Related papers: Randomized Two-Valued Bounded Delay Online Buffer …
In the online packet scheduling problem with deadlines (PacketSchD, for short), the goal is to schedule transmissions of packets that arrive over time in a network switch and need to be sent across a link. Each packet has a deadline,…
One practical open problem is the development of a distributed algorithm that achieves near-optimal utility using only a finite (and small) buffer size for queues in a stochastic network. This paper studies utility maximization (or cost…
Online knapsack problem is considered, where items arrive in a sequential fashion that have two attributes; value and weight. Each arriving item has to be accepted or rejected on its arrival irrevocably. The objective is to maximize the sum…
In this paper, we introduce online knapsack problems with a resource buffer. In the problems, we are given a knapsack with capacity $1$, a buffer with capacity $R\ge 1$, and items that arrive one by one. Each arriving item has to be taken…
In this paper, we focus on a multi-queue buffer management in which packets of different values are segregated in different queues. Our model consists of m packets values and m queues. Recently, Al-Bawani and Souza (arXiv:1103.6049v2…
We consider the online bin packing problem under the advice complexity model where the 'online constraint' is relaxed and an algorithm receives partial information about the future requests. We provide tight upper and lower bounds for the…
The weighted $k$-server is a variant of the $k$-server problem, where the cost of moving a server is the server's weight times the distance through which it moves. The problem is famous for its intriguing properties and for evading standard…
We analyze the competitive ratio and the advice complexity of the online unbounded knapsack problem. An instance is given as a sequence of n items with a size and a value each, and an algorithm has to decide how often to pack each item into…
Recently, the problems of evaluating performances of switches and routers have been formulated as online problems, and a great amount of results have been presented. In this paper, we focus on managing outgoing packets (called {\em egress…
We consider the optimal online packet scheduling problem in a single-user energy harvesting wireless communication system, where energy is harvested from natural renewable sources, making future energy arrivals instants and amounts random…
We study a weighted online bipartite matching problem: $G(V_1, V_2, E)$ is a weighted bipartite graph where $V_1$ is known beforehand and the vertices of $V_2$ arrive online. The goal is to match vertices of $V_2$ as they arrive to vertices…
In heterogeneous networks (HetNets), load balancing among different tiers can be effectively achieved by a biased user association scheme with which each user chooses to associate with one base station (BS) based on the biased received…
We improve the lower bound on the asymptotic competitive ratio of any online algorithm for bin packing to above 1.54278. We demonstrate for the first time the advantage of branching and the applicability of full adaptivity in the design of…
In this paper, we consider a bidirectional relay network with half-duplex nodes and block fading where the nodes transmit with a fixed transmission rate. Thereby, user 1 and user 2 exchange information only via a relay node, i.e., a direct…
We consider Online Minimum Bipartite Matching under the uniform metric. We show that Randomized Greedy achieves a competitive ratio equal to $(1+1/n) (H_{n+1}-1)$, which matches the lower bound. Comparing with the fact that RG achieves an…
We consider a new model for buffer management of network switches with Quality of Service (QoS) requirements. A stream of packets, each attributed with a value representing its Class of Service (CoS), arrives over time at a network switch…
In the bin covering problem, the goal is to fill as many bins as possible up to a certain minimal level with a given set of items of different sizes. Online variants, in which the items arrive one after another and have to be packed…
In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…
Online bipartite matching is a fundamental problem in online algorithms. The goal is to match two sets of vertices to maximize the sum of the edge weights, where for one set of vertices, each vertex and its corresponding edge weights appear…
The problem of online buffer sharing is expressed as follows. A switch with $n$ output ports receives a stream of incoming packets. When an incoming packet is accepted by the switch, it is stored in a shared buffer of capacity $B$ common to…