for unordered unranked trees are relevant for defining schemas and queries for data trees in Json or Xml format. While the existing notions are well-investigated concerning expressiveness, they all lack a proper notion of…
In a jumping finite automaton, the input head can jump to an arbitrary position within the remaining input after reading and consuming a symbol. We characterize the corresponding class of languages in terms of special shuffle expressions…
The transformation of a nondeterministic finite-state automaton into a deterministic finite-state automaton is an integral part of any course on formal languages and automata theory. For some students, understanding this transformation is…
We investigate the class of visibly pushdown languages in the sliding window model. A sliding window algorithm for a language $L$ receives a stream of symbols and has to decide at each time step whether the suffix of length $n$ belongs to…
We show that a well-known family of deterministic finite automata can be used to distinguish distinct binary strings of the same length from every start state. Further, we establish almost matching lower and upper bounds on the number of…
We study (bi)simulation-like preorder/equivalence checking on the class of visibly pushdown automata and its natural subclasses visibly BPA (Basic Process Algebra) and visibly one-counter automata. We describe generic methods for proving…
We study the satisfiability of string constraints where context-free membership constraints may be imposed on variables. Additionally a variable may be constrained to be a subword of a word obtained by shuffling variables and their…
We construct a probabilistic finite automaton (PFA) with 7 states and an input alphabet of 5 symbols for which the PFA Emptiness Problem is undecidable. The only input for the decision problem is the starting distribution. For the proof, we…
We present a new technique for demonstrating the reachability of states in deterministic finite automata representing the concatenation of two languages. Such demonstrations are a necessary step in establishing the state complexity of the…
In this paper we are dealing with the issue of finding possibly short synchronizing words in automata with weight assigned to each letter in the alphabet $\Sigma$. First we discuss some complexity problems, and then we present new…
A three-way (resp., two-way) two-dimensional automaton has a read-only input head that moves in three (resp., two) directions on a finite array of cells labelled by symbols of the input alphabet. Restricting the input head movement of a…