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Collaboration requires agents to align their goals on the fly. Underlying the human ability to align goals with other agents is their ability to predict the intentions of others and actively update their own plans. We propose hierarchical…

Multiagent Systems · Computer Science 2020-11-10 Rose E. Wang , J. Chase Kew , Dennis Lee , Tsang-Wei Edward Lee , Tingnan Zhang , Brian Ichter , Jie Tan , Aleksandra Faust

We consider a search problem on a $2$-dimensional infinite grid with a single mobile agent. The goal of the agent is to find her way home, which is located in a grid cell chosen by an adversary. Initially, the agent is provided with an…

Discrete Mathematics · Computer Science 2019-07-16 Anders Martinsson , Jara Uitto

There has been a significant recent progress in the field of Embodied AI with researchers developing models and algorithms enabling embodied agents to navigate and interact within completely unseen environments. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Luca Weihs , Matt Deitke , Aniruddha Kembhavi , Roozbeh Mottaghi

In this work, we explore emergent behaviors by swarms of anonymous, homogeneous, non-communicating, reactive robots that do not know their global position and have limited relative sensing. We introduce a novel method that enables such…

Robotics · Computer Science 2018-04-19 Mario Coppola , Jian Guo , Eberhard K. A. Gill , Guido C. H. E. de Croon

In the standard setting of approachability there are two players and a target set. The players play repeatedly a known vector-valued game where the first player wants to have the average vector-valued payoff converge to the target set which…

Machine Learning · Statistics 2016-06-20 Shie Mannor , Vianney Perchet , Gilles Stoltz

This paper considers a network of agents, where each agent is assumed to take actions optimally with respect to a predefined payoff function involving the latest actions of the agent's neighbors. Neighborhood relationships stem from payoff…

Dynamical Systems · Mathematics 2021-01-19 Sadegh Arefizadeh , Sadjaad Ozgoli , Sadegh Bolouki , Tamer Başar

Physical social encounters are governed by a set of socio-psychological behavioral rules with a high degree of uniform validity. Past research has shown how these rules or the resulting properties of the encounters (e.g. the geometry of…

Social and Information Networks · Computer Science 2014-09-30 Daniel Raumer , Christoph Fuchs , Georg Groh

This paper proposes a strategy for a group of deaf and dumb robots, carrying clocks from different countries, to meet at a geographical location which is not fixed in advanced. The robots act independently. They can observe others, compute…

Robotics · Computer Science 2016-04-05 Subhash Bhagat , Sruti Gan Chaudhuri , Krishnendu Mukhopadhyaya

We generalize the classical cow-path problem [7, 14, 38, 39] into a question that is relevant for collective foraging in animal groups. Specifically, we consider a setting in which k identical (probabilistic) agents, initially placed at…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-25 Ofer Feinerman , Amos Korman , Zvi Lotker , Jean-Sébastien Sereni

We address the problem of planning collision-free paths for multiple agents using optimization methods known as proximal algorithms. Recently this approach was explored in Bento et al. 2013, which demonstrated its ease of parallelization…

Robotics · Computer Science 2015-04-14 José Bento , Nate Derbinsky , Charles Mathy , Jonathan S. Yedidia

The Multi-Agent Path Finding (MAPF) problem aims at finding non-conflicting paths for multiple agents from their respective sources to destinations. This problem arises in multiple real-life situations, including robot motion planning and…

Multiagent Systems · Computer Science 2026-01-16 Aditi Anand , Dildar Ali , Suman Banerjee

Most of existing rendezvous algorithms generate channel-hopping sequences based on the whole channel set. They are inefficient when the set of available channels is a small subset of the whole channel set. We propose a new algorithm called…

Networking and Internet Architecture · Computer Science 2015-06-03 Zhiyong Lin , Hai Liu , Lu Yu , Yiu-Wing Leung , Xiaowen Chu

Despite their importance for urban planning, traffic forecasting, and the spread of biological and mobile viruses, our understanding of the basic laws governing human motion remains limited thanks to the lack of tools to monitor the time…

Physics and Society · Physics 2009-11-13 M. C. Gonzalez , C. A. Hidalgo , A. -L. Barabasi

Learned communication makes multi-agent systems more effective by aggregating distributed information. However, it also exposes individual agents to the threat of erroneous messages they might receive. In this paper, we study the setting…

Computer Vision and Pattern Recognition · Computer Science 2020-11-11 Nicholas Vadivelu , Mengye Ren , James Tu , Jingkang Wang , Raquel Urtasun

Navigation is an essential ability for mobile agents to be completely autonomous and able to perform complex actions. However, the problem of navigation for agents with limited (or no) perception of the world, or devoid of a fully defined…

Robotics · Computer Science 2020-11-30 Danilo Perico , Paulo E. Santos , Reinaldo Bianchi

We study the problem of leader election among mobile agents operating in an arbitrary network modeled as an undirected graph. Nodes of the network are unlabeled and all agents are identical. Hence the only way to elect a leader among agents…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-05 Dariusz Dereniowski , Andrzej Pelc

We study a framework where agents have to avoid aversive signals. The agents are given only partial information, in the form of features that are projections of task states. Additionally, the agents have to cope with non-determinism,…

Artificial Intelligence · Computer Science 2016-05-17 Tom J. Ameloot

We study a sequential decision-making model where a set of items is repeatedly matched to the same set of agents over multiple rounds. The objective is to determine a sequence of matchings that either maximizes the utility of the least…

Computer Science and Game Theory · Computer Science 2025-10-07 Eugene Lim , Tzeh Yuan Neoh , Nicholas Teh

This paper introduces a novel reachability problem for the scenario involving two agents, where one agent follows another agent using a feedback strategy. The geometry of the reachable set for an agent, termed \emph{dependent reachable…

Systems and Control · Electrical Eng. & Systems 2026-03-09 Venkata Ramana Makkapati , Tulasi Ram Vechalapu , Vinodhini Comandur , Seth Hutchinson

In multi-agent navigation, agents need to move towards their goal locations while avoiding collisions with other agents and static obstacles, often without communication with each other. Existing methods compute motions that are optimal…

Multiagent Systems · Computer Science 2017-10-13 Julio Godoy , Tiannan Chen , Stephen J. Guy , Ioannis Karamouzas , Maria Gini