Related papers: VGGSound: A Large-scale Audio-Visual Dataset
In this paper, we introduce a new task, spoken video grounding (SVG), which aims to localize the desired video fragments from spoken language descriptions. Compared with using text, employing audio requires the model to directly exploit the…
How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We…
With the advancement of audio generation, generative models can produce highly realistic audios. However, the proliferation of deepfake general audio can pose negative consequences. Therefore, we propose a new task, deepfake general audio…
We introduce AudioScopeV2, a state-of-the-art universal audio-visual on-screen sound separation system which is capable of learning to separate sounds and associate them with on-screen objects by looking at in-the-wild videos. We identify…
In response to the rising prominence of the Metaverse, omnidirectional videos (ODVs) have garnered notable interest, gradually shifting from professional-generated content (PGC) to user-generated content (UGC). However, the study of…
State-of-the-art approaches for visually-guided audio source separation typically assume sources that have characteristic sounds, such as musical instruments. These approaches often ignore the visual context of these sound sources or avoid…
Existing datasets for audio understanding primarily focus on single-turn interactions (i.e. audio captioning, audio question answering) for describing audio in natural language, thus limiting understanding audio via interactive dialogue. To…
Sound source localization is a typical and challenging task that predicts the location of sound sources in a video. Previous single-source methods mainly used the audio-visual association as clues to localize sounding objects in each image.…
Convolutional Neural Networks (CNNs) have proven very effective in image classification and show promise for audio. We use various CNN architectures to classify the soundtracks of a dataset of 70M training videos (5.24 million hours) with…
Unsupervised audio-visual source localization aims at localizing visible sound sources in a video without relying on ground-truth localization for training. Previous works often seek high audio-visual similarities for likely positive…
A major challenge in text-video and text-audio retrieval is the lack of large-scale training data. This is unlike image-captioning, where datasets are in the order of millions of samples. To close this gap we propose a new video mining…
Multimedia compression allows us to watch videos, see pictures and hear sounds within a limited bandwidth, which helps the flourish of the internet. During the past decades, multimedia compression has achieved great success using hand-craft…
The rapid advances in audio analysis underscore its vast potential for humancomputer interaction, environmental monitoring, and public safety; yet, existing audioonly datasets often lack spatial context. To address this gap, we present two…
Humans have the ability to utilize visual cues, such as lip movements and visual scenes, to enhance auditory perception, particularly in noisy environments. However, current Automatic Speech Recognition (ASR) or Audio-Visual Speech…
Generative audio models are rapidly advancing in both capabilities and public utilization -- several powerful generative audio models have readily available open weights, and some tech companies have released high quality generative audio…
This paper introduces VoxSim, a dataset of perceptual voice similarity ratings. Recent efforts to automate the assessment of speech synthesis technologies have primarily focused on predicting mean opinion score of naturalness, leaving…
Audio and sound generation has garnered significant attention in recent years, with a primary focus on improving the quality of generated audios. However, there has been limited research on enhancing the diversity of generated audio,…
Visual sound localization is a typical and challenging problem that predicts the location of objects corresponding to the sound source in a video. Previous methods mainly used the audio-visual association between global audio and one-scale…
General audio understanding is a fundamental goal for large audio-language models, with audio captioning serving as a cornerstone task for their development. However, progress in this domain is hindered by existing datasets, which lack the…
The increasing use of machine learning models has amplified the demand for high-quality, large-scale multimodal datasets. However, the availability of such datasets, especially those combining acoustic, visual and textual data, remains…