Related papers: Skeleton Focused Human Activity Recognition in RGB…
Human action recognition as an important application of computer vision has been studied for decades. Among various approaches, skeleton-based methods recently attract increasing attention due to their robust and superior performance.…
Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…
Recently, transformers have demonstrated great potential for modeling long-term dependencies from skeleton sequences and thereby gained ever-increasing attention in skeleton action recognition. However, the existing transformer-based…
Human skeletons and RGB sequences are both widely-adopted input modalities for human action recognition. However, skeletons lack appearance features and color data suffer large amount of irrelevant depiction. To address this, we introduce…
Recent methods based on 3D skeleton data have achieved outstanding performance due to its conciseness, robustness, and view-independent representation. With the development of deep learning, Convolutional Neural Networks (CNN) and Long…
Skeleton-based action recognition leverages human pose keypoints to categorize human actions, which shows superior generalization and interoperability compared to regular end-to-end action recognition. Existing solutions use RGB cameras to…
This article proposes a novel attention-based body pose encoding for human activity recognition that presents a enriched representation of body-pose that is learned. The enriched data complements the 3D body joint position data and improves…
Combining skeleton structure with graph convolutional networks has achieved remarkable performance in human action recognition. Since current research focuses on designing basic graph for representing skeleton data, these embedding features…
3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…
Human motion recognition is one of the most important branches of human-centered research activities. In recent years, motion recognition based on RGB-D data has attracted much attention. Along with the development in artificial…
A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…
3D skeleton-based motion prediction and activity recognition are two interwoven tasks in human behaviour analysis. In this work, we propose a motion context modeling methodology that provides a new way to combine the advantages of both…
For pursuing accurate skeleton-based action recognition, most prior methods use the strategy of combining Graph Convolution Networks (GCNs) with attention-based methods in a serial way. However, they regard the human skeleton as a complete…
This paper presents an image classification based approach for skeleton-based video action recognition problem. Firstly, A dataset independent translation-scale invariant image mapping method is proposed, which transformes the skeleton…
Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…
Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…
In skeleton-based action recognition, Graph Convolutional Networks model human skeletal joints as vertices and connect them through an adjacency matrix, which can be seen as a local attention mask. However, in most existing Graph…
We propose a method for human activity recognition from RGB data that does not rely on any pose information during test time and does not explicitly calculate pose information internally. Instead, a visual attention module learns to predict…
Human action recognition is an important task in computer vision. Extracting discriminative spatial and temporal features to model the spatial and temporal evolutions of different actions plays a key role in accomplishing this task. In this…
Human Activity Recognition in RGB-D videos has been an active research topic during the last decade. However, no efforts have been found in the literature, for recognizing human activity in RGB-D videos where several performers are…