Related papers: An Efficient Noisy Binary Search in Graphs via Med…
Subgraph queries also known as subgraph isomorphism search is a fundamental problem in querying graph-like structured data. It consists to enumerate the subgraphs of a data graph that match a query graph. This problem arises in many…
We consider the problem of computing shortest paths in a dense motion-planning roadmap $\mathcal{G}$. We assume that~$n$, the number of vertices of $\mathcal{G}$, is very large. Thus, using any path-planning algorithm that directly searches…
The Graph Edit Distance (GED) is an important metric for measuring the similarity between two (labeled) graphs. It is defined as the minimum cost required to convert one graph into another through a series of (elementary) edit operations.…
Graph searching is one of the simplest and most widely used tools in graph algorithms. Every graph search method is defined using some particular selection rule, and the analysis of the corresponding vertex orderings can aid greatly in…
In this paper we propose and study a new complexity model for approximation algorithms. The main motivation are practical problems over large data sets that need to be solved many times for different scenarios, e.g., many multicast trees…
Graph-based approaches are empirically shown to be very successful for the nearest neighbor search (NNS). However, there has been very little research on their theoretical guarantees. We fill this gap and rigorously analyze the performance…
Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. We consider a relaxed version of this problem in the setting of local algorithms. The relaxation is that the constructed subgraph is a sparse spanning…
The fundamental model-checking problem, given as input a model and a specification, asks for the algorithmic verification of whether the model satisfies the specification. Two classical models for reactive systems are graphs and Markov…
The paper focuses on two problems: (i) how to orient the edges of an undirected graph in order to maximize the number of ordered vertex pairs (x,y) such that there is a directed path from x to y, and (ii) how to orient the edges so as to…
In the classical Node-Disjoint Paths (NDP) problem, the input consists of an undirected $n$-vertex graph $G$, and a collection $\mathcal{M}=\{(s_1,t_1),\ldots,(s_k,t_k)\}$ of pairs of its vertices, called source-destination, or demand,…
Consider an agent exploring an unknown graph in search of some goal state. As it walks around the graph, it learns the nodes and their neighbors. The agent only knows where the goal state is when it reaches it. How do we reach this goal…
Nearest neighbor search is central in machine learning, information retrieval, and databases. For high-dimensional datasets, graph-based methods such as HNSW, DiskANN, and NSG have become popular thanks to their empirical accuracy and…
We study sublinear time algorithms for estimating the size of maximum matching in graphs. Our main result is a $(\frac{1}{2}+\Omega(1))$-approximation algorithm which can be implemented in $O(n^{1+\epsilon})$ time, where $n$ is the number…
We consider the problem of estimating the graph size, where one is given only local access to the graph. We formally define a query model in which one starts with a \emph{seed} node and is allowed to make queries about neighbours of nodes…
One of the major challenges in applications related to social networks, computational biology, collaboration networks etc., is to efficiently search for similar patterns in their underlying graphs. These graphs are typically noisy and…
This article presents a new search algorithm for the NP-hard problem of optimizing functions of binary variables that decompose according to a graphical model. It can be applied to models of any order and structure. The main novelty is a…
Popular machine learning estimators involve regularization parameters that can be challenging to tune, and standard strategies rely on grid search for this task. In this paper, we revisit the techniques of approximating the regularization…
We present a new fast all-pairs shortest path algorithm for unweighted graphs. In breadth-first search which is said to representative and fast in unweighted graphs, the average number of accesses to adjacent vertices (expressed by…
We suggest a new non-recursive algorithm for constructing a binary search tree given an array of numbers. The algorithm has $O(N)$ time and $O(1)$ memory complexity if the given array of $N$ numbers is sorted. The resulting tree is of…
We give a quasipolynomial time algorithm for the graph matching problem (also known as noisy or robust graph isomorphism) on correlated random graphs. Specifically, for every $\gamma>0$, we give a $n^{O(\log n)}$ time algorithm that given a…