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Related papers: Almost Universal Anonymous Rendezvous in the Plane

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In this paper we are interested in the task of searching and tracking multiple moving targets in a bounded surveillance area with a group of autonomous mobile agents. More specifically, we assume that targets can appear and disappear at…

Systems and Control · Electrical Eng. & Systems 2023-02-02 Savvas Papaioannou , Panayiotis Kolios , Theocharis Theocharides , Christos G. Panayiotou , Marios M. Polycarpou

The multichannel rendezvous problem that asks two secondary users to rendezvous on a common available channel in a cognitive radio network (CRN) has received a lot of attention lately. Most rendezvous algorithms in the literature focused on…

Networking and Internet Architecture · Computer Science 2019-02-20 Cheng-Shang Chang , Yeh-Cheng Chang , Jang-Ping Sheu

We develop a probabilistic framework for \emph{rendezvous planning}: given sparse, noisy observations of a fast-moving target, plan rendezvous spatiotemporal coordinates for a set of significantly slower seeking agents. The unknown target…

Optimization and Control · Mathematics 2026-04-03 Thomas A. Scott , Lukas Taus , Yen-Hsi Richard Tsai , Tan Bui-Thanh , Justin G. R. Delva

A metamorphic robotic system (MRS) consists of anonymous modules, each of which autonomously moves in the 2D square grid by sliding and rotation with keeping connectivity among the modules. Existing literature considers distributed…

Robotics · Computer Science 2024-07-30 Ryonosuke Yamada , Tomoyuki Usami , Yukiko Yamauchi

The study addressed the problem of Anonymous Multi-Agent Path-finding (AMAPF). Unlike the classical formulation, where the assignment of agents to goals is fixed, in the anonymous MAPF setting it is irrelevant which agent reaches specific…

Multiagent Systems · Computer Science 2026-03-26 Stepan Dergachev , Dmitry Avdeev

The Meeting problem for $k\geq 2$ searchers in a polygon $P$ (possibly with holes) consists in making the searchers move within $P$, according to a distributed algorithm, in such a way that at least two of them eventually come to see each…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-07-09 Giuseppe A. Di Luna , Paola Flocchini , Nicola Santoro , Giovanni Viglietta , Masafumi Yamashita

Random pairwise encounters often occur in large populations, or groups of mobile agents, and various types of local interactions that happen at encounters account for emergent global phenomena. In particular, in the fields of swarm…

Multiagent Systems · Computer Science 2021-03-16 Thomas Dagès , Alfred M. Bruckstein

In this paper we study the Near-Gathering problem for a finite set of dimensionless, deterministic, asynchronous, anonymous, oblivious and autonomous mobile robots with limited visibility moving in the Euclidean plane in Look-Compute-Move…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-05-28 Linda Pagli , Giuseppe Prencipe , Giovanni Viglietta

We study the Rendezvous problem for 2 autonomous mobile robots in asynchronous settings with persistent memory called light. It is well known that Rendezvous is impossible in a basic model when robots have no lights, even if the system is…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-05 Takashi Okumura , Koichi Wada , Xavier Défago

Treasure hunt and rendezvous are fundamental tasks performed by mobile agents in graphs. In treasure hunt, an agent has to find an inert target (called treasure) situated at an unknown node of the graph. In rendezvous, two agents, initially…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-03 Debasish Pattanayak , Andrzej Pelc

The game of rendezvous with adversaries is a game on a graph played by two players: Facilitator and Divider. Facilitator has two agents and Divider has a team of $k \ge 1$ agents. While the initial positions of Facilitator's agents are…

Data Structures and Algorithms · Computer Science 2022-10-07 Neeldhara Misra , Manas Mulpuri , Prafullkumar Tale , Gaurav Viramgami

In this paper, we consider the partial gathering problem of mobile agents in asynchronous unidirectional rings equipped with whiteboards on nodes. The partial gathering problem is a new generalization of the total gathering problem. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-09-11 Masahiro Shibata , Shinji Kawai , Fukuhito Ooshita , Hirotsugu Kakugawa , Toshimitsu Masuzawa

One of the most essential prerequisites behind a successful task execution of a team of agents is to accurately estimate and track their poses. We consider a cooperative multi-agent positioning problem where each agent performs single-agent…

Robotics · Computer Science 2019-03-18 Milutin Pajovic , Vikrant Shah , Philip V. Orlik

We study a Rendezvous problem for 2 autonomous mobile robots in asynchronous settings with persistent memory called light. It is well known that Rendezvous is impossible when robots have no lights in basic common models, even if the system…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-07-17 Takashi Okumura , Koichi Wada , Yoshiaki Katayama

In the classic Symmetric Rendezvous problem on a Line (SRL), two robots at known distance 2 but unknown direction execute the same randomized algorithm trying to minimize the expected rendezvous time. A long standing conjecture is that the…

Discrete Mathematics · Computer Science 2018-05-10 Konstantinos Georgiou , Jay Griffiths , Yuval Yakubov

In this paper, we investigate the problem of joint searching and tracking of multiple mobile targets by a group of mobile agents. The targets appear and disappear at random times inside a surveillance region and their positions are random…

Systems and Control · Electrical Eng. & Systems 2023-02-06 Savvas Papaioannou , Panayiotis Kolios , Theocharis Theocharides , Christos G. Panayiotou , Marios M. Polycarpou

We consider a classic rendezvous game where two players try to meet each other on a set of $n$ locations. In each round, every player visits one of the locations and the game finishes when the players meet at the same location. The goal is…

Computer Science and Game Theory · Computer Science 2020-02-11 Marthe Bonamy , Michał Pilipczuk , Jean-Sébastien Sereni

Two mobile agents, starting from different nodes of a network at possibly different times, have to meet at the same node. This problem is known as $\mathit{rendezvous}$. Agents move in synchronous rounds. Each agent has a distinct integer…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-12 Avery Miller , Andrzej Pelc

A fundamental maneuver in autonomous space operations is known as rendezvous, where a spacecraft navigates to and approaches another spacecraft. In this case study, we present linear and nonlinear benchmark models of an active chaser…

Systems and Control · Computer Science 2017-03-22 Nicole Chan , Sayan Mitra

A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, have to meet at the same node and terminate. This problem is known as {\em gathering}. We study deterministic gathering algorithms…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-05-01 Andrzej Pelc