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Action recognition from an egocentric viewpoint is a crucial perception task in robotics and enables a wide range of human-robot interactions. While most computer vision approaches prioritize the RGB camera, the Depth modality - which can…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jyoti Kini , Sarah Fleischer , Ishan Dave , Mubarak Shah

A novel deep neural network training paradigm that exploits the conjoint information in multiple heterogeneous sources is proposed. Specifically, in a RGB-D based action recognition task, it cooperatively trains a single convolutional…

Computer Vision and Pattern Recognition · Computer Science 2018-01-04 Pichao Wang , Wanqing Li , Jun Wan , Philip Ogunbona , Xinwang Liu

Skeleton-based action recognition has attracted research attentions in recent years. One common drawback in currently popular skeleton-based human action recognition methods is that the sparse skeleton information alone is not sufficient to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Jinmiao Cai , Nianjuan Jiang , Xiaoguang Han , Kui Jia , Jiangbo Lu

Skeleton-based action recognition is an important task that requires the adequate understanding of movement characteristics of a human action from the given skeleton sequence. Recent studies have shown that exploring spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-04-01 Chenyang Si , Wentao Chen , Wei Wang , Liang Wang , Tieniu Tan

RGB-T saliency detection has emerged as an important computer vision task, identifying conspicuous objects in challenging scenes such as dark environments. However, existing methods neglect the characteristics of cross-modal features and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Guangyu Ren , Jitesh Joshi , Youngjun Cho

Gait recognition is a biometric technology that recognizes the identity of humans through their walking patterns. Existing appearance-based methods utilize CNN or Transformer to extract spatial and temporal features from silhouettes, while…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Fanxu Min , Shaoxiang Guo , Fan Hao , Junyu Dong

People identification in video based on the way they walk (i.e. gait) is a relevant task in computer vision using a non-invasive approach. Standard and current approaches typically derive gait signatures from sequences of binary energy maps…

Computer Vision and Pattern Recognition · Computer Science 2020-02-21 Francisco Manuel Castro , Manuel Jesús Marín-Jiménez , Nicolás Guil , Nicolás Pérez de la Blanca

Current methods for skeleton-based human action recognition usually work with complete skeletons. However, in real scenarios, it is inevitable to capture incomplete or noisy skeletons, which could significantly deteriorate the performance…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Yi-Fan Song , Zhang Zhang , Caifeng Shan , Liang Wang

Focus based methods have shown promising results for the task of depth estimation. However, most existing focus based depth estimation approaches depend on maximal sharpness of the focal stack. Out of focus information in the focal stack…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Yongri Piao , Yukun Zhang , Miao Zhang , Xinxin Ji

Single modality action recognition on RGB or depth sequences has been extensively explored recently. It is generally accepted that each of these two modalities has different strengths and limitations for the task of action recognition.…

Computer Vision and Pattern Recognition · Computer Science 2016-12-28 Amir Shahroudy , Tian-Tsong Ng , Yihong Gong , Gang Wang

We present a module that extends the temporal graph of a graph convolutional network (GCN) for action recognition with a sequence of skeletons. Existing methods attempt to represent a more appropriate spatial graph on an intra-frame, but…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Yuya Obinata , Takuma Yamamoto

In this study, we propose a novel RGB-T tracking framework by jointly modeling both appearance and motion cues. First, to obtain a robust appearance model, we develop a novel late fusion method to infer the fusion weight maps of both RGB…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Pengyu Zhang , Jie Zhao , Dong Wang , Huchuan Lu , Xiaoyun Yang

Hand Gesture Recognition (HGR) enables intuitive human-computer interactions in various real-world contexts. However, existing frameworks often struggle to meet the real-time requirements essential for practical HGR applications. This study…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Oluwaleke Yusuf , Maki Habib , Mohamed Moustafa

With the development of robotics, skeleton-based action recognition has become increasingly important, as human-robot interaction requires understanding the actions of humans and humanoid robots. Due to different sources of human skeletons…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jidong Kuang , Hongsong Wang , Jie Gui

Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Xuanhan Wang , Yan Dai , Lianli Gao , Jingkuan Song

Variations of human body skeletons may be considered as dynamic graphs, which are generic data representation for numerous real-world applications. In this paper, we propose a spatio-temporal graph convolution (STGC) approach for assembling…

Computer Vision and Pattern Recognition · Computer Science 2018-02-28 Chaolong Li , Zhen Cui , Wenming Zheng , Chunyan Xu , Jian Yang

Recent graph convolutional neural networks (GCNs) have shown high performance in the field of human action recognition by using human skeleton poses. However, it fails to detect human-object interaction cases successfully due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Hesham M. Shehata , Mohammad Abdolrahmani

Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

This paper focuses on the challenging task of learning 3D object surface reconstructions from RGB images. Existingmethods achieve varying degrees of success by using different surface representations. However, they all have their own…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Jiapeng Tang , Xiaoguang Han , Mingkui Tan , Xin Tong , Kui Jia

The emergence of RGB-D sensors offered new possibilities for addressing complex artificial vision problems efficiently. Human posture recognition is among these computer vision problems, with a wide range of applications such as ambient…

Computer Vision and Pattern Recognition · Computer Science 2018-10-16 Mohamed El Amine Elforaici , Ismail Chaaraoui , Wassim Bouachir , Youssef Ouakrim , Neila Mezghani
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