Related papers: A Geometric Algorithm for Solving Linear Systems
A subgradient method is presented for solving general convex optimization problems, the main requirement being that a strictly-feasible point is known. A feasible sequence of iterates is generated, which converges to within user-specified…
Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…
In this paper we study proximal conditional-gradient (CG) and proximal gradient-projection type algorithms for a block-structured constrained nonconvex optimization model, which arises naturally from tensor data analysis. First, we…
The paper develops a technique for solving a linear equation $Ax=b$ with a square and nonsingular matrix $A$, using a decentralized gradient algorithm. In the language of control theory, there are $n$ agents, each storing at time $t$ an…
In this work, we propose an outer approximation algorithm for solving bounded convex vector optimization problems (CVOPs). The scalarization model solved iteratively within the algorithm is a modification of the norm-minimizing…
Iterative methods based on tensors have emerged as powerful tools for solving tensor equations, and have significantly advanced across multiple disciplines. In this study, we propose two-step tensor-based iterative methods to solve the…
We consider the homogenized linear feasibility problem, to find an $x$ on the unit sphere, satisfying $n$ line ar inequalities $a_i^Tx\ge 0$. To solve this problem we consider the centers of the insphere of spherical simpl ices, whose…
This paper is to explore a model of the ABS Algorithms for dealing with a class of systems of linear stochastic equations A xi=eta satisfying eta sim N_m(v, I_{m}). It is shown that the iteration step alpha_{i} is N(V,\pi) and approximation…
Projection methods are popular algorithms for iteratively solving feasibility problems in Euclidean or even Hilbert spaces. They employ (selections of) nearest point mappings to generate sequences that are designed to approximate a point in…
Weighted variants of triangle detection are an important object of study because of their prominence in fine-grained complexity. We revisit the Node-Weighted Triangle problem, where the goal is to decide if a vertex-weighted graph contains…
In this paper we present methods for triangulation of infinite cylinders from image line silhouettes. We show numerically that linear estimation of a general quadric surface is inherently a badly posed problem. Instead we propose to…
We propose the first general and practical framework to design certifiable algorithms for robust geometric perception in the presence of a large amount of outliers. We investigate the use of a truncated least squares (TLS) cost function,…
We introduce a new iterative method for computing solutions of elliptic equations with random rapidly oscillating coefficients. Similarly to a multigrid method, each step of the iteration involves different computations meant to address…
The randomized row method is a popular representative of the iterative algorithm because of its efficiency in solving the overdetermined and consistent systems of linear equations. In this paper, we present an extended randomized multiple…
A new method of root finding is formulated that uses a numerical iterative process involving three points. A given function y = f(x) whose roots are desired is fitted and approximated by a polynomial function of the form P(x)= a(x-b)^N that…
We consider the following two algorithmic problems: given a graph $G$ and a subgraph $H\subseteq G$, decide whether $H$ is an isometric or a geodesically convex subgraph of $G$. It is relatively easy to see that the problems can be solved…
In our implementation of geometric resolution, the most costly operation is subsumption testing (or matching): One has to decide for a three-valued, geometric formula, if this formula is false in a given interpretation. The formula contains…
Solving real-time quadratic programming (QP) is a ubiquitous task in control engineering, such as in model predictive control and control barrier function-based QP. In such real-time scenarios, certifying that the employed QP algorithm can…
The purpose of this paper is to propose and analyze a multi-step iterative algorithm to solve a convex optimization problem and a fixed point problem posed on a Hadamard space. The convergence properties of the proposed algorithm are…
We consider various iterative algorithms for solving the linear equation $ax=b$ using a quantum computer operating on the principle of quantum annealing. Assuming that the computer's output is described by the Boltzmann distribution, it is…