Related papers: One-Shot Identity-Preserving Portrait Reenactment
Facial landmarks constitute the most compressed representation of faces and are known to preserve information such as pose, gender and facial structure present in the faces. Several works exist that attempt to perform high-level…
Object re-identification (re-id) aims to identify a specific object across times or camera views, with the person re-id and vehicle re-id as the most widely studied applications. Re-id is challenging because of the variations in viewpoints,…
Person re-identification (reID) aims at retrieving a person from images captured by different cameras. For deep-learning-based reID methods, it has been proved that using local features together with global feature could help to give robust…
Deep generative models come with the promise to learn an explainable representation for visual objects that allows image sampling, synthesis, and selective modification. The main challenge is to learn to properly model the independent…
In recent years, self-supervised learning has attracted widespread academic debate and addressed many of the key issues of computer vision. The present research focus is on how to construct a good agent task that allows for improved network…
Cloth-changing person re-identification (CC-ReID) aims to retrieve specific pedestrians in a cloth-changing scenario. Its main challenge is to disentangle the clothing-related and clothing-unrelated features. Most existing approaches force…
Along with the recent development of deep neural networks, appearance-based gaze estimation has succeeded considerably when training and testing within the same domain. Compared to the within-domain task, the variance of different domains…
Limited annotated data available for the recognition of facial expression and action units embarrasses the training of deep networks, which can learn disentangled invariant features. However, a linear model with just several parameters…
One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…
Person re-identification aims to identify a specific person at distinct times and locations. It is challenging because of occlusion, illumination, and viewpoint change in camera views. Recently, multi-shot person re-id task receives more…
3D facial avatar reconstruction has been a significant research topic in computer graphics and computer vision, where photo-realistic rendering and flexible controls over poses and expressions are necessary for many related applications.…
Graph representation of objects and their relations in a scene, known as a scene graph, provides a precise and discernible interface to manipulate a scene by modifying the nodes or the edges in the graph. Although existing works have shown…
In the era of digital animation, the quest to produce lifelike facial animations for virtual characters has led to the development of various retargeting methods. While the retargeting facial motion between models of similar shapes has been…
Learning visual representations with interpretable features, i.e., disentangled representations, remains a challenging problem. Existing methods demonstrate some success but are hard to apply to large-scale vision datasets like ImageNet. In…
Person re-identification aims to match images of the same person across disjoint camera views, which is a challenging problem in video surveillance. The major challenge of this task lies in how to preserve the similarity of the same person…
One-shot learning has become an important research topic in the last decade with many real-world applications. The goal of one-shot learning is to classify unlabeled instances when there is only one labeled example per class. Conventional…
In recent years, face recognition systems have achieved exceptional success due to promising advances in deep learning architectures. However, they still fail to achieve expected accuracy when matching profile images against a gallery of…
Machine unlearning aims to erase data from a model as if the latter never saw them during training. While existing approaches unlearn information from complete or partial access to the training data, this access can be limited over time due…
Disentangling factors of variation has become a very challenging problem on representation learning. Existing algorithms suffer from many limitations, such as unpredictable disentangling factors, poor quality of generated images from…
An important problem for both graphics and vision is to synthesize novel views of a 3D object from a single image. This is particularly challenging due to the partial observability inherent in projecting a 3D object onto the image space,…