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We present a method to improve the visual realism of low-quality, synthetic images, e.g. OpenGL renderings. Training an unpaired synthetic-to-real translation network in image space is severely under-constrained and produces visible…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Sai Bi , Kalyan Sunkavalli , Federico Perazzi , Eli Shechtman , Vladimir Kim , Ravi Ramamoorthi

As the digital and physical worlds become more intertwined, there has been a lot of interest in digital avatars that closely resemble their real-world counterparts. Current digitization methods used in 3D production pipelines require costly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Yifan Wang , Ivan Molodetskikh , Ondrej Texler , Dimitar Dinev

Image synthesis driven by computer graphics achieved recently a remarkable realism, yet synthetic image data generated this way reveals a significant domain gap with respect to real-world data. This is especially true in autonomous driving…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Artem Savkin , Rachid Ellouze , Nassir Navab , Federico Tombari

Hair editing is an interesting and challenging problem in computer vision and graphics. Many existing methods require well-drawn sketches or masks as conditional inputs for editing, however these interactions are neither straightforward nor…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Tianyi Wei , Dongdong Chen , Wenbo Zhou , Jing Liao , Zhentao Tan , Lu Yuan , Weiming Zhang , Nenghai Yu

Modeling and producing lifelike clothed human images has attracted researchers' attention from different areas for decades, with the complexity from highly articulated and structured content. Rendering algorithms decompose and simulate the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Rui Hu , Qian He , Gaofeng He , Jiedong Zhuang , Huang Chen , Huafeng Liu , Huamin Wang

Neural rendering methods can achieve near-photorealistic image synthesis of scenes from posed input images. However, when the images are imperfect, e.g., captured in very low-light conditions, state-of-the-art methods fail to reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Vinayak Gupta , Rongali Simhachala Venkata Girish , Mukund Varma T , Ayush Tewari , Kaushik Mitra

Research in unpaired video translation has mainly focused on short-term temporal consistency by conditioning on neighboring frames. However for transfer from simulated to photorealistic sequences, available information on the underlying…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Dominik Rivoir , Micha Pfeiffer , Reuben Docea , Fiona Kolbinger , Carina Riediger , Jürgen Weitz , Stefanie Speidel

While makeup virtual-try-on is now widespread, parametrizing a computer graphics rendering engine for synthesizing images of a given cosmetics product remains a challenging task. In this paper, we introduce an inverse computer graphics…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Robin Kips , Ruowei Jiang , Sileye Ba , Edmund Phung , Parham Aarabi , Pietro Gori , Matthieu Perrot , Isabelle Bloch

Recent successes in generative modeling have accelerated studies on this subject and attracted the attention of researchers. One of the most important methods used to achieve this success is Generative Adversarial Networks (GANs). It has…

Graphics · Computer Science 2022-09-27 Muhammed Pektas , Aybars Ugur

Synthesizing photorealistic 4D human head avatars from videos is essential for VR/AR, telepresence, and video game applications. Although existing Neural Radiance Fields (NeRF)-based methods achieve high-fidelity results, the computational…

Graphics · Computer Science 2023-11-29 Hao-Bin Duan , Miao Wang , Jin-Chuan Shi , Xu-Chuan Chen , Yan-Pei Cao

Generating high-fidelity garment animations through traditional workflows, from modeling to rendering, is both tedious and expensive. These workflows often require repetitive steps in response to updates in character motion, rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Renke Wang , Meng Zhang , Jun Li , Jian Yan

In recent years, deep generative models have gained significance due to their ability to synthesize natural-looking images with applications ranging from virtual reality to data augmentation for training computer vision models. While…

Computer Vision and Pattern Recognition · Computer Science 2020-06-08 Paul Sanzenbacher , Lars Mescheder , Andreas Geiger

Though a lot of improvement has been made to hair rendering techniques in the recent years, realistic rendering of hair remains a challenge, especially in real time. In this paper, we propose a fast technique to approximate the shading of…

Graphics · Computer Science 2023-02-14 Martin Gerard

Encoding images as a series of high-level constructs, such as brush strokes or discrete shapes, can often be key to both human and machine understanding. In many cases, however, data is only available in pixel form. We present a method for…

Computer Vision and Pattern Recognition · Computer Science 2018-09-27 Kevin Frans , Chin-Yi Cheng

We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and system level innovations. Our appearance model utilizes…

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive control over generated 3D…

Implicit radiance functions emerged as a powerful scene representation for reconstructing and rendering photo-realistic views of a 3D scene. These representations, however, suffer from poor editability. On the other hand, explicit…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Li Ma , Xiaoyu Li , Jing Liao , Xuan Wang , Qi Zhang , Jue Wang , Pedro Sander

We introduce a new hair modeling method that uses a dual representation of classical hair strands and 3D Gaussians to produce accurate and realistic strand-based reconstructions from multi-view data. In contrast to recent approaches that…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Egor Zakharov , Vanessa Sklyarova , Michael Black , Giljoo Nam , Justus Thies , Otmar Hilliges

Rendering is the process of generating 2D images from 3D assets, simulated in a virtual environment, typically with a graphics pipeline. By inverting such renderer, one can think of a learning approach to predict a 3D shape from an input…

Computer Vision and Pattern Recognition · Computer Science 2019-01-24 Shichen Liu , Weikai Chen , Tianye Li , Hao Li
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